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Urban Decay DAZ Studio Shaders

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Product Name: Urban Decay DAZ Studio Shaders
Product ID: 19892
Published Artist(s): Daz Originals
Created By: David Brinnen, ForbiddenWhispers
Release Date: 2014-11-03

Product Information

  • Required Products: None

Presenting 'Urban Decay DAZ Studio Shaders' for DAZ Studio 4. This is a catalog of shaders for the avid 3D artist. The Urban Decay Shaders collection strives to bring high quality and hi-resolution textures for your rendering projects. Included you will find: 11 Base Tiled Shaders: The textures on these tiling sets have been scaled appropriately to the DAZ Studio default figure and the default 20m x 20m Plane primitive. When applied to the default Plane they can be orientated in any of the three axes without issue, however if the Plane itself is scaled then the tiles will no longer be scaled appropriately to the DAZ Studio default figure and will require some adjustment. 11 Base Mix Tiled Shaders: Like the Base Tile set, these have also been scaled appropriately to the DAZ Studio default figure and the default 20m x 20m Plane primitive and similar limitations apply with regard to scaling and adjustment, while remaining entirely flexible in orientation. The “Mix” component of these textures takes two scaled tiling sets and uses a procedural function to swap between them in a deterministic but seemingly random way, partly to disguise obvious repeats in the tile set but also to create an appealing texture effect. 23 World Space Plane Tiled Shaders: These textures are again designed to work with the Plane primitive and predominantly in the horizontal axis, some tilting is possible up to about 45 degrees off the horizontal but beyond that the textures will become unacceptably distorted. The main advantage of these textures is that their scale is bound to DAZ Studio world space which allows the Plane to be rescaled in the x and/or z axes to any extent necessary and the textures will re-tile themselves accordingly to avoid unsightly stretching or compression. Simply put, the scale of the tile does not change with the scale of the Plane object to which it is applied. Furthermore, each of the tiles is recombined with itself using a world space mapped mixer image four times to further disguise tile repetition. 18 Advanced World Space Plane Tiled Shaders: Like the World Space Plane set, these incorporate all the inherent scaling flexibility but additionally they integrate two compatible tile sets as opposed to one to create a more varied surface. Additionally, one DAZ Studio light set has been included in 4 different intensities to help bring out the best possible renders for your shaders.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Urban Decay DAZ Studio Shaders (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shaders:Urban Decay:Basic Shaders”
    • “Shaders:Urban Decay:Combination Shaders:Advanced World Space Mixes”
    • “Shaders:Urban Decay:Combination Shaders:Basic Mixes”
    • “Shaders:Urban Decay:Combination Shaders:World Space Mixes”
    • “Shaders:Urban Decay:Lights”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Lights:Other”
    • “Shaders:Stone”

Additional Details

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats