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        <dc:date>2015-05-08T23:13:13+00:00</dc:date>
        <title>Lines</title>
        <link>/public/software/hexagon/2/referenceguide/lines/start</link>
        <description>
&lt;h1 id=&quot;lines&quot;&gt;Lines&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Hexagon offers several types of line and curve tools, which you can use alone
or combined to create the lines which can then be used to make simple or complex
surfaces. There are many tools in the Surface Modeling tab which use lines or curves as
their starting base.
&lt;/p&gt;

&lt;p&gt;
You can draw open or closed curves. Open curves can be combined with others
by using composite curves.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;rectangle&quot;&gt;Rectangle&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/rectangle_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The rectangle tool lets you create a rectangle by defining its two opposite
corners.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/rectangle_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;rectangle_tool_example.jpg&quot; alt=&quot;rectangle_tool_example.jpg&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the rectangle tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Set the first corner by clicking a point in the 3D workspace or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Do the same to set the opposite corner or enter the dimensions of the rectangle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;square&quot;&gt;Square&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/square_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The square tool lets you create a square by defining its two opposite corners,
and the Hexagon software constrains the height and width together.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/square_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;square_tool_example.jpg&quot; alt=&quot;square_tool_example.jpg&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the square tool in Lines sub-palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Set the first corner by clicking a point in the 3D workspace or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Do the same to set the opposite corner or enter the dimensions of the square in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;circle&quot;&gt;Circle&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The circle tool lets you create a circle or ellipse by clicking on a start and
finish point, followed by the following options.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;circle_from_the_center&quot;&gt;Circle From the Center&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_center_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_center_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;circle_from_center_tool_example.jpg&quot; alt=&quot;circle_from_center_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: a circle. Right: an ellipse.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the circle from the center tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the start of the circle or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; A second click defines the size, or you can enter the dimensions of the circle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can define the number of points that make up the circle by entering a number in the tool properties palette, or by typing + or - on the numbers pad of the keyboard.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the circle&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;circle_from_the_basis&quot;&gt;Circle From the Basis&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_basis_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_center_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;circle_from_center_tool_example.jpg&quot; alt=&quot;circle_from_center_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: a circle. Right: an ellipse.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the circle from the basis tool in the sub-palette of the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the start of the circle or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; A second click defines the size, or you can enter the dimensions of the circle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can define the number of points that make up the circle by entering a number in the tool properties palette, or by typing + or - on the numbers pad of the keyboard.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the circle.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;circle_from_the_diameter&quot;&gt;Circle From the Diameter&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_diameter_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the circle from diameter tool in the sub-palette of the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the start of the circle or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; A second click defines the diameter, or you can enter the dimensions of the circle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can define the number of points that make up the circle by entering a number in the tool properties palette, or by typing + or - on the numbers pad of the keyboard.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the circle.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Use the shift key to snap to points already in the scene for the creation of new lines.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/0a4WIvzuZ3g&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;circle_from_three_points&quot;&gt;Circle From Three Points&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/circle_from_3_points_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the circle from three points tool in the sub-palette of the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the first point of the circle or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click again to define the second point, or enter the dimensions of the circle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click again to define the third point, or enter the dimensions of the circle in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can define the number of points that make up the circle by entering a number in the tool properties palette, or by typing + or - on the numbers pad of the keyboard.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the circle.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Use the Shift key to snap to points already in the scene for the creation of new lines.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/3IAkSXgI7eo&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;arc&quot;&gt;Arc&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The arc tool lets you create a section of a circle or ellipse.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;arc_tool_example.jpg&quot; alt=&quot;arc_tool_example.jpg&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the arc tool, in the Lines tab of the modeling palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the arc type in the tool options palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the tool to finish the operation&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
or
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select in the Lines sub-palette the arc type you want to create.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The five options for creating arcs are created in the order indicated by their title.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; In each case it is possible before validation to modify the number of points that make up the arc by entering a number in the tool properties palette, or by typing + or - on the numbers pad of the keyboard.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the tool to finish the operation&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; To edit an arc, use the stretch tool in the Utilities tab.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;center_startradius_angle&quot;&gt;Center, Start/Radius, Angle&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_center_start_radius_angle_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; This arc cannot be used to make a composite curve, because it starts from the center and not from a point on the arc.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/etPq2SXRkrk&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;start_centerradius_angle&quot;&gt;Start, Center/Radius, Angle&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_start_center_radius_angle_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/URhdJm5zOAg&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;start_end_middle&quot;&gt;Start, End, Middle&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_start_end_middle_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/wVWnNNv1mKI&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;start_end_centerradius&quot;&gt;Start, End, Center/Radius&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_start_end_center_radius_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; An option to this arc tool lets you create an opposite arc.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/Odj9u0aDgT4&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;start_end_tangent&quot;&gt;Start, End, Tangent&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/arc_start_end_tangent_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/g82XtIen7ZY&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;polyline&quot;&gt;Polyline&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/polyline_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The polyline tool lets you create a series of straight lines by placing points
in your scene.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/polyline_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;polyline_tool_example.jpg&quot; alt=&quot;polyline_tool_example.jpg&quot; /&gt;&lt;br/&gt;

