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        <dc:date>2012-04-25T17:10:59+00:00</dc:date>
        <title>Creating a Pose Control *</title>
        <link>/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/start</link>
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&lt;h1 id=&quot;creating_a_pose_control&quot;&gt;Creating a Pose Control *&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;
&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_todo plugin_wrap&quot; style=&quot;width: 80%;&quot;&gt;
&lt;p&gt;
* = Review
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;/div&gt;

&lt;h2 id=&quot;summary&quot;&gt;Summary&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
TriAx™ rigging, like Poser® rigging, allows direct manipulation of individual bones of a figure using Transform sliders, particularly Rotation and Scale. However, sometimes it is convenient to provide additional dials for the user that combine a number of transformations. These parameters differ from Pose Presets in that they allow the user to set the figure pose along a continuous range of motion defined by the parameter slider, rather than setting the figure to a single fixed pose.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;process_overview&quot;&gt;Process Overview&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;


&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Pose Figure&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select Figure Root&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Open Property Editor&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select “ERC Freeze…” Menu Item&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Move Control with Property Mover&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Test Control&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Save as &lt;abbr title=&quot;DSON Support File&quot;&gt;DSF&lt;/abbr&gt; Morph&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;foundation&quot;&gt;Foundation&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
ERC (Enhanced Remote Control) consists of a number of enhanced methods for remotely controlling various channels within &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio (and Poser). ERC is basically a repurposing of the internal code of Full Body Morphs. The “channels” that can be affected by ERC span the gamut of those within the figure files, with a few exceptions.
&lt;/p&gt;

&lt;p&gt;
While ERC parameters can be created manually by editing figure files, the Content Creation Tools provide a simple method to capture changes from the figure default and store them in a new parameter. This is called “ERC Freeze.”
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_by_step&quot;&gt;Step By Step&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;h3 id=&quot;pose_figure&quot;&gt;Pose Figure&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Begin with your figure in the default pose, for simplicity. 
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/00-defaultpose.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:00-defaultpose.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/00-defaultpose.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In this example, we&amp;#039;ll make a hand pose for the American Sign Language gesture meaning “I love you.” Begin by focusing on the part of the body we will pose.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/01-focusonpart.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:01-focusonpart.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/01-focusonpart.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Set your pose using any combination of selection and manipulation with the Rotate tool, Active Pose tool, the Transforms dials, etc.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/02-positionusingtransforms.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:02-positionusingtransforms.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/02-positionusingtransforms.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
The final position:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/02.5-ily.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:02.5-ily.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/02.5-ily.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;select_root&quot;&gt;Select Root&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
To create a control dial in Genesis or another TriAx™ figure, select the root of the figure.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/04-selectroot.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:04-selectroot.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/04-selectroot.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;open_property_editor&quot;&gt;Open Property Editor&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Show the Property Editor tab, if it is not yet visible
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/05-showpropertyeditor.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:05-showpropertyeditor.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/05-showpropertyeditor.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;!-- EDIT3 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_important plugin_wrap&quot;&gt;
&lt;p&gt;
The Property Editor tab may take some time to populate when a full figure is selected at the root.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT4 PLUGIN_WRAP_END [0-] --&gt;
&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/06-propeditortab.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:06-propeditortab.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/06-propeditortab.png?w=500&amp;amp;tok=729846&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;select_erc_freeze_menu_item&quot;&gt;Select ERC Freeze Menu Item&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
In the Tab Options menu, select “ERC Freeze…”
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/07-erc-freezemenu.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:07-erc-freezemenu.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/07-erc-freezemenu.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
When you select Genesis as the figure, the Node and Freeze Properties will automatically populate.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/08-erc-freeze-ily-1.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:08-erc-freeze-ily-1.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/08-erc-freeze-ily-1.png?w=500&amp;amp;tok=2686ca&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Change Node to Right Hand. Check the Freeze Properties to make sure the only properties captured are the ones you want to include in this control.
&lt;/p&gt;

