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Below is a list of files provided by the Sci-Fi Spaceship: Judgement product.

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Sci-Fi Spaceship: Judgement

  • Content :
    • /Runtime/Support/DAZ_3D_66639_Sci-Fi_SpaceshipJudgement.dsa * /Runtime/Support/DAZ_3D_66639_Sci-Fi_SpaceshipJudgement.dsx
    • /Runtime/Support/DAZ_3D_66639_Sci-Fi_Spaceship__Judgement.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_thrust_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_thrust_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_thrust_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_thrust_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Fillers_thrust_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Glass_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Glass_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Glass_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Glass_Opacity.jpg
    • /Runtime/Textures/Sade/SSSS/1/Glass_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Hull4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Internal_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Metalic2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Height.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/1/Peripheral5_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Fillers_thrust_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Opacity.jpg
    • /Runtime/Textures/Sade/SSSS/2/Glass_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Hull4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Internal_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Metalic2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Height.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/2/Peripheral5_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Fillers_thrust_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Opacity.jpg
    • /Runtime/Textures/Sade/SSSS/3/Glass_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Hull4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Emissive.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Internal_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Metalic2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral1_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral2_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral3_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Metallic.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Mixed_AO.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Normal.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral4_Roughness.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral5_Base_Color.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral5_Height.jpg
    • /Runtime/Textures/Sade/SSSS/3/Peripheral5_Metallic.jpg
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