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Below is a list of files provided by the Crime Scene Analysis : Accessories product.

Ps

Crime Scene Analysis : Accessories Ps

  • Content :
    • /Runtime/Geometries/V3D/CSA/9mmCartridge.obj
    • /Runtime/Geometries/V3D/CSA/9mmOldC.obj
    • /Runtime/Geometries/V3D/CSA/AlDhesiv.obj
    • /Runtime/Geometries/V3D/CSA/BloodMesh.obj
    • /Runtime/Geometries/V3D/CSA/BloodPlane.obj
    • /Runtime/Geometries/V3D/CSA/BrushBody.obj
    • /Runtime/Geometries/V3D/CSA/BrushHair.obj
    • /Runtime/Geometries/V3D/CSA/Butt.obj
    • /Runtime/Geometries/V3D/CSA/CSBodyBag.obj
    • /Runtime/Geometries/V3D/CSA/CSFlashLight.obj
    • /Runtime/Geometries/V3D/CSA/CSGloves.obj
    • /Runtime/Geometries/V3D/CSA/CSTweezers.obj
    • /Runtime/Geometries/V3D/CSA/EvidenceBag.obj
    • /Runtime/Geometries/V3D/CSA/FingerPrint.obj
    • /Runtime/Geometries/V3D/CSA/FogCubeVisible.obj
    • /Runtime/Geometries/V3D/CSA/HandPrint.obj
    • /Runtime/Geometries/V3D/CSA/LineDoNotCros.obj
    • /Runtime/Geometries/V3D/CSA/LinePole.obj
    • /Runtime/Geometries/V3D/CSA/LinePoleFoot.obj
    • /Runtime/Geometries/V3D/CSA/LinePoleFootR.obj
    • /Runtime/Geometries/V3D/CSA/LinePoleFootSA.obj
    • /Runtime/Geometries/V3D/CSA/LinePoleR.obj
    • /Runtime/Geometries/V3D/CSA/LinePoleSA.obj
    • /Runtime/Geometries/V3D/CSA/LineRound180.obj
    • /Runtime/Geometries/V3D/CSA/LineRound180Right.obj
    • /Runtime/Geometries/V3D/CSA/Lineround270_1.obj
    • /Runtime/Geometries/V3D/CSA/Lineround270_2.obj
    • /Runtime/Geometries/V3D/CSA/Lineround270_3.obj
    • /Runtime/Geometries/V3D/CSA/Lineround270_4.obj
    • /Runtime/Geometries/V3D/CSA/LineRoundP2.obj
    • /Runtime/Geometries/V3D/CSA/MarkerNumber.obj
    • /Runtime/Geometries/V3D/CSA/Swab.obj
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmNewRough.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmNewRough.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmNewSmooth.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmNewSmooth.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmOldBurnt.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmOldBurnt.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmOldClean.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/9mmOldClean.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagNewP6_9.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagNewP6_9.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagNewPPros.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagNewPPros.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagOldP6_9.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagOldP6_9.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagOldPPros.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BagOldPPros.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodDark.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodDark.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodLuminol.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodLuminol.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodRed.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BloodRed.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagBlackAndZip.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagBlackAndZip.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagBlackNoZip.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagBlackNoZip.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagWhite.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BodyBagWhite.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BrushHairBlack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BrushHairBlack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BrushHairBrown.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/BrushHairBrown.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullBlack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullBlack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullBlood.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullBlood.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullLuminol.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullLuminol.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullPowder.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullPowder.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullWhite.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintFullWhite.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialBlack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialBlack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialBlood.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialBlood.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialLuminol.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialLuminol.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialWhite.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintPartialWhite.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintSeeMeToPoseMe.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FingerPrintSeeMeToPoseMe.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightOFF.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightOFF.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightONBlue.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightONBlue.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightONWhite.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/FlashLightONWhite.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/HandPrintBlood.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/HandPrintBlood.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/HandPrintLuminol.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/HandPrintLuminol.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotCross.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotCross.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotCrossBack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotCrossBack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotEnter.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotEnter.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotEnterBack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineCrimeNotEnterBack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotCross.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotCross.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotCrossBack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotCrossBack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotEnter.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotEnter.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotEnterBack.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineNotEnterBack.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineStripes.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineStripes.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineYellow.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/LineYellow.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker01.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker01.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker02.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker02.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker03.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker03.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker04.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker04.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker05.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker05.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker06.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker06.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker07.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker07.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker08.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker08.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker09.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker09.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker10.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker10.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker11.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker11.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker12.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker12.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker13.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker13.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker14.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker14.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker15.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker15.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker16.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker16.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker17.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker17.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker18.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker18.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker19.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/MarkersNumbers/NumberMarker19.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonBloodL.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonBloodL.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonBloodS.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonBloodS.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonClean.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonClean.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonLuminol.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabCottonLuminol.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodBlue.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodBlue.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodWhite.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodWhite.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodWood.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/SwabRodWood.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/TweezerDepthMap.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/TweezerDepthMap.png
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/TweezerRayTrace.mc6
    • /Runtime/Libraries/Materials/V3D/CrimeSceneAnalysis/TweezerRayTrace.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmNewRough.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmNewRough.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmNewSmooth.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmNewSmooth.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmOldBurnt.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmOldBurnt.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmOldClean.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/9mmOldClean.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagNewP6_9.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagNewP6_9.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagNewPPros.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagNewPPros.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagOldP6_9.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagOldP6_9.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagOldPPros.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BagOldPPros.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodDark.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodDark.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodLuminol.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodLuminol.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodRed.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BloodRed.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagBlackAndZip.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagBlackAndZip.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagBlackNoZip.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagBlackNoZip.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagWhite.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BodyBagWhite.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BrushHairBlack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BrushHairBlack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BrushHairBrown.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/BrushHairBrown.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullBlack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullBlack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullBlood.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullBlood.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullLuminol.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullLuminol.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullPowder.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullPowder.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullWhite.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintFullWhite.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialBlack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialBlack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialBlood.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialBlood.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialLuminol.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialLuminol.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialWhite.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintPartialWhite.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintSeeMeToPoseMe.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FingerPrintSeeMeToPoseMe.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightOFF.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightOFF.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightONBlue.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightONBlue.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightONWhite.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/FlashLightONWhite.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/HandPrintBlood.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/HandPrintBlood.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/HandPrintLuminol.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/HandPrintLuminol.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotCross.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotCross.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotCrossBack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotCrossBack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotEnter.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotEnter.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotEnterBack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineCrimeNotEnterBack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotCross.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotCross.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotCrossBack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotCrossBack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotEnter.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotEnter.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotEnterBack.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineNotEnterBack.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineStripes.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineStripes.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineYellow.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/LineYellow.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker01.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker01.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker02.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker02.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker03.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker03.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker04.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker04.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker05.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker05.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker06.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker06.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker07.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker07.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker08.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker08.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker09.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker09.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker10.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker10.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker11.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker11.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker12.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker12.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker13.png
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    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker14.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker14.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker15.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker15.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker16.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker16.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker17.png
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    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker18.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker18.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker19.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/MNumbers/NumberMarker19.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonBloodL.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonBloodL.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonBloodS.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonBloodS.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonClean.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonClean.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonLuminol.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabCottonLuminol.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodBlue.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodBlue.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodWhite.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodWhite.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodWood.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/SwabRodWood.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/TweezerDepthMap.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/TweezerDepthMap.pz2
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/TweezerRayTrace.png
    • /Runtime/Libraries/Pose/V3D/CrimeSceneAnalysis/Props/TweezerRayTrace.pz2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmNew.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmNew.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmOldBurnt.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmOldBurnt.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmOldClean.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CS9mmOldClean.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBloodMesh.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBloodMesh.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBloodPlane.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBloodPlane.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBodyBag.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSBodyBag.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSButt.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSbutt.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSEvidenceBagP6_9.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSEvidenceBagP6_9.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSEvidenceBagPPros.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSEvidenceBagPPros.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFingerPrint.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFingerPrint.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFingerPrintBrush.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFingerPrintBrush.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFlashLight.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSFlashLight.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSHandPrint.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSHandPrint.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLine.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLine.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineN2Poles.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineN2Poles.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineNLeftPole.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineNLeftPole.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineNRightPole.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineNRightPole.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLinePole.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLinePole.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineSquare.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSLineSquare.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSMarkerNumber.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSMarkerNumber.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSSwab.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSSwab.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezers.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezers.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezersNBullet.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezersNBullet.pp2
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezersNButt.png
    • /Runtime/Libraries/Props/V3D/CrimeSceneAnalysis/CSTweezersNButt.pp2
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNBlueLight.png
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNBlueLight.pz3
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNDarkBlueLight.png
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNDarkBlueLight.pz3
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNWhiteLight.png
    • /Runtime/Libraries/Scene/V3D/CrimeSceneAnalysis/CSFLNWhiteLight.pz3
    • /Runtime/Textures/V3D/CSA/9mmBulletB.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletBotDisp.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletD.jpg
    • /Runtime/Textures/V3D/CSA/9mmBullOldD.jpg
    • /Runtime/Textures/V3D/CSA/9mmBullOldDisp.jpg
    • /Runtime/Textures/V3D/CSA/AlDamWhiteA.jpg
    • /Runtime/Textures/V3D/CSA/AlDamWhiteB.jpg
    • /Runtime/Textures/V3D/CSA/AlDamWhiteD.jpg
    • /Runtime/Textures/V3D/CSA/AlDamWhiteDisp.jpg
    • /Runtime/Textures/V3D/CSA/AlDirtWhiteD.jpg
    • /Runtime/Textures/V3D/CSA/AlPureDirtWhiteD.jpg
    • /Runtime/Textures/V3D/CSA/AlPureWhiteB.jpg
    • /Runtime/Textures/V3D/CSA/AlPureWhiteD.jpg
    • /Runtime/Textures/V3D/CSA/BlackBagD.jpg
