Table of Contents
|Product Name:||Character Creation for Real-Time Filmmaking|
|Published Artist(s):||Dr. Dada|
This tutorial series is part of the Real-Time Filmmaking course, teaching you the tools you need to tell cinematic stories in the Unreal Game Engine. Once you understand this workflow you can create beautiful scenes with your own Daz characters and render animated movies in real time.
Compelling characters are at the heart of every story. Whether you’re using the character creation tool Adobe Fuse, or the vast array of characters and clothing available on Daz, this tutorial series will show you how to get your characters set up and ready for the animation process.
Adobe Fuse is a fast and fun tool to create custom characters ready for real-time animation in the Unreal Engine. I take you through the Fuse interface, showing you how to assemble the characters, apply clothing, and adjust materials.
Daz Studio gives you ample characters to choose from. I'll show you how to export your Genesis 3 Daz character as an FBX, make tweaks in Autodesk Maya, then import your character into Unreal, ready for animation.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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