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        <title>Documentation Center public:software:hexagon:2:userguide:daz_studio_bridge:creating_a_new_prop</title>
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        <dc:date>2016-10-14T21:52:25+00:00</dc:date>
        <title>Creating a New Prop from Scratch</title>
        <link>/public/software/hexagon/2/userguide/daz_studio_bridge/creating_a_new_prop/start</link>
        <description>
&lt;h2 id=&quot;creating_a_new_prop_from_scratch&quot;&gt;Creating a New Prop from Scratch&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
The modeling tools of Hexagon can be used to create an object which can then be sent into Daz Studio as a prop. You can also create meshes in other modeling programs, import them into Hexagon, then send to Daz Studio.
&lt;/p&gt;

&lt;p&gt;
To do this in Hexagon:
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Open Hexagon and build your model.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Set up the UVs and materials.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Save the materials from Hexagon&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Choose &lt;strong&gt;File&lt;/strong&gt; &amp;gt; &lt;strong&gt;Send to Daz Studio&lt;/strong&gt; from the menu.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Daz Studio creates a prop from the incoming data from Hexagon with the appropriate materials applied.&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;/div&gt;
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