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       <dc:date>2026-05-23T09:14:14+00:00</dc:date>
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        <dc:date>2015-05-08T22:06:31+00:00</dc:date>
        <title>Modeling With Symmetry</title>
        <link>/public/software/hexagon/2/referenceguide/modeling_with_symmetry/start</link>
        <description>
&lt;h1 id=&quot;modeling_with_symmetry&quot;&gt;Modeling With Symmetry&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Many 3D models are symmetrical, such a car, a character, and more. To make
the modeling process easier, Hexagon provides two ways to work in symmetry, each of
them having its own advantages. “Modeling with symmetry” simply means that when
you perform any operation on a model (such as moving vertices, extruding faces, and
more), this operation is automatically applied in real time on the symmetrical part of
the model, and in a symmetrical way (moving a vertex to the right will move the
symmetrical vertex to the left, and so on).
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;the_symmetry_mode_and_the_symmetry_tool&quot;&gt;The Symmetry Mode and the Symmetry Tool&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
It is important to note that, to model with symmetry, Hexagon provides a symmetry
mode and a symmetry tool.  The difference is essential: in the mode case the
current object is updated, while in the tool case a new object is created.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;the_symmetry_mode&quot;&gt;The Symmetry Mode&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
This mode, available in the object properties panel, allows you to choose a
symmetry plane, based on the X, Y or Z axis.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/modeling_with_symmetry/symmetry_parameters.jpg&quot; class=&quot;media&quot; title=&quot;symmetry_parameters.jpg&quot; alt=&quot;symmetry_parameters.jpg&quot; /&gt;&lt;br/&gt;

The symmetry parameters in the object property panel.
&lt;/p&gt;

&lt;p&gt;
Of course, this function works only if the object is already totally or partially
symmetrical, a small tolerance value being applied. This plane is represented by a green
rectangle. If the object is largely asymmetrical, this function will be deactivated.
&lt;/p&gt;

&lt;p&gt;
If the object is symmetrical only on one plane, the symmetry is activated only
on that plane. In case of an object having several symmetrical planes, if the plane
activated by default is not the one you want just switch to the desired one by clicking in the
X, Y or Z icons.
&lt;/p&gt;

&lt;p&gt;
The symmetry mode can be deactivated at any time, turning the displayed
Symmetry plane from green to grey. This can be useful to perform a specific operation
that you do not want to be applied symmetrically. You will then be able to reactivate it,
with Hexagon memorizing the symmetry plane.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The symmetry axis is based on the object axis, and not the world axis&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
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&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;the_symmetry_tool_and_the_clone_function&quot;&gt;The Symmetry Tool and the Clone Function&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/modeling_with_symmetry/symmetry_tool_options.jpg&quot; class=&quot;media&quot; title=&quot;symmetry_tool_options.jpg&quot; alt=&quot;symmetry_tool_options.jpg&quot; /&gt;&lt;br/&gt;

The symmetry tool options and the clone feature.
&lt;/p&gt;

&lt;p&gt;
Contrary to the symmetry mode, the symmetry tool allows you to create a
copy of the current object, according to a plane specified within the tool, and eventually
with an offset.
&lt;/p&gt;

&lt;p&gt;
By default, the symmetry tool creates a new object which is independent of the
initial one. This means that when you perform an operation on the original model, this
operation is not automatically applied to the mirror copy.
&lt;/p&gt;

&lt;p&gt;
If you want to automatically apply changes to the mirror copy, a “Clone” option
 is available when creating the symmetrical object, allowing you to create a true
mirror copy: any modification on one of the two mirrored object will be applied on the
other one, up until the “clone” property is suppressed (either by welding the two parts
together, or by suppressing this dynamic property through the dynamic geometry panel).
&lt;/p&gt;
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&lt;p&gt;
&lt;br/&gt;

&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;pros_and_cons&quot;&gt;Pros and Cons&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
The two above capabilities share numerous similarities, but are very different.
Below is a list of the respective pros and cons of the mode and the tool:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The symmetry mode allows you to modify vertices which are located on the symmetry plane, since they are constrained to it. The symmetry tool does not apply any geometric constraint.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The symmetry mode allows you to create asymmetrical objects, and enables you to model locally with symmetry, which is not allowed by the symmetry tool.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Some tools do not work with the symmetry mode, in which case you will need to manually apply the operation on both halves of the model. This is not the case with the cloned mirror copy, which works with all tools.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Using a cloned mirror copy allows you to quickly mask and unmask half the model. In the symmetry mode, you need to select half of the geometry and then use the mask function on this selection.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
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