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Pirate Hook and Leg for Genesis 8 Male(s)

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Product Name: Pirate Hook and Leg for Genesis 8 Male(s)
Product ID: 69975
Published Artist(s): Daz Originals
Created By: Esid, FenixPhoenix
Release Date: 