|Product Name:||HD Volumetric Clouds|
|Published Artist(s):||Marshian, DimensionTheory|
Make hyper-realistic clouds with HD Volumetric Clouds!
This HD Volumetric Clouds set includes 20 cloud props and a variety of shaders for different weather conditions and density. There is also a preview shader that will assist you with positioning the clouds into place, remember to apply a full shader before rendering. Alternatively, you can use draw style Wire Texture Shaded to assist. There are a few different shader presets that do slightly different things in order to work around some limitations of how Iray handles volumetric scattering.
The Default shader will most likely be used more than the others, it is well rounded and fast but has some limitations with lighting.
The Full Gloss shader allows for better light calculations and scattering, but will possibly introduce some artifacts or noise (which comes from the volume shader's reliance on refraction and gloss).
The Abbe shader handles different wavelengths of light independently which softens artifacts and is more effectively treated by the Iray Denoiser. It renders slower but can produce clean renders faster with denoising than the Full Gloss shader alone.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
Below is a list of files provided by the HD Volumetric Clouds product.
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