User Tools

Site Tools


dForce Western Poncho Outfit for Genesis 8 Male(s)

Click for original

Product Name: dForce Western Poncho Outfit for Genesis 8 Male(s)
Product ID: 62085
Published Artist(s): Daz Originals
Created By: Anna Benjamin, Nikisatez
Release Date: 2019-08-22

Product Information

  • Required Products: None

dForce Western Poncho Outfit for Genesis 8 Male(s)

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Western Poncho Outfit for Genesis 8 Male(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Male:Clothing:dForce Western Poncho Outfit”
    • “People:Genesis 8 Male:Clothing:dForce Western Poncho Outfit:Materials:3Delight”
    • “People:Genesis 8 Male:Clothing:dForce Western Poncho Outfit:Materials:Iray”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Waist”
    • “Materials:Accessories”
    • “Materials:Iray:Accessories”
    • “Materials:Iray:Wardrobe”
    • “Materials:Wardrobe”
    • “Wardrobe:Footwear”
    • “Wardrobe:Headwear”
    • “Wardrobe:Outerwear:Bottoms”
    • “Wardrobe:Outerwear:Tops”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”

Additional Details

  • It is best to load belt with pouches after simulating
  • It is best to load hat after simulating
  • If needed, collide chaps with pants before rendering
  • Poncho is NOT conforming
  • Poncho is a prop and can not collide. There are multiple adj dials to help with poke thru after simulation
  • Most dials will go + or - to meets all your adjustment needs
  • Product works relatively well as conforming but works better as dForce
  • Some poses will require dForce as Poncho is NOT conforming
  • Using more than 30 frames (at least 45 to 60) will help many simulations
  • In many poses, current frame and animation, simulating with Start Bones from Memorized Pose is better to use
  • Some shapes may work with auto follow
  • Product will not load or work correctly without the figure in the scene
  • Product is made to work with smoothing on
  • Materials have been optimized for Iray and may not look the same in 3Delight
  • This set is dForce except for the Poncho
  • The foot pose will need to be applied after each pose change
  • Some poses will cause collision with the poncho so tweaking the pose or the figure's limbs may be necessary
  • Piece made need to collide to another piece, example, chaps colliding with pants, in more extreme poses
  • When changing poses, do not forget to use the Clear Animation/Clear Figure Pose in the Parameter tab under Genesis 8 Female before adding another pose
  • Use of too many adjustment dials at once may cause distortion
  • Clear simulation from a scene before using a new pose and simulation

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats