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Crying Time

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Product Name: Crying Time
Product ID: 10778
Published Artist(s): Marieah
Created By: N/A
Release Date: 2010-05-31

Product Information

  • Required Products: None

Running tears, streaming tears, soft tears or a single tear about to fall. How often have you wanted tears in your render without a ton of post work? Whether you are using M4, V4 or the Kids, Crying Time is the 1-Click answer to all your crying needs. Crying Time not only includes five different kinds of tears for each of the Gen 4s, with displacement maps, but fifteen crying expressions (five each), a “swollen eyes” morph for each figure, overlay presets to redden the sclera and a wet preset for the tear surface. That’s a total of forty different presets that put tears of sadness, of rage, of frustration or just plain kiddie tantrums within easy reach within DAZ Studio for any generation 4 figure or morph.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Crying Time (Core)

  • You can find new icons for loading this product in the following Poser Libraries:
    • Expressions: “Crying Time:K4”
    • Expressions: “Crying Time:M4”
    • Expressions: “Crying Time:V4”
    • Pose: “Crying Time”
    • Pose: “Crying Time:K4”
    • Pose: “Crying Time:M4”
    • Pose: “Crying Time:V4”

Additional Details

  • Crying Time uses Daz Studio’s ability to layer images, so the presets will behave differently to normal MAT poses. They will layer on top of your existing textures and, if you apply more than one, they will layer on top of each other. If you try one and want to try another, to restore you original texture can reapply the texture, you can use the “undo” function as needed or you can select your original texture from the drop down material lists under the Diffuse, Specular and Displacement channels. As with all layered images within Daz Studio, you can apply as many as your computer memory will allow. If you start to receive “failure to load” messages, your textures come up white or the presets don’t seem to apply, it means you have reached the limit of your computer’s memory. Save your scene, close Daz Studio, open it again and reload your scene. This allows you to continue where you left off with fresh memory. The sclera reddening presets are also layered, so they will stack on top of each other if more than one is applied. There may be a short delay between clicking on any of the layered presets and their application. The tear presets use specularity as well as displacement, so will be affected by the lighting in your scene, particularly by specular lights. You can adjust both the specularity and the displacement via the percentage sliders on the Surfaces Tab.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native and Poser Native formats