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Glass Fairy House

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Product Name: Glass Fairy House
Product ID: 44211
Published Artist(s): Marshian, Marshian2
Created By: N/A
Release Date: 2017-05-21

Product Information

  • Required Products: None

A full size glass house prop with a bench and a smaller one on a pole (for the wee creatures, fairies, and figures). Sculpted in the style of Art Nouveau, this set works well with fantasy and sci-fi scenes. Change the surfaces to wood for a Victorian gazebo. The main props have at least five surface zones. Some procedural surfaces are used along with the crystal materials. You can load your own images into the fountain water. Along with a glowing emissive fountain and floor surface, 20 lights are included to illuminate the exterior and interior for night or full moon scenes. Walls can be deleted or moved which allow easy lighting and camera positioning.

Adjusting the textures: Procedural shaders scale on the X,Y,Z axis so that’s why there are three values. Uniformly raising all three values will make the patterns smaller so lowering them will make them larger. Having one value higher than the others will create stripes. Turning off “Absolute” will reduce the bump.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Glass Fairy House (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Props:Glass Fairy House”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Props:Architecture”

Additional Details

  • Adjusting the textures: Procedural shaders scale on the X,Y,Z axis so that’s why there are three values. Uniformly raising all three values will make the patterns smaller so lowering them will make them larger. Having one value higher than the others will create stripes. Turning off “Absolute” will reduce the bump.

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats