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        <title>Documentation Center public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes</title>
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       <dc:date>2026-04-12T00:58:50+00:00</dc:date>
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        <dc:date>2020-03-27T21:13:03+00:00</dc:date>
        <title>Nodes</title>
        <link>/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/start</link>
        <description>
&lt;h2 id=&quot;nodes&quot;&gt;Nodes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/create_node/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:create_node:start&quot;&gt;Create Node&lt;/a&gt; - Creates a node in the scene.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/create_instance/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:create_instance:start&quot;&gt;Create Instance&lt;/a&gt; - Creates an Instance of the primary selected object in the scene.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/create_instance_group_like_siblings/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:create_instance_group_like_siblings:start&quot;&gt;Create Instance Group&lt;/a&gt; - Creates an Instance Group of the primary selected Instance in the scene and any Instance siblings with the same target and mode.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/create_shell/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:create_shell:start&quot;&gt;Create Geometry Shell&lt;/a&gt; - Creates a Geometry Shell of the primary selected object in the scene and sets the offset distance of the Push Modifier that is automatically added.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/convert_figure_to_props/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:convert_figure_to_props:start&quot;&gt;Convert Figure to Props&lt;/a&gt; - Converts a complete figure into a collection of props, without any exporting/importing.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/node_facegroup_map/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:node_facegroup_map:start&quot;&gt;Node FaceGroup Map&lt;/a&gt; - Reveals the face group on a mesh that is associated with a given node; used to provide node selection in the viewport using the geometry for the object.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/adjust_rigging_to_shape/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:adjust_rigging_to_shape:start&quot;&gt;Adjust Rigging to Shape&lt;/a&gt; - Adjusts the positions of a figure&amp;#039;s bones based on the difference between the default shape and the current shape.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/node_origin_center/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:node_origin_center:start&quot;&gt;Node Origin Center&lt;/a&gt; - Adjusts the origin of a node to the center of its local bounding box.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/node_align/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:node_align:start&quot;&gt;Node Align&lt;/a&gt; - Adjusts the positions of nodes in the scene in order to align them according to settings that correspond to those found on the &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/align/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:align:start&quot;&gt;Align (WIP)&lt;/a&gt; pane.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/nodes/node_visibility_toggle/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:nodes:node_visibility_toggle:start&quot;&gt;Node Visibility Toggle&lt;/a&gt; - Demonstrates the toggling of a setting (in this case, visibility) on selected nodes.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
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