The polyline tool lets you create quickly polylines.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the polyline tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the first point of the polyline or enter its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Repeat the first step as much as needed.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; If necessary, hold down the Shift key while clicking on your first point to close the polyline.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the polyline when finished.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Options:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/option_close_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Close: Connects the last point with the start point, the same as holding down the shift key.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; A closed polyline cannot be used in a composite curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;bezier&quot;&gt;Bézier&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/bezier_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The Bézier tool lets you create straight lines and curved lines with precise
control over the tangents and the curves. With this tool you can create complex
lines without the need of composite curves.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/bezier_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;bezier_tool_example.jpg&quot; alt=&quot;bezier_tool_example.jpg&quot; /&gt;&lt;br/&gt;

A Bézier curve with a corner point and two handles.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the Bézier curve tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the first point, using one of these two methods:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; A short click to create a corner point.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click and drag to pull out a Bézier handle.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Create your second point, using the same 2 methods. You can edit your curve using the same tool:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click and drag on a handle to change the curve that is affected by that point.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click and drag on the point to move it.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Ctrl + click and drag on a handle to break the symmetry of the Bézier handles.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Ctrl + Shift + click on a handle to retract it, and delete its prescribed curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Ctrl + Shift + click on a point to delete it.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; To close a polyline, use one of these two methods:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the starting point to close it with a corner.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click and drag on the starting point to pull out the Bézier handles.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can now validate the curve, or continue to modify the points and handles as shown above.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; To edit a Bézier curve, use the stretch tool in the Utilities tab.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/-OqWpxRH7wk&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;interpolated_curve&quot;&gt;Interpolated Curve&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/interpolated_curve_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
This tool allows you to draw a smooth curve by creating a control polyline
of at least 3 points. The curve goes through the points of the polyline.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/interpolated_curve_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;interpolated_curve_tool_example.jpg&quot; alt=&quot;interpolated_curve_tool_example.jpg&quot; /&gt;&lt;br/&gt;

An interpolated curve with its control polyline. Compare with the curve tool.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the interpolated curve tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the first point of the control polyline for the interpolated curve, or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Repeat this step as many times as necessary.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; If needed, close the polyline using the close option in the tool properties palette, or by holding down the Shift key while clicking on the start point.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the interpolated curve when finished.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Options:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/option_close_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Close: connects the last clicked point with the starting point of the interpolated curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Range: modify the number of points of the curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The creation of a composite curve is not possible with a closed interpolated curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;curve&quot;&gt;Curve&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
This tool allows you to draw a smooth curve by creating a control polyline
of at least 3 points. The curve touches the segments but not the points (except for
the first and last points) of the control polyline.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;curve_tool_example.jpg&quot; alt=&quot;curve_tool_example.jpg&quot; /&gt;&lt;br/&gt;

A Curve with its control polyline. Compare with the interpolated curve.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the curve tool in the Lines tools palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the first point of the control polyline for the curve, or by entering its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Repeat this step as many times as necessary.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; If needed, close the polyline using the close option in the tool properties palette, or by holding down the Shift key while clicking on the start point.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the creation of the curve when finished.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Options:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/option_close_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Close: connects the last clicked point with the starting point of the curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Range: modify the number of points of the curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The creation of a composite curve is not possible with a closed curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;composite_curves&quot;&gt;Composite Curves&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/composite_curve_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The composite curve is a collection of open curves, connected to one another,
letting you make complex forms without welding the curves together and
losing the dynamic aspect of certain curves (such as control points/polylines). If
the current selection is open, when creating a new curve, three options allow you
to connect or not the new curve with the current selection to create or add to a
composite curve.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/composite_curve_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;composite_curve_tool_example.jpg&quot; alt=&quot;composite_curve_tool_example.jpg&quot; /&gt;&lt;br/&gt;

A Composite curve made of a curve and an arc of circle.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select an existing open curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select a drawing tool.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Then either:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the option “do not connect” if you want the two curves to be independent&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Or select “connect to the beginning of the last selected curve” to make the new curve connect to the start of the existing curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select “connect to the end of the last selected curve” to make the new curve connect to the end of the existing curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Then either:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select a new tool without leaving the current tool: the Hexagon software validates the current curve, and activates the new tool automatically connecting the new line with the existing one.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Or validate the tool to finish the curve, once the different options have been chosen, if needed.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; To edit a composite curve, use the stretch tool in the Utilities tab.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/Y_7JlfHYZVY&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;d_text&quot;&gt;2D Text&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_text_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The 2D Text tool creates outlines of type.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_text_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;2d_text_tool_example.jpg&quot; alt=&quot;2d_text_tool_example.jpg&quot; /&gt;&lt;br/&gt;

A 2D Text object.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the 2D text tool in the Lines tools palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the starting point of the text.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The 2D text editor appears.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The font menu lets you choose your typeface.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Bold and italic applies these styles to the chosen typeface.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Alignment lets you choose center, left and right starting at the reference point.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Scale lets you enlarge or reduce the generated outline of the type.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Tesselation lets you increase or decrease the number of lines used to describe a curve. The higher the number of tesselation, the smoother the text will be.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The text zone lets you type in the text to be created. Hard returns are done with the Enter key.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the tool by clicking on the Validate button.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_text_editor.jpg&quot; class=&quot;media&quot; title=&quot;2d_text_editor.jpg&quot; alt=&quot;2d_text_editor.jpg&quot; /&gt;&lt;br/&gt;

The 2D Text editor.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Hexagon uses only the TrueType fonts installed in the system folder of the computer.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; For efficiency and further editing, avoid giving a too high tesselation (10 maximum).&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;helix&quot;&gt;Helix&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/helix_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The helix tool creates a spiral.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/helix_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;helix_tool_example.jpg&quot; alt=&quot;helix_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Two kinds of helix.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the helix tool in the Lines tools palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click in the 3D workspace to define the start point for the helix, or enter its coordinates in the object properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Define the radius of the starting spiral, or enter a value in the tool properties palette. The created spiral is perpendicular to the active view.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Move your mouse to define the height of the spiral, or enter a value in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click to validate your first spiral.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Define the desired number of spirals in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Define the number of points making up the spiral in the tool properties palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the tool to create the spiral.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Keyboard shortcut: Space bar&lt;/strong&gt;: changes the axis constraints.
&lt;/p&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/xpt3eLnvPLk&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__center&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;d_symmetry&quot;&gt;2D Symmetry&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The 2D Symmetry tool lets you rapidly create a copy of the active line by
mirroring the X, Y or Z axis, and connecting them if needed.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;2d_symmetry_tool_example.jpg&quot; alt=&quot;2d_symmetry_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: the original curve. Right, the result of the symmetry.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select a line or curve to mirror.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the 2D Symmetry tool in the Lines tool palette: An axis appears, with a visual indicator showing a mirrored point on this axis.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Choose the connection options if needed.&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_option_connect_none_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Do not connect: The two lines are independent.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_option_connect_end_start_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; End-Start: connects the end of the line with the start of the mirrored line.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_option_connect_start_end_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Start-End: connects the start of the line with the end of the mirrored line.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/2d_symmetry_option_connect_all_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; Connect all: connects the start and end of each line.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click to define the center of the mirror. Hold down the Shift key to snap to a point already in the scene.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Your curve is mirrored and connected following your chosen options.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Keyboard shortcut: Space bar&lt;/strong&gt;: changes orientation of the mirror.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;curve_extraction&quot;&gt;Curve Extraction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_extraction_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The curve extraction tool lets you create a curve from a selection of points
on a surface mesh.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_extraction_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;curve_extraction_tool_example.jpg&quot; alt=&quot;curve_extraction_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: the selected edges. Right: the extracted curve.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the item from which you want to extract the curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Use the select points mode in the selection palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select on the mesh one or several points that are connected between them (they have to be continuous, representing an open or closed contour).&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the curve extraction tool in the sub-palette of the Lines tool palette, and a polyline will be created out of each selected point, if your selection is valid.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;curve_offset&quot;&gt;Curve Offset&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_offset_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The curve offset tool creates a curve next to the original curve at a given
distance, which stays parallel to the original curve for the length of the curve.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/curve_offset_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;curve_offset_tool_example.jpg&quot; alt=&quot;curve_offset_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: the original curve. In the middle: an external offset. Right: an internal offset.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the curve that you want to be offset.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the offset curve tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The tool creates the offset curve with a default amount. By using the tool properties palette you can change the offset amount and whether the offset is interior or exterior.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Keyboard shortcuts:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;+/-&lt;/strong&gt;: More/less offset.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Space bar&lt;/strong&gt;: Choice of orientation.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;insert_points&quot;&gt;Insert Points&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/insert_points_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The insert points tool lets you fine-tune a curve, or its control polyline.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/insert_points_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;insert_points_tool_example.jpg&quot; alt=&quot;insert_points_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: the original curve. Right: the two inserted points.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the line or curve that you want to add a point to.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the insert points tool in the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the segment of the line you want to insert a point to. The point will be added on the clicked spot.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Repeat as many times as needed.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Validate the tool to stop inserting points.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; By default, the points insertions are performed on the lowest dynamic geometry level.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;polyline_tesselation&quot;&gt;Polyline Tesselation&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/polyline_tesselation_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
This tool divides a segment of a polyline in its middle, from a previously
done selection. This function is quite similar to the “Insert point” tool, but can be
used on multiple selections.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/polyline_tesselation_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;polyline_tesselation_tool_example.jpg&quot; alt=&quot;polyline_tesselation_tool_example.jpg&quot; /&gt;&lt;br/&gt;

On the left, the original polyline with 3 edges selected. On the right, the same edges subdivided and the vertices selected.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the polyline you want to edit.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Choose edge selection mode and select the edges to subdivide.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the line tesselation tool, in the “Lines” tab.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The selected edges are automatically subdivided by their middle.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; This tool can be used to control curves of objects built with the dynamic geometry.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;close&quot;&gt;Close&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/close_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The close tool closes open curves.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/close_tool_example.jpg&quot; class=&quot;media&quot; title=&quot;close_tool_example.jpg&quot; alt=&quot;close_tool_example.jpg&quot; /&gt;&lt;br/&gt;

Left: the open curve. Right: the closed curve.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the curve you want to close.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the close tool in the sub-palette of the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; If the curve is open, it will now be closed.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; This operation deletes the dynamic geometry or composite curve.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;reverse_a_curve&quot;&gt;Reverse a Curve&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/lines/reverse_curve_tool_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;
The reverse a curve tool lets you redefine the curve&amp;#039;s starting point. This is
a useful tool when using composite curves or connections.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Usage:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select the curve you want to reverse the direction.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Click on the reverse a curve tool in the sub-palette of the Lines tool palette.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; A little white circle showing the start of the curve appears. Click on the other end of the curve to move this indicator to the other end of the curve, thereby defining that end as the new start of the curve.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The direction of the curve is now changed.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