    • /Runtime/Textures/V3D/CSA/BlackBagzipD.jpg
    • /Runtime/Textures/V3D/CSA/BloodLumA.jpg
    • /Runtime/Textures/V3D/CSA/BloodLumD.jpg
    • /Runtime/Textures/V3D/CSA/BLOODPL01a.jpg
    • /Runtime/Textures/V3D/CSA/BloodPl_B_R.jpg
    • /Runtime/Textures/V3D/CSA/BloodPlOp.jpg
    • /Runtime/Textures/V3D/CSA/BrushHair_D1.jpg
    • /Runtime/Textures/V3D/CSA/BrushHair_D2.jpg
    • /Runtime/Textures/V3D/CSA/CButtB.jpg
    • /Runtime/Textures/V3D/CSA/CButtD.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagD.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagDisp.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagDispT.jpg
    • /Runtime/Textures/V3D/CSA/FingerPAlpha.jpg
    • /Runtime/Textures/V3D/CSA/FingerPartialAlpha.jpg
    • /Runtime/Textures/V3D/CSA/FingerPBloodD.jpg
    • /Runtime/Textures/V3D/CSA/FingerPLuminol.jpg
    • /Runtime/Textures/V3D/CSA/FingerPPowder.jpg
    • /Runtime/Textures/V3D/CSA/FingerPVisible.jpg
    • /Runtime/Textures/V3D/CSA/FingerPWPowder.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightA.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightB.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightD.jpg
    • /Runtime/Textures/V3D/CSA/Fog.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintAlpha2.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintBloodD.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintLuminolD.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNC.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNCINV.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNE.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNEINV.jpg
    • /Runtime/Textures/V3D/CSA/LineFoot.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNC.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNCINV.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNE.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNEINV.jpg
    • /Runtime/Textures/V3D/CSA/LinePole.jpg
    • /Runtime/Textures/V3D/CSA/LineStripes.jpg
    • /Runtime/Textures/V3D/CSA/LineYellow.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker01.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker02.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker03.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker04.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker05.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker06.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker07.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker08.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker09.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker10.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker11.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker12.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker13.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker14.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker15.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker16.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker17.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker18.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker19.jpg
    • /Runtime/Textures/V3D/CSA/SwabB.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodD.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodLD.jpg
    • /Runtime/Textures/V3D/CSA/SwabD.jpg
    • /Runtime/Textures/V3D/CSA/SwabDisp.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminoD2.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminolA.jpg
    • /Runtime/Textures/V3D/CSA/SwabWhiteDisp.jpg
    • /Runtime/Textures/V3D/CSA/TweezB.jpg
    • /Runtime/Textures/V3D/CSA/TweezD.jpg
    • /Runtime/Textures/V3D/CSA/TweezRef.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagB.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagD.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagNormPoser.jpg

DS

Crime Scene Analysis Accessories DS

  • Content :
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmNew/9mmCartridge_1210.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmNew/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldBurnt/9mmOldC_813.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldBurnt/Morphs/V3Digitimes/Base/Damaged.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldBurnt/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldClean/9mmOldC_813.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldClean/Morphs/V3Digitimes/Base/Damaged.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CS9mmOldClean/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/BloodMesh_15983.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/Morphs/V3Digitimes/Base/Morph1.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/Morphs/V3Digitimes/Base/Morph2.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/Morphs/V3Digitimes/Base/Morph3.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/Morphs/V3Digitimes/Base/Morph4.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodMesh/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodPlane/BloodPlane_4.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBloodPlane/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/CSBodyBag08.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/Morphs/V3Digitimes/Base/AroundBody.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/Morphs/V3Digitimes/Base/AroundBody2.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/Morphs/V3Digitimes/Base/BodyShape2.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/Morphs/V3Digitimes/Base/EmpyBag.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBodyBag/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushBody/BrushBody_1058.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushBody/Morphs/V3Digitimes/Base/BrushBodyLarger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushBody/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/BrushHair_109400.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/Morphs/V3Digitimes/Base/BrushBaseLarger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/Morphs/V3Digitimes/Base/BrushingFast.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/Morphs/V3Digitimes/Base/BrushingSlow.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/Morphs/V3Digitimes/Base/BrushOpened.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSBrushHair/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/Butt_866.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/Morphs/V3Digitimes/Base/Bending.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/Morphs/V3Digitimes/Base/BendingMore.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/Morphs/V3Digitimes/Base/Crushed.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/Morphs/V3Digitimes/Base/Damaged.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSButt/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/EvidenceBag_700.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/BottomAngle.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/CenterWidth.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/HideSticker.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/Include9mmCartridge.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/LessPerfect.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/OpenBottom.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/OpenTop.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/OpenWhole.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/StickerInBag.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/Morphs/V3Digitimes/Base/TopShape.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSEvidenceBag/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFakeVolumeLight/FakeConeLight04.