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JM HumanShader for Iray

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Product Name: JM HumanShader for Iray
Product ID: 22413
Published Artist(s): JavierMicheal
Created By: N/A
Release Date: 2015-08-03

Product Information

  • Required Products: None

Series of Basic shaders (Skin, lips, Teeth,Mouth, Eyes and nails). With a basic select and click the shaders will apply automatically set without removing any texture maps. You can achieve realism and get a breath taking images with about any light style. Works for any skin tone, and figure whether if its Victoria 4, Michael 4, Genesis, Genesis 2, or Genesis 3 they will all work fine.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

JM HumanShader for Iray (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:JavierMicheal:Human Shaders:Eyes”
    • “Shader Presets:JavierMicheal:Human Shaders:Mouth”
    • “Shader Presets:JavierMicheal:Human Shaders:Nails”
    • “Shader Presets:JavierMicheal:Human Shaders:Skin”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Skin:JM HumanShader”

Additional Details

  • When you use “Spec Maps off” You manually would have to re-apply them. Also for the Iris Shaders they work pretty well with spec maps.

Resolved Issues

  • 2016-01-04 - Removed reference to Victoria 7 uv set.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats