Table of Contents
|Product Name:||Bryce 7.1 Pro - Hyper Textures Base|
|Published Artist(s):||David Brinnen, Horo|
How a hyper texture can be created in the DTE that creates exceedingly high positive and negative values is explained. Scenes explained in videos demonstrate some of the applications of such hyper textures for transparency, reflection, specular, etc. They can be applied to individual objects in the scene so that some cast shadows and others the opposite of shadows: light. Speaking of light, they can be used to generate light through a gel for TA renders without any HDRI at all. Special high contrast gels are provided in two resolutions that are transformed to match the HDRIs included so you have the option to either use a special derivate of Obscure Gel Light rendering with True Ambiance or go for an IBL render.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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