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFakeVolumeLight/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFingerPrint/FingerPrint_4.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFingerPrint/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/CSFlashLight_4480.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/BackLarger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/BackShorter.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/FrontLarger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/FrontLensPosition.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/FrontLonger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/HideLED.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/SwitchLong.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/SwitchToOne.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/SwitchToZero.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/Morphs/V3Digitimes/Base/WholeLarger.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSFlashLight/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSHandPrint/HandPrint_4.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSHandPrint/UV Sets/V3Digitimes/Base/default.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/LineDoNotCros_3825.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/BendBack_BendBack_3825.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/BendBottom_BendBottom_3825.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/CurvedAlongAxis_CurvedAlongAxis_3375.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/DoubleTwistAlongAxis_DoubleTwistAlongAxis_3600.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/LeftTip90_LeftTip90_357.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/LeftTipMinus90_LeftTipMinus90_357.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/LeftTipOnPole_LeftTipOnPole_208.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/RightTip90_RightTip90_357.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/RightTipMinus90_RightTipMinus90_357.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/RightTipOnPole_RightTipOnPole_96.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/SomeFolds2_SomeSmallFolds1_2396.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/SomeFolds_SomeFolds_3102.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/TripleTwistAlongAxis_TripleTwistAlongAxis_3600.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/TwistAlongAxis_TwistAlongAxis_3598.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/BendBack.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/BendBottom.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/CurvedAlongAxis.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/DoubleTwistAlongAxis.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/LeftTip90.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/LeftTipMinus90.dsf
    • /data/V3Digitimes/Crime Scene Analysis/CSLine/Morphs/V3Digitimes/Base/LeftTipOnPole.dsf
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    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmNewRough.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmNewRough.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmNewSmooth.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmNewSmooth.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmOldBurnt.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmOldBurnt.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmOldClean.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/9mmOldClean.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BagNew.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BagNew.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BagOld.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BagOld.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodDark.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodDark.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodLuminol.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodLuminol.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodRed.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodRed.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodReflective.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodReflective.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodSharperBorder.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodSharperBorder.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodSmoothBorder.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BloodSmoothBorder.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagBlackAndZip.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagBlackAndZip.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagBlackNoZip.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagBlackNoZip.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagWhite.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BodyBagWhite.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BrushHairBlack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BrushHairBlack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/BrushHairBrown.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/BrushHairBrown.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullBlack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullBlack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullBlood.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullBlood.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullLuminol.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullLuminol.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullWhite.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintFullWhite.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialBlack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialBlack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialBlood.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialBlood.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialLuminol.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialLuminol.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialWhite.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintPartialWhite.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintSeeMeToPoseMe.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FingerPrintSeeMeToPoseMe.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightOFF.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightOFF.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightOFF2.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightOFF2.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightONBlue.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightONBlue.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightONWhite.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/FlashLightONWhite.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/HandPrintBlood.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/HandPrintBlood.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/HandPrintLuminol.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/HandPrintLuminol.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/Line_MoreOrange.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/Line_MoreOrange.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotCross.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotCross.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotCrossBack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotCrossBack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotEnter.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotEnter.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotEnterBack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineCrimeNotEnterBack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotCross.