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        <title>Documentation Center public:software:hexagon:2:userguide:modeling_props:poser_props</title>
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       <dc:date>2026-05-02T22:20:44+00:00</dc:date>
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        <dc:date>2015-07-24T02:13:53+00:00</dc:date>
        <title>Poser Props</title>
        <link>/public/software/hexagon/2/userguide/modeling_props/poser_props/start</link>
        <description>
&lt;h1 id=&quot;poser_props&quot;&gt;Poser Props&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
A tutorial by Kagi.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Note:&lt;/strong&gt; This tutorial has been made in Hexagon 1.2, but works the same in Hexagon 2.
&lt;/p&gt;

&lt;p&gt;
This tutorial is based on Poser 6 and Aiko 3 from &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;. You won’t find the steps
to create the model itself, but you will know how it works to create your own Props!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;the_steps&quot;&gt;The Steps&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step1.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
To create a Prop, it’s not necessary to import any character, but in some case, it’s
better. (ie: jewelry, glasses, etc.). To import the character, we follow the same method as
for the &lt;a href=&quot;/public/software/hexagon/2/userguide/modeling_clothing/poser_clothing/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:hexagon:2:userguide:modeling_clothing:poser_clothing:start&quot;&gt;clothes creation tutorial&lt;/a&gt;.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step2.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
Then we create the prop. For the textures, we use the same method as for the
clothes creation tutorial, using the shading domains. But it’s not necessary to cut the
object because it will not be articulated.
&lt;/p&gt;

&lt;p&gt;
Tip: using the morph target we can easily create some variants.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step3.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
Export the model, and don’t forget to change the scale if you did it when you
imported the model.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step4.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
In Poser, we load the desired character and then we import the prop.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step5.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
Then we need only to move it.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step6.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
The coordinates are the same that we used for the clothes.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step7.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
The prop only needs to follow the movements of the characters. Then depending
on its position, we note the corresponding body part
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step8.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
In the properties we will choose it as “parent”.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step9.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
And choose the body part as the parent.
&lt;/p&gt;

&lt;p&gt;
&lt;img src=&quot;/_media/public/software/hexagon/2/userguide/modeling_props/poser_props/step10.png&quot; class=&quot;mediacenter&quot; alt=&quot;&quot; /&gt;
&lt;/p&gt;

&lt;p&gt;
Now, your Prop is connected to your character, ready to be Pose or animate!
&lt;/p&gt;

&lt;/div&gt;
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