|Product Name:||Hexagon Essential Tips|
|Published Artist(s):||Arki, Cgan|
A current, up-to-date tutorial in Hexagon using the most current version of the software available at the time of this tutorial's creation.
Seaghan demonstrates the fix for a known problem as well as goes through the various tips and tricks for getting started in Hexagon and basic modeling.
He starts with the User Interface and covers the differences in the tools, while all throughout, gives examples of when a particular tool might be used.
He covers constraints, and tools that are often overlooked but can speed, not only modeling times, but also accuracy.
A self-proclaimed 'keyboard guy,' emphasis is on using keyboard and mouse shortcuts, but demonstrates the multi-option type of menu driven choices that can aid in a more gentle learning curve to modeling. For anyone that has asked the question “there must be a better way to do this,” he demonstrates that there most certainly is, multiple ways to achieve the same result.
This tutorial has been created with the same, professional quality of all the rest of Meshology's tutorials that you've come to expect. Just because it's a freebie, doesn’t mean that they've skipped on the features that you've come to depend on or skimped in quality. You'll find this tutorial every bit the quality in the rest of Meshology's tutorials.
It's our way of saying 'thank you' for continuing to purchase our products.
Presented by Seaghan Hancocks
For over 30 years, Seaghan has worked in the Film and Broadcast industry as Line Producer and worked with professional modellers/animators on such shows as Things You Need to Know with James May and Survivorman. He originally got interested in TV when he caught wind of a new series, Babylon 5 that was making the use of a Video Toaster farm which ran on the Amiga 2000 (a Personal Computer!) for rendering all their CG thinking “that looks fun!” and moved from the print/advertising industry. His intent was to get into animation and modelling, but this was not to be… yet.
Always and avid “real-world” modeler and nerd to family and friends, and with diminishing, eye-sight decided to learn 3D modeling beginning with Poser back in 2009 because there was no end to increase the size of the model to see the detail, with the intent to publish his own content… Soon! He works with Daz Studio, Poser, zBrush, Hexagon, 3DS Max, Vue and the usual suite of Adobe CC to name some of the more common apps.
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