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M4 Ultimate Military Basic

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Product Name: M4 Ultimate Military Basic
Product ID: 16126
Published Artist(s): V3Digitimes
Created By: N/A
Release Date: 2013-04-29

Product Information

  • Required Products: None

M4 Ultimate Military Basic will allow you to cover a large panel of different military situation. You will find a Cap, Military Trousers, a T-Shirt and Ranger Boots.

Chose your patterns amongst eleven high resolution families of textures, and fine tune your outfit shape and style thanks to many additional morphs included.

The T-Shirt can go inside our outside the trousers, have more folds on the front, back, side and hips sides. The trousers can go inside and outside the boots, pockets can be full or flat, crotch bulge can be shaped. The boots can look new or old, the Cap can be morphed on the peak and global shape levels separately. All of this with different style options.

Auto conforming with many relevant morphs of M4 (Morphs++ and Elite, please see Features list for details).

Five outfit morphs presets, and one reset, have been included for each element in order to shape the outfit faster.

Product Notes

  • You can find new icons for loading this product in the following Poser Libraries:
    • Figures: “V3D:M4UltimMilitaryB”
    • Materials: “V3D:M4UMB”
      • “M4UltimMilBasic”
      • “M4UltimMilRBoots”
    • Pose: “V3D:M4UMB”
      • “M4UltimMilBasic”
        • “Folds”
      • “M4UltimMilRBoots”
      • “MorphsM4UltiMilB”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Head:Top”
    • “Materials:Accessories”
    • “Materials:Wardrobe”
    • “Poses:Props and Accessories”
    • “Poses:Wardrobe”
    • “Utilities:Visibility”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”
    • “Wardrobe:Shoes”
  • All Users:
    • All the elements of this outfit have been carefully designed in order to prevent the poke through in most situations. Yet, if, for extreme mix of morphs or poses, you see such a defect, several options are available. Either you can use the adjustment morphs included on each part of the cloths, or you can select M4 and use the poses hiding the parts of his body included in the Pose library.
  • DAZ Studio Users:
    • All the elements of the Outfit are coming with Poser materials by default. Please load DAZ materials from the Pose library before rendering.
    • Folds presets by normal maps on the Cap and the Tee Shirt can be chosen. This allows you to give different aspect to these elements, depending on the, the textures and the lighting in the scene. DAZ users will be able to load these presets in the “Folds” directory of the Pose Library and of the Material Presets of Smart Content. There are seven normal maps options : no map, and three other maps allowing a sharper or a smoother aspect. This will not change the rest of the texture, only the normal map
  • DAZ Studio 4+ Users:
    • Please do not use the .MC6 files in the Material library, this contains only Poser Materials. Use materials from Pose Library or browse the Smart Content instead.
  • Poser Users:
    • For Poser versions prior to 9, it is very important to load M4 in the scene before the outfit and to select M4 each time you want to load one of the element of the outfit on him. This will allow the clothes to follow automatically all the included M4 morphs. This seems not required for versions above 9, or in any versions if you drag and drop clothes directly on M4.
    • Folds presets by normal maps on the Cap and the Tee Shirt. Even an automatic loading of normal maps is not possible for Poser users, this products includes the additional normal maps created for Poser. You will be able to replace the standard Normal Map in the material room. In the material room, you just have to change the image connected to the Gradient Bump. Poser Pro users have to keep in mind to maintain the custom gamma value of the image at 1.You will find the normal maps created for Poser in the corresponding Texture directories:
      • Runtime/Textures/V3D/M4MilitaryTShirt
      • Runtime/Textures/V3D/M4MilitaryCap
  • Poser Pro Users:
    • Depending on your lighting conditions, Normal maps can tend to produce too strong shadows. In this case, you just have to activate indirect lighting in the render settings. Even slow values of indirect lighting quality will correct this.
  • Morphs Presets:
    • 5 Morphs Presets and 1 Reset are included for each elements. Depending on the morph Preset chosen and the pose used by M4, you may have either to hide M4 parts of the body (thanks to the hiding poses of the Pose Library), or to use adjustments morphs included in the clothes.
  • This product includes:
    • 1 Poser Core Installer

Resolved Issues

  • None

Known Issues

  • A figure must be loaded in the scene for .PZ2 MAT Poses to work in Poser.

Support

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