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dForce Presidential Outfit for Genesis 9

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Product Name: dForce Presidential Outfit for Genesis 9
Product ID: 101330
Published Artist(s): Daz Originals
Created By: Barbara Brundon, Umblefugly
Release Date: 2024-07-11

Product Information

dForce Presidential Outfit for Genesis 9

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Presidential Outfit for Genesis 9 (Core)

DAZ Studio Folders

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • ./People/Genesis 9/Clothing/Daz Originals/Presidential Outfit
    • ./People/Genesis 9/Clothing/Daz Originals/Presidential Outfit/Materials/Clothing Presets
    • ./People/Genesis 9/Clothing/Daz Originals/Presidential Outfit/Materials/Iray

DAZ Studio Categories

  • You can find new icons for this product in the following DAZ Studio Categories:
    • Materials » Iray » Props
    • Materials » Iray » Wardrobe
    • Poses » By Function » Fits
    • Poses » By Region » Partial Body » Feet
    • Props » Wardrobe
    • Utilities » Fabric Settings
    • Utilities » Scripts
    • Wardrobe » Footwear
    • Wardrobe » Outerwear » Tops
    • Wardrobe » Outfits
    • Wardrobe » Pants
    • Wardrobe » Shirts

Additional Details

  • For the open-or-closed look, use the open-or-closed cloth settings on the jacket or coat button materials before simulations, not on the button follow nodes. The set includes dForce cloth setting that can be used on any dForce cloth.
  • Unreal and Unity both support OpenGL and DirectX. The normal maps for this set are in OpenGL. You can load them in your preferred software to change to DirectX. All clothing has a clothing expander attached to it. You can adjust the Clothing Expander before or after the simulation with the paint tool to expand the clothing in any spot you feel is needed.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats