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Stones HR

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Product Name: Stones HR
Product ID: 48277
Published Artist(s): Andrey Pestryakov
Created By: N/A
Release Date: 2017-11-05

Product Information

  • Required Products: None

This pack contains 12 stone locations of different sizes, and an additional 12 presets for these stone locations with plants. Plants are divided into groups and can be turn off. For each stone location, there are 4 shader Iray materials, that let increase details of textures several times.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

StoneHR (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 1”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 2”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 3”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 4”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 5”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 6”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 7”
    • “Environments:Andrey Pestryakov:Stones HR:Materials:Stones 8”
    • “Environments:Andrey Pestryakov:Stones HR:Stones and Plants”
    • “Environments:Andrey Pestryakov:Stones HR:Stones”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Materials:Props”
    • “Props:Landscape:Rocks”

Additional Details

  • The base of stone location is lowpoly mesh, but the default setting is Mesh Resolution → View SubD Level = 1 and for Render SubD Level = 3.
  • If you want to use many stone locations and speed up your work in viewport, I would recommend setting View SubD Level = 0, and leaving Render SubD Level for 3. Also, while the viewport is running, you can disconnect groups with plants, because this will also speed up the viewport.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats