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10TMech

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Product Name: 10TMech
Product ID: 16013
Published Artist(s): The AntFarm
Created By: N/A
Release Date: 2013-04-03

Product Information

  • Required Products: None

What would your Mech do? That was the question and based on public feedback this is what we came up with. A Mech that could be used for ship repair, construction, all terrain exploration, these were just a few popular ideas mentioned. So That's what I made. Two texture sets, an interior prop you load only when needed, A gun prop because it's fun and a jackhammer head because it's damn handy. Standard load gives you a robotic clap arm and a welder/ flame throwing arm. I think we did pretty good.

Product Notes

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “10TMech”
    • Pose: “10TMech”
    • Props: “10TMech”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Poses:By Function:Laying”
    • “Poses:By Function:Standing”
    • “Poses:By Function:Walking”
    • “Poses:By Region:Full Body”
    • “Poses:Other:Reset”
    • “Props:Machinery”
    • “Props:Tools”
    • “Props:Weapons:Guns”
    • “Transportation:Land”
  • This product includes:
    • 1 Poser Core Installer

File List

Below is a list of files provided by the 10TMech product.

Content Files: Common

  • \Runtime\Geometries\AntFarm\10TMech\10tmech.obj
  • \Runtime\Geometries\AntFarm\10TMech\10tmechgun.obj
  • \Runtime\Geometries\AntFarm\10TMech\10tmechhammer.obj
  • \Runtime\Geometries\AntFarm\10TMech\10tmechinterior.obj
  • \Runtime\Libraries\Character\10TMech\10TMech Construction.cr2
  • \Runtime\Libraries\Character\10TMech\10TMech Construction.duf
  • \Runtime\Libraries\Character\10TMech\10TMech Construction.png
  • \Runtime\Libraries\Character\10TMech\10TMech.cr2
  • \Runtime\Libraries\Character\10TMech\10TMech.duf
  • \Runtime\Libraries\Character\10TMech\10TMech.png
  • \Runtime\Libraries\Pose\10TMech\At Ease.png
  • \Runtime\Libraries\Pose\10TMech\At Ease.pz2
  • \Runtime\Libraries\Pose\10TMech\Climb.png
  • \Runtime\Libraries\Pose\10TMech\Climb.pz2
  • \Runtime\Libraries\Pose\10TMech\hydraulic leak.png
  • \Runtime\Libraries\Pose\10TMech\hydraulic leak.pz2
  • \Runtime\Libraries\Pose\10TMech\inspect.png
  • \Runtime\Libraries\Pose\10TMech\inspect.pz2
  • \Runtime\Libraries\Pose\10TMech\Mech Down.png
  • \Runtime\Libraries\Pose\10TMech\Mech Down.pz2
  • \Runtime\Libraries\Pose\10TMech\On the Move.png
  • \Runtime\Libraries\Pose\10TMech\On the Move.pz2
  • \Runtime\Libraries\Pose\10TMech\Re Set.png
  • \Runtime\Libraries\Pose\10TMech\Re Set.pz2
  • \Runtime\Libraries\Props\10TMech\10TMechGun.duf
  • \Runtime\Libraries\Props\10TMech\10TMechGun.png
  • \Runtime\Libraries\Props\10TMech\10TMechGun.pp2
  • \Runtime\Libraries\Props\10TMech\10TMechGunCon.duf
  • \Runtime\Libraries\Props\10TMech\10TMechGunCon.png
  • \Runtime\Libraries\Props\10TMech\10TMechGunCon.pp2
  • \Runtime\Libraries\Props\10TMech\10TMechHammer.duf
  • \Runtime\Libraries\Props\10TMech\10TMechHammer.png
  • \Runtime\Libraries\Props\10TMech\10TMechHammer.pp2
  • \Runtime\Libraries\Props\10TMech\10TMechHammerCon.duf
  • \Runtime\Libraries\Props\10TMech\10TMechHammerCon.png
  • \Runtime\Libraries\Props\10TMech\10TMechHammerCon.pp2
  • \Runtime\Libraries\Props\10TMech\10TMechInterior.duf
  • \Runtime\Libraries\Props\10TMech\10TMechInterior.png
  • \Runtime\Libraries\Props\10TMech\10TMechInterior.pp2
  • \Runtime\Support\DAZ_3D_16013_10TMech.dsa
  • \Runtime\Support\DAZ_3D_16013_10TMech.dsx
  • \Runtime\Support\DAZ_3D_16013_10TMech.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10mnterior_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10mnterior_C.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10tm_Reflect.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMArm_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMArm_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMArm_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMArm_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMDoor_C.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10Tmech1_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10Tmech1_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10Tmech1_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10Tmech1_spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMechLens1.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMGlass_C.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMprops_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMprops_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMprops_Con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\10TMprops_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCab_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCab_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCab_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCab_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabParts_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabParts_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabParts_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabParts_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabSide_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabSide_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabSide_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechCabSide_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechDoor_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechDoor_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechDoor_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTMechDoor_Spec.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTmechHip_BHI.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTmechHip_Cam.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTmechHip_con.jpg
  • \Runtime\Textures\AntFarm\10TonMech\OTmechHip_Spec.jpg

Resolved Issues

  • None

Known Issues

  • None

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