&lt;p&gt;
Click Create New… to create a new control property.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/09-createnewproperty.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:09-createnewproperty.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/09-createnewproperty.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Set Path Defaults to Pose Controls.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/10-posecontrols.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:10-posecontrols.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/10-posecontrols.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Give the control a unique internal name and a display name (Label). Leave other parameters set to the defaults unless you have a specific reason to change them.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/11-erc-freeze-ily-2.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:11-erc-freeze-ily-2.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/11-erc-freeze-ily-2.png?w=500&amp;amp;tok=8e2bc5&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;!-- EDIT5 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_info plugin_wrap&quot;&gt;
&lt;p&gt;
In the past, pose controls have been created as an Empty Morph for compatibility with Poser. Since the Genesis figure is not yet compatible with Poser, this step was omitted.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT6 PLUGIN_WRAP_END [0-] --&gt;
&lt;p&gt;
Click the Restore Figure option and click Accept.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;move_with_property_mover&quot;&gt;Move with Property Mover&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
At this point, the control has been created. You can view it in the Hierarchy (right) sub-tab by opening the Genesis figure and the Right Hand joint.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/12-hierarchy.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:12-hierarchy.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/12-hierarchy.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
The new control will appear alphabetically with respect to the other controls in the same section of the node hierarchy.
&lt;/p&gt;

&lt;p&gt;
However, it is not yet visible within the Property Editor under the Grouping/Settings (left) sub-tab. The Hand section of the Pose Controls is not visible with the root of the Genesis figure selected.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/13-rootposecontrols.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:13-rootposecontrols.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/13-rootposecontrols.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In the Scene Tab, select the Right Hand node. The contents of the Property Editor tab will change:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/14-righthandposecontrols.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:14-righthandposecontrols.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/14-righthandposecontrols.png?w=500&amp;amp;tok=c5fdb4&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
We would like this control to appear within the Hands sub-section of Pose Controls. We can move it there with a simple drag and drop:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/15-dragpropertyhands.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:15-dragpropertyhands.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/15-dragpropertyhands.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;test_control&quot;&gt;Test Control&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Return to the Viewport and the Parameters tab. With the Right Hand node selected in the Scene tab, the new control is visible under Pose Controls in the Parameters tab:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/16-parameterstab.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:16-parameterstab.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/16-parameterstab.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Scrub the control to verify that it works as it should:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/17-testcontrol.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:17-testcontrol.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/17-testcontrol.png?w=500&amp;amp;tok=45480a&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;save_as_dsf_morph&quot;&gt;Save as DSF Morph&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
To save your new control so it can be used later, select Genesis and click File→Save As→&lt;abbr title=&quot;DSON Support File&quot;&gt;DSF&lt;/abbr&gt; Morph File…
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/18-saveasdsf.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:18-saveasdsf.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/18-saveasdsf.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Fill in your vendor name and the name of the product (e.g. a Pose Control or Morph set) and select just the control you wish to save out:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/19-savedsf-dialog.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:19-savedsf-dialog.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/19-savedsf-dialog.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A folder will be created in a subdirectory of the data folder dedicated to the figure you created the control for. In this case, the folder is created in …data\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D\Genesis\Base\Morphs\YourName
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/20-dsf-folder.png&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:pose_control:20-dsf-folder.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/_media/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/pose_control/20-dsf-folder.png?w=500&amp;amp;tok=b20864&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;500&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;wrap-up&quot;&gt;Wrap-Up&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
This process creates a Pose Control using ERC Freeze. Again, to create a static pose preset, the simpler process of posing the figure and using File→Save As→Pose Preset… will be more efficient.
&lt;/p&gt;

&lt;p&gt;
Creating the Pose Control adds it to the Parameters tab, but to display it in the Posing tab, you will need to access the Presentation Editor. For more information, see “Next Steps,” below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;next_steps&quot;&gt;Next Steps&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/public/software/dazstudio/4/userguide/creating_content/assembling/tutorials/custom_parameters/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:assembling:tutorials:custom_parameters:start&quot;&gt;Adding Custom Parameters to Posing and Shaping Tabs *&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/public/software/dazstudio/4/userguide/creating_content/packaging/tutorials/packaging_genesis_morph_products/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:packaging:tutorials:packaging_genesis_morph_products:start&quot;&gt;Basics: Saving Your Figure/Prop (WIP)&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/public/software/dazstudio/4/userguide/creating_content/packaging/tutorials/adding_metadata/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:userguide:creating_content:packaging:tutorials:adding_metadata:start&quot;&gt;Adding Metadata to Products *&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
