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Below is a list of files provided by the Rich and Poor product.

Core

Rich and Poor

  • Content :
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy Materials.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy Materials.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy Materials.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Armbracers.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Armbracers.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Armbracers.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Belt.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Belt.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Belt.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Boots.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Boots.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Boots.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Coat.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Coat.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Coat.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Pants.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Pants.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Pants.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Spear.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Spear.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Spear.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Tunic.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Tunic.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Dandy/Tunic.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond Materials.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond Materials.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond Materials.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Armbracers.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Armbracers.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Armbracers.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Belt.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Belt.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Belt.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Boots.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Boots.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Boots.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Coat.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Coat.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Coat.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Pants.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Pants.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Pants.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Spear.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Spear.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Spear.tip.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Tunic.duf
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Tunic.png
    • /People/Genesis 3 Male/Clothing/Beorn/Rich and Poor/Materials/Iray/Rich and Poor/Vagabond/Tunic.tip.png
    • /Runtime/Support/DAZ_3D_54085_Rich_and_Poor.dsa
    • /Runtime/Support/DAZ_3D_54085_Rich_and_Poor.dsx
    • /Runtime/Support/DAZ_3D_54085_Rich_and_Poor.jpg
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Axe_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeEdges_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/AxeSupport_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Beltloop_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops1_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops2_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BeltLoops_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Armbracers_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Belts_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BigBuckle_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BladeEdges_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/BootsLeather_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Bracers_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Armbracers_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Buckles_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Button_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/CoatFabric_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Coat_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Edges_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Eyelets_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Gloves_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Handle_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/LaceBase_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Armbracers_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Coat_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Laces_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/PantsFabric_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rings_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Rivets_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/SideBuckle_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Soles_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Spear_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/ThinBelt_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipCenter_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_Metallic.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_Normal.png
    • /Runtime/Textures/GolaM/Beorn/dandy/TipSides_Roughness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Tongue_BaseColor.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Tongue_Glossiness.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Tongue_Height.png
    • /Runtime/Textures/GolaM/Beorn/dandy/Tongue_Metallic.png
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    • /Runtime/Textures/GolaM/Beorn/vagabond/Waistband_BaseColor.png
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