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Character Converter from Genesis 3 Female to Genesis 8 Female

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Product Name: Character Converter from Genesis 3 Female to Genesis 8 Female
Product ID: 62491
Published Artist(s): RiverSoft Art
Created By: N/A
Release Date: 2019-07-30

Product Information

  • Required Products: None

Convert your favorite Genesis 3 Female characters to new Genesis 8 Female characters! The Character Converter from Genesis 3 Female to Genesis 8 Female transfer the morphs from beloved Genesis 3 characters to the latest generation, Genesis 8. The Character Converter scripts provide easy batch execution for automatically converting your Genesis 3 Female Character to a Genesis 8 Female Character in your library. Even better, icons, categories, and the default materials are copied from your original Genesis 3 Female to the new Genesis 8 Female.

The Character Converter scripts outputs are also a merchant resource! If you own the original Genesis 3 morphs, you retain the rights to the converted Genesis 8 morphs to do as you wish. The new Character Converter script is extremely simple to use. Just select the characters to convert and click execute! There is also a Convert Scene Character script which will copy a Genesis 3 Female character in the scene, with all currently used morphs, to a Genesis 8 Female character (no character preset is created and no materials are copied).

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Character Converter from Genesis 3 Female to Genesis 8 Female (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Scripts:RiverSoft Art:Character Converter”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Utilities:Scripts”

Additional Details

  • The Character Converter script cannot properly convert all Genesis 3 Male characters. Characters with extreme morphs may have problems, especially around the eyes. Multi-part characters (e.g., a character that loads a figure and separate horns) cannot be converted. Material presets are also not converted. Default materials copied to your new Genesis 8 characters may have ugly seams and/or misaligned features due to the different UV layout. Items without metadata can be converted but will not show up in Smart Content. They may also need to be converted using a Force Convert Item(s) button.
  • Since this product uses encrypted scripts, it cannot be used in versions of Daz Studio below

Resolved Issues

  • 2019-08-07
    • Fixed bug where Custom Scene Character script did not preserve scale for character controller property
    • Added overwrite morphs checkbox to Custom Scene Character Dialog
    • Changed the conversion process to just take the primary selection when multiple objects are loaded (instead of aborting conversion)
    • Added note to help explain why no characters are being detected when Add Dir/Files finds no character files
  • 2019-09-09
    • Added ability to convert corrective morphs (JCMs, MCMs)
    • Added ability to detect and load “Actor” and “Preset/Character” presets as well as “Character/Actor” presets
    • Added new conversion process
    • Added more status messages to dialog during conversion
    • Fixed to strip out special characters from Vendor, Product, and Item Name as that can cause problems for saving the morphs
    • Added legacy conversion, hide eyes, and convert corrective morphs options
    • Added Reset Options button
    • Updated Readme to reflect that corrective morphs are converted now
  • 2020-06-16
    • Added G2-G8 2020 Conversion Method (non-merchant resource method)
    • Added ability to specify Material Preset option
    • Added ability to detect and load “character” presets
    • Replaced Legacy Conversion checkbox with Conversion Method radio group
    • Added wHeadMorphPrefix option
    • Fixed Ignore Previously Converted option so that it works
    • Fixed Head Morphs not being updated
    • Fixed conversion to not allow empty VendorName or ProductName
    • Fixed conversion to not allow Character Name equal to Female or Male
    • Added namespace to all morph safe names
    • Fixed bug for Duplicate Formula Found errors (Adjusting Rigging To Shape would add bones to JCMs)
    • Fixed bug where JCMs/MCMs were not being set as hidden properties

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats