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        <title>Documentation Center public:software:hexagon:2:referenceguide:scene_properties_palette</title>
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        <dc:date>2015-05-08T22:53:46+00:00</dc:date>
        <title>The Scene Properties Palette</title>
        <link>/public/software/hexagon/2/referenceguide/scene_properties_palette/start</link>
        <description>
&lt;h1 id=&quot;the_scene_properties_palette&quot;&gt;The Scene Properties Palette&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
The scene properties palette is in the properties panel, on the right of your
screen. It is divided into two parts.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;the_scene_tree_tab&quot;&gt;The Scene Tree Tab&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/scene_tree_tab.jpg&quot; class=&quot;media&quot; title=&quot;scene_tree_tab.jpg&quot; alt=&quot;scene_tree_tab.jpg&quot; /&gt;&lt;br/&gt;

The scene tree tab.
&lt;/p&gt;

&lt;p&gt;
The scene tree gives you a symbolic access to all the objects which make up
your scene.
&lt;/p&gt;

&lt;p&gt;
In the scene tree you can:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Select an object by clicking on its name, instead of in the 3D Workspace.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; See if the selected object is a group, and to see what objects make up the group.  The symbol &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/arrow_right.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; next to the name lets you unfold and refold the list of sub-objects.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Hide or show an object by clicking on the &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/hide_object_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/show_object_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; icon before the name of the object.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Lock or unlock an object by clicking on the &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/freeze_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/unfreeze_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; icon before the name of the object.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Unclone an object by clicking on the &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/unclone_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; icon before the name of the object.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; To sort the object names by increasing &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/increasing_sort_order_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; or decreasing &lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/decreasing_sort_order_icon.png&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt; alphabetical order by clicking on the icons located at the bottom of the tree.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; To search for an object by name by entering the beginning of its name and clicking on the search button located at the bottom of the tree.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Locking an object makes it non-selectable and there for non-movable or modifiable,
just until it is unlocked. This function can be very useful by allowing you to keep
an object in the 3D workspace, but block any further modification.
&lt;/p&gt;

&lt;p&gt;
To facilitate the management of the elements of the tree view, it is possible to
move them in the list using drag and drop.
&lt;/p&gt;

&lt;p&gt;
To do a multiple selection in the scene tree, use the usual system shortcuts:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Ctrl&lt;/strong&gt; to add or remove an element to the scene tree selection.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Shift&lt;/strong&gt; to do a multiple selection by selecting all objects between the previously selected element and the current element. (or to deselect if they were already selected)&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Ctrl+Shift&lt;/strong&gt; to add a multi selection to a partial selection.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;the_scene_properties_tab&quot;&gt;The Scene Properties Tab&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/referenceguide/scene_properties_palette/scene_properties_tab.jpg&quot; class=&quot;media&quot; title=&quot;scene_properties_tab.jpg&quot; alt=&quot;scene_properties_tab.jpg&quot; /&gt;&lt;br/&gt;

The scene properties tab.
&lt;/p&gt;

&lt;p&gt;
This lets you control:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Whether coordinates are relative or absolute.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The unit of measurement used in the file for precise positioning and modifying: mm, cm, inches, etc.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The units used to measure angles and rotation: degrees or radian.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Grids and working planes orientation.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Show/hide grid guides in the scene.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Show/hide an image instead of the grid guides, to act as a visual guide to construct your model, for example, to reproduce a contour of an object or face.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt;Remark:&lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The proportions of these images should be square, or have the same height and width pixel dimensions, to avoid distortion.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
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