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotCross.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotCrossBack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotCrossBack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotEnter.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotEnter.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotEnterBack.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineNotEnterBack.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineStripes.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineStripes.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineYellow.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/LineYellow.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberGlossForCloseup.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberGlossForCloseup.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberGlossForDistant.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberGlossForDistant.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker01.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker01.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker02.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker02.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker03.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker03.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker04.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker04.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker05.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker05.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker06.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker06.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker07.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker07.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker08.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker08.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker09.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker09.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker10.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker10.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker11.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker11.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker12.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker12.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker13.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker13.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker14.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker14.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker15.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker15.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker16.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker16.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker17.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker17.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker18.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker18.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker19.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/MarkersNumbers/NumberMarker19.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonBloodL.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonBloodL.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonBloodS.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonBloodS.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonClean.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonClean.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonLuminol.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabCottonLuminol.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodBlue.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodBlue.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodWhite.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodWhite.png
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodWood.duf
    • /Props/V3D/CrimeSceneAnalysis/Materials/SwabRodWood.png
    • /Runtime/Support/DAZ_3D_17565_Crime_Scene_Analysis_Accessories.dsa
    • /Runtime/Support/DAZ_3D_17565_Crime_Scene_Analysis_Accessories.dsx
    • /Runtime/Support/DAZ_3D_17565_Crime_Scene_Analysis_Accessories.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletB.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletB2.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletBDark.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletBotDisp.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletBotDispI.jpg
    • /Runtime/Textures/V3D/CSA/9mmBulletD.jpg
    • /Runtime/Textures/V3D/CSA/9mmBullOldD.jpg
    • /Runtime/Textures/V3D/CSA/9mmBullOldDisp.jpg
    • /Runtime/Textures/V3D/CSA/BlackBagD.jpg
    • /Runtime/Textures/V3D/CSA/BlackBagzipD.jpg
    • /Runtime/Textures/V3D/CSA/BlackBagzipSp.jpg
    • /Runtime/Textures/V3D/CSA/BloodLumA.jpg
    • /Runtime/Textures/V3D/CSA/BloodLumD.jpg
    • /Runtime/Textures/V3D/CSA/BLOODPL01a.jpg
    • /Runtime/Textures/V3D/CSA/BloodPl_B_R.jpg
    • /Runtime/Textures/V3D/CSA/BloodPlOp.jpg
    • /Runtime/Textures/V3D/CSA/BrushHair_D1.jpg
    • /Runtime/Textures/V3D/CSA/BrushHair_D2.jpg
    • /Runtime/Textures/V3D/CSA/BrushHair_S1.jpg
    • /Runtime/Textures/V3D/CSA/BrushNoise_D.jpg
    • /Runtime/Textures/V3D/CSA/CButtB.jpg
    • /Runtime/Textures/V3D/CSA/CButtD.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagD.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagDisp.jpg
    • /Runtime/Textures/V3D/CSA/EvidBagDispT.jpg
    • /Runtime/Textures/V3D/CSA/FingerPAlpha.jpg
    • /Runtime/Textures/V3D/CSA/FingerPartialAlpha.jpg
    • /Runtime/Textures/V3D/CSA/FingerPBloodD.jpg
    • /Runtime/Textures/V3D/CSA/FingerPLuminol.jpg
    • /Runtime/Textures/V3D/CSA/FingerPPowder.jpg
    • /Runtime/Textures/V3D/CSA/FingerPVisible.jpg
    • /Runtime/Textures/V3D/CSA/FingerPWPowder.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightA.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightB.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightBL.jpg
    • /Runtime/Textures/V3D/CSA/FlashLightD.jpg
    • /Runtime/Textures/V3D/CSA/Fog.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintAlpha2.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintBloodD.jpg
    • /Runtime/Textures/V3D/CSA/HandPrintLuminolD.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNC.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNCINV.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNE.jpg
    • /Runtime/Textures/V3D/CSA/LineCSDNEINV.jpg
    • /Runtime/Textures/V3D/CSA/LineFoot.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNC.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNCINV.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNE.jpg
    • /Runtime/Textures/V3D/CSA/LinePLDNEINV.jpg
    • /Runtime/Textures/V3D/CSA/LinePole.jpg
    • /Runtime/Textures/V3D/CSA/LineStripes.jpg
    • /Runtime/Textures/V3D/CSA/LineYellow.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker01.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker02.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker03.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker04.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker05.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker06.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker07.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker08.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker09.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker10.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker11.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker12.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker13.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker14.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker15.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker16.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker17.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker18.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker19.jpg
