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Multi Map Loader

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Product Name: Multi Map Loader
Product ID: 64733
Published Artist(s): Code 66
Created By: N/A
Release Date: 2019-11-04

Product Information

  • Required Products: None

Multi Map Loader, or MML for short, is a DAZ Studio script that makes it easier and less time consuming to set all the texture maps for all your material zones on your products.

By following a well-defined file naming rule set, MML will apply all your texture maps for all properties for all your mat zones with just 5 clicks.

It's highly customizable so you can add your own file naming conventions as long as they are reasonably sane, and you can also define new properties to set maps to, even though the most common ones are already in.

Also, it comes with a grey and a mat zone shader builder, that can save or replace the Normal maps, and also, can render the UV Mesh grid.

The grey shader can be configured to use your own if you want, and the mat zone colors are not random but can be configured as well.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Multi Map Loader (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Scripts:Code 66:Multi Map Loader”
    • “Shader Presets:Code 66:Multi Map Loader”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Plaster”
    • “Utilities:Scripts”

Multi Map Loader (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Scripts:Code 66:Multi Map Loader”
    • “Shader Presets:Code 66:Multi Map Loader”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Plaster”
    • “Utilities:Scripts”

Additional Details

Resolved Issues

  • 2021-08-11 Version 1.5 Update:
    • Added support for the upcoming C66 graphics library to make UV Grid map generation about 50 times faster.
    • Fixed an issue with the progress indicator when generating UV Grid textures
    • Some minor fixes
    • Added an “Are you sure you want to exit” dialog if the script is closed by the window widgets and not the close button.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats