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        <title>Tips and Tricks</title>
        <link>/public/software/dazstudio/4/referenceguide/plugins/measure_metrics/tips_and_tricks/start</link>
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&lt;h1 id=&quot;tips_and_tricks&quot;&gt;Tips and Tricks&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Here are a few quick tips and other features of the &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/plugins/measure_metrics/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:plugins:measure_metrics:start&quot;&gt;Measure Metrics&lt;/a&gt; plug-in. We will not go into the actual training on these as there are plenty of articles already out there that can teach you “How to use a Sextant” or “How to Measure the Body Like a Professional Tailor”.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;all_nodes&quot;&gt;All Nodes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Change the default colors/opacity displayed on the Avatar, Lines, Planes, etc… :&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the Tape Measure go to “&lt;strong&gt;Parameters &amp;gt; Display&lt;/strong&gt;”.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Parent it to a figure and save it out as a “&lt;em&gt;Wearable&lt;/em&gt;” to reuse later.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Change between “Targets” quickly using the Parameters pane.&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the plug-in node in your scene.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Go to “&lt;strong&gt;Parameters &amp;gt; Measure&lt;/strong&gt;” and Click “&lt;strong&gt;Measure Target&lt;/strong&gt;”.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Pick your new target from the pop-up window&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;tape_measure&quot;&gt;Tape Measure&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Use with the Protractor to create straight lines, mark angles etc…&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Measure between nodes by parenting the Tape Measure to one, and using the Null as the end point on the other.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The Tape Measure is best used with a Target and a Null.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;tailor_tape&quot;&gt;Tailor Tape&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can subdivide a mesh to get more accurate measurements. Use with caution as not all meshes may work as you want once they are subdivided.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Use to figure out the bust size/cup of your figures.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Force Closed Loop – Go to Parameters &amp;gt; Measure &amp;gt; Force Closed Loop - This allows you to measure items that may have non-connecting points. It will create a straight line between the two open end points. This is often inside your Geometry, so to see it, you may need to hide the mesh.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; This measures visible polys. If you hide a Bone or use Poly Select and hide polys, those polys will no longer be measured. Use this to hide things that are in the way or to measure inside something else.&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; (&lt;em&gt;Note: the Bone or actual polys must be hidden. Just using the “eye” to hide the mesh will not have an effect&lt;/em&gt;.)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The Tailor Tape plane will NOT scale with its parented object.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;protractor&quot;&gt;Protractor&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Load 2 Protractors and parent them together, one perpendicular to the other - you can now use this as a Sextant.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The Protractor is best used with a Target and a Null.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;wrap-up&quot;&gt;Wrap-Up&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
For further help, please refer to the main section of the plug-in&amp;#039;s documentation:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/public/software/dazstudio/4/referenceguide/plugins/measure_metrics/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:plugins:measure_metrics:start&quot;&gt;Measure Metrics&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
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