    • /Runtime/Textures/V3D/CSA/SwabB.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodD.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodLD.jpg
    • /Runtime/Textures/V3D/CSA/SwabD.jpg
    • /Runtime/Textures/V3D/CSA/SwabDisp.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminoD2.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminolA.jpg
    • /Runtime/Textures/V3D/CSA/SwabWhiteDisp.jpg
    • /Runtime/Textures/V3D/CSA/TweezB.jpg
    • /Runtime/Textures/V3D/CSA/TweezD.jpg
    • /Runtime/Textures/V3D/CSA/TweezRef.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagB.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagD.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagNorms.jpg

Legacy

Crime Scene Analysis Accessories Legacy

  • Content :
    • /data/3_0/9mmCartridge_1210/9mmCartridge_1210/9mmCartridge.dso
    • /data/3_0/9mmCartridge_1210/9mmCartridge_1210/9mmCartridge/maps/default.dsv
    • /data/3_0/9mmOldC_813/9mmOldC_813/9mmOldC.dso
    • /data/3_0/9mmOldC_813/9mmOldC_813/9mmOldC/maps/default.dsv
    • /data/3_0/9mmOldC_813/modifiers/morphs/Damaged_813.dsd
    • /data/3_0/BloodMesh_15983/BloodMesh_15983/BloodMesh.dso
    • /data/3_0/BloodMesh_15983/BloodMesh_15983/BloodMesh/maps/default.dsv
    • /data/3_0/BloodMesh_15983/modifiers/morphs/OrOtherShape2_15982.dsd
    • /data/3_0/BloodMesh_15983/modifiers/morphs/OtherShape1_15982.dsd
    • /data/3_0/BloodMesh_15983/modifiers/morphs/StrechedWidth_15983.dsd
    • /data/3_0/BloodMesh_15983/modifiers/morphs/StretchedLenght_15983.dsd
    • /data/3_0/BrushBody_1058/BrushBody_1058/BrushBody.dso
    • /data/3_0/BrushBody_1058/BrushBody_1058/BrushBody/maps/default.dsv
    • /data/3_0/BrushBody_1058/modifiers/morphs/BrushBodyLarger_1058.dsd
    • /data/3_0/BrushHair_109400/BrushHair_109400/BrushHair.dso
    • /data/3_0/BrushHair_109400/BrushHair_109400/BrushHair/maps/default.dsv
    • /data/3_0/BrushHair_109400/modifiers/morphs/BrushBaseLarger_109398.dsd
    • /data/3_0/BrushHair_109400/modifiers/morphs/BrushingFast_108950.dsd
    • /data/3_0/BrushHair_109400/modifiers/morphs/BrushingSlow_109381.dsd
    • /data/3_0/BrushHair_109400/modifiers/morphs/BrushOpenClose_109382.dsd
    • /data/3_0/Butt_866/Butt_866/Butt.dso
    • /data/3_0/Butt_866/Butt_866/Butt/maps/default.dsv
    • /data/3_0/Butt_866/modifiers/morphs/Bending_433.dsd
    • /data/3_0/Butt_866/modifiers/morphs/BendingMore_465.dsd
    • /data/3_0/Butt_866/modifiers/morphs/Crushed_863.dsd
    • /data/3_0/Butt_866/modifiers/morphs/Damaged_866.dsd
    • /data/3_0/CSBodyBag_8194/CSBodyBag_8194/CSBodyBag.dso
    • /data/3_0/CSBodyBag_8194/CSBodyBag_8194/CSBodyBag/maps/default.dsv
    • /data/3_0/CSBodyBag_8194/modifiers/morphs/AroundBody2_8194.dsd
    • /data/3_0/CSBodyBag_8194/modifiers/morphs/AroundBody_8194.dsd
    • /data/3_0/CSBodyBag_8194/modifiers/morphs/BodyShape2_8194.dsd
    • /data/3_0/CSBodyBag_8194/modifiers/morphs/EmpyBag_8194.dsd
    • /data/3_0/CSFlashLight_4480/CSFlashLight_4480/CSFlashLight.dso
    • /data/3_0/CSFlashLight_4480/CSFlashLight_4480/CSFlashLight/maps/default.dsv
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/BackLarger_2140.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/BackShorter_1313.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/FrontLarger_2340.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/FrontLensPosition_418.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/FrontLonger_2468.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/HideLED_337.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/SwitchLong_75.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/SwitchToOne_75.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/SwitchToZero_75.dsd
    • /data/3_0/CSFlashLight_4480/modifiers/morphs/WholeLarger_4480.dsd
    • /data/3_0/CSTweezers_4549/CSTweezers_4549/CSTweezers.dso
    • /data/3_0/CSTweezers_4549/CSTweezers_4549/CSTweezers/maps/default.dsv
    • /data/3_0/CSTweezers_4549/modifiers/morphs/CenterLarge_4026.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/FlattenBottomArm_1931.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/FlattenTopArm_1933.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/HolderLarge_1359.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/OpenBottomArm_1885.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/OpenTopArm_1877.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/TipProfile_1370.dsd
    • /data/3_0/CSTweezers_4549/modifiers/morphs/TipThin_1524.dsd
    • /data/3_0/EvidenceBag_700/EvidenceBag_700/EvidenceBag.dso
    • /data/3_0/EvidenceBag_700/EvidenceBag_700/EvidenceBag/maps/default.dsv
    • /data/3_0/EvidenceBag_700/modifiers/morphs/BottomAngle_34.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/CenterWidth_242.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/HideSticker_160.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/LessPerfect_539.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/OpenBottom_700.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/OpenTop_684.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/OpenWhole_700.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/StickerInBag_160.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/TopShape_210.dsd
    • /data/3_0/EvidenceBag_700/modifiers/morphs/WithCartridgeOrButt_61.dsd
    • /data/3_0/FakeLightCone_2304/FakeLightCone_2304/FakeLightCone.dso
    • /data/3_0/FakeLightCone_2304/FakeLightCone_2304/FakeLightCone/maps/default.dsv
    • /data/3_0/FingerPrint_4/FingerPrint_4/FingerPrint.dso
    • /data/3_0/FingerPrint_4/FingerPrint_4/FingerPrint/maps/default.dsv
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    • /Runtime/Textures/V3D/CSA/NumberMarker03.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker04.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker05.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker06.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker07.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker08.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker09.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker10.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker11.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker12.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker13.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker14.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker15.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker16.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker17.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker18.jpg
    • /Runtime/Textures/V3D/CSA/NumberMarker19.jpg
    • /Runtime/Textures/V3D/CSA/SwabB.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodD.jpg
    • /Runtime/Textures/V3D/CSA/SwabBloodLD.jpg
    • /Runtime/Textures/V3D/CSA/SwabD.jpg
    • /Runtime/Textures/V3D/CSA/SwabDisp.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminoD2.jpg
    • /Runtime/Textures/V3D/CSA/SwabLuminolA.jpg
    • /Runtime/Textures/V3D/CSA/SwabWhiteDisp.jpg
    • /Runtime/Textures/V3D/CSA/TweezB.jpg
    • /Runtime/Textures/V3D/CSA/TweezD.jpg
    • /Runtime/Textures/V3D/CSA/TweezRef.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagB.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagD.jpg
    • /Runtime/Textures/V3D/CSA/WhiteBagNorms.jpg