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Bot Genesis

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Product Name: Bot Genesis
Product ID: 15588
Published Artist(s): Parris
Created By: N/A
Release Date: 2013-01-22

Product Information

  • Required Products: None

Bot Genesis is a complete robot character for Genesis featuring a sleek futuristic design with retro elements reminiscent of Aikobot. Bot Genesis is also a versatile toolkit for creating all manor of cyborgs with Genesis. It shares the same exterior material groups and UVs (V4 default) as Genesis and mechanical parts can be loaded individually or as a set.

Best of all, Bot Genesis utilizes the power of Genesis and the latest technology from DAZ (including Geo Grafting, Rigidity and more), allowing you to invent all sorts of characters just by sliding a Dial. Dial up Male, Female, Super Hero, Child, Gorilla, Michael, Victoria, Aiko, Hiro, Freak, The Girl, …So many morphs are supported that the possibilities are endless!

Product Notes

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “Bot Genesis”
    • Pose: “Bot Genesis”
  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis:Clothing:Bot Genesis”
    • “People:Genesis:Materials:Bot Genesis”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Anatomy:External”
    • “Materials:Anatomy”
    • “Materials:Feminine:Bot Genesis”
    • “Materials:Masculine:Bot Genesis”
  • To Apply partial mats created for V4 (Genesis's default UVs) to Bot Genesis:
    • 1. In the Scene tab, select the Figures that you want to apply materials to (you may need to expand Genesis to see Mechanical figures that are parented to it).
    • 2. In the Surfaces tab, select the surfaces in each figure that you want to apply the materials to.
    • 3. In the Content Library tab, hold down Ctrl while double left clicking on the icon for the material you want to apply.
    • 4. In the Material Preset Load Options dialog, choose “Selected” from the Surfaces dropdown then click the Accept button.
  • To adjust mechanical joints depending on your character size or to avoid poke-through with certain poses:
    • 1. Scale it: In the Parameters tab under Actor or Mechanical Joints, slide the “Scale Mechanical …” dial to the right or left to make the joint and socket larger or smaller.
    • 2. Move it: Alternatively for poke through issues, you can select the specific mechanical prop that is parented to a mechanical figure in the Scene tab (expand Genesis and the figure) then translate the prop using either the Universal Tool or the Translate tool.“
  • This product includes:
    • 1 DSON Core Installer
      • 1 Poser Companion Installer

Resolved Issues

  • 2018-06-24 - Removed DSON for Poser compatibility - no longer works in Poser.
  • 2014-01-10 - Updated UV Mapping on Forearms
  • 2013-06-12 - 1.3 - Additional updates for improved function.
  • 2013-05-30 - 1.2 - Several updates for improved function, Poser material presets added.
  • 2013-01-23 - 1.1 - Poser Companion files added. Minor selection group adjustments for Poser compatibility.

Known Issues

  • This product requires DAZ Studio 4.6 and Genesis Starter Essentials 1.13 or newer.
  • Genesis should be shaped first, then the props loaded in order to fit correctly.

Support

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