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Below is a list of files provided by the Oculus Cistern product.

Core

Oculus Cistern

  • Content :
    • /Data/TangoAlpha/Cistern/cn_Ceiling/cn_Ceiling.dsf
    • /Data/TangoAlpha/Cistern/cn_Ceiling/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Chain/cn_Chain.dsf
    • /Data/TangoAlpha/Cistern/cn_Chain/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip1/cn_Drip1.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip1/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip2/cn_Drip2.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip2/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip3/cn_Drip3.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip3/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip4/cn_Drip4.dsf
    • /Data/TangoAlpha/Cistern/cn_Drip4/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Flame/cn_Flame.dsf
    • /Data/TangoAlpha/Cistern/cn_Flame/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Floor/cn_Floor.dsf
    • /Data/TangoAlpha/Cistern/cn_Floor/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Lamp/cn_Lamp.dsf
    • /Data/TangoAlpha/Cistern/cn_Lamp/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Pillars/cn_Columns.dsf
    • /Data/TangoAlpha/Cistern/cn_Pillars/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Pool Water/cn_PoolWater.dsf
    • /Data/TangoAlpha/Cistern/cn_Pool Water/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Rain Curtain/cn_Rain Curtain.dsf
    • /Data/TangoAlpha/Cistern/cn_Rain Curtain/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Sconce/cn_Sconce_ca.dsf
    • /Data/TangoAlpha/Cistern/cn_Sconce/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Stairs/cn_Stairs.dsf
    • /Data/TangoAlpha/Cistern/cn_Stairs/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Uplighter/cn_Uplighter.dsf
    • /Data/TangoAlpha/Cistern/cn_Uplighter/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall1/cn_Wall1.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall1/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall2/cn_Wall2.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall2/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall3/cn_Wall3.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall3/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall4/cn_Wall4.dsf
    • /Data/TangoAlpha/Cistern/cn_Wall4/UV Sets/TangoAlpha/Base/default.dsf
    • /Data/TangoAlpha/Cistern/cn_Water/cn_Water.dsf
    • /Data/TangoAlpha/Cistern/cn_Water/UV Sets/TangoAlpha/Base/default.dsf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Blue.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Blue.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Blue.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Green.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Green.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Green.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Off.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Off.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Off.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Red.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Red.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Red.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters White.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters White.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters White.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Yellow.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Yellow.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/All Uplighters Yellow.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Render.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Render.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Render.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Setup.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Setup.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/God Ray Setup.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp Off.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp Off.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp Off.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp On.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp On.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Modern Lamp On.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter Off.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter Off.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter Off.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Blue.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Blue.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Blue.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Green.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Green.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Green.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Red.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Red.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Red.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On White.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On White.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On White.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Yellow.duf
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Yellow.png
    • /Environments/TangoAlpha/Oculus Cistern/Materials/Iray/Uplighter On Yellow.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Medieval.duf
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Medieval.png
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Medieval.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Modern.duf
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Modern.png
    • /Environments/TangoAlpha/Oculus Cistern/Oculus Cistern Modern.tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern God Ray.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern God Ray.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern God Ray.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighter.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighter.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighter.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighters.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighters.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Uplighters.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Light.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Light.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Light.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Lights.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Lights.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Lights.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconce.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconce.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconce.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconces.duf
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconces.png
    • /Environments/TangoAlpha/Oculus Cistern/Props/Oculus Cistern Wall Sconces.Tip.png
    • /Environments/TangoAlpha/Oculus Cistern/Render Settings/Oculus Cistern Render Setting.duf
    • /Environments/TangoAlpha/Oculus Cistern/Render Settings/Oculus Cistern Render Setting.png
    • /Environments/TangoAlpha/Oculus Cistern/Render Settings/Oculus Cistern Render Setting.tip.png
    • /Runtime/Support/DAZ_3D_62029_Oculus_Cistern.dsa
    • /Runtime/Support/DAZ_3D_62029_Oculus_Cistern.dsx
    • /Runtime/Support/DAZ_3D_62029_Oculus_Cistern.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Caps.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Caps_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Caps_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling1.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling1_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling1_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling1_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling2.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling2_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling2_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling2_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling3.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling3_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling3_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling3_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling4.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling4_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling4_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ceiling4_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Chain.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Chain_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Chain_metallic.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Chain_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Chain_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Columns.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Columns_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Columns_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Door.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Door_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Doorway.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Doorway_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Doorway_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor1.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor1_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor1_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor1_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor2.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor2_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor2_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor2_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor3.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor3_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor3_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor3_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor4.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor4_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor4_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Floor4_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ironmongery.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ironmongery_metallic.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ironmongery_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ironmongery_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Lamp.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Lamp_metallic.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Lamp_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Lamp_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Oculus.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Oculus_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Oculus_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Pillars.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Pillars_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Pillars_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Portcullis.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Portcullis_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ribs.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ribs_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Ribs_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Sconce.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Sconce_metallic.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Sconce_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Sconce_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Stairs.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Stairs_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Stairs_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Steps.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Steps_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Steps_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Steps_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Uplighter.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Uplighter_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Uplighter_metallic.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Uplighter_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall1.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall1_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall1_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall1_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall2.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall2_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall2_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall2_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall3.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall3_height.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall3_normal.jpg
    • /Runtime/Textures/TangoAlpha/CN/cn_Wall3_roughness.jpg
    • /Runtime/Textures/TangoAlpha/CN/Notice.txt
    • /Runtime/Textures/TangoAlpha/CN/TexturesCom_Flames0020_5_M.jpg