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Automatic 4-Zone Bend Correction for Genesis 9

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Product Name: Automatic 4-Zone Bend Correction for Genesis 9
Product ID: 105534
Published Artist(s): 3D Universe
Created By: N/A
Release Date: 2024-11-26

Product Information

Automatic 4-Zone Bend Correction for Genesis 9 adds multiple animated corrective morphs to Genesis 9 to help simulate realistic joint bending on the four main limb zones.

By enabling Bend Correction, corrective morphs are automatically set based on the limb position. The system includes a one-click solution to enable all four limb zones in addition to individual dials to reduce the effect os each of the following limb zones:

Thighs

Shins

Shoulders

Forearms

The overall effect is a more realistic squashing of the muscle around the bend which can also improve how dForce clothing works on bent joints. Without this feature, dForce clothing can be pushed through the character's “skin” on extreme poses causing the clothing mesh to explode.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Automatic 4-Zone Bend Correction for Genesis 9 (Core)

DAZ Studio Folders

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • ./People/Genesis 9/Poses/3D Universe/Bend Correction

DAZ Studio Categories

  • You can find new icons for this product in the following DAZ Studio Categories:
    • Utilities » Scripts

Additional Details

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats