Table of Contents
|Product Name:||Daz Studio and Substance Painter|
So you have this awesome texture creation program called Substance Painter that is super powerful at creating Physically Based Reality maps…but what good is that if you can't harness that power inside of Daz Studio Iray? Well now you can! I show you my personal project work flow as I use these two programs together, with all of the little stuff in-between. Some of this in includes how we prep our model and the reasoning behind this, properly importing our model into Substance, how to quickly make needed corrections inside of our modeling program for our Substance Painter project, fast conceptualization techniques inside of Substance, exporting from Substance with presets, and setting Gamma and input values inside of Studio to name a few. Become a better artist in just 80 minutes of relaxed learning that is packed full of knowledge and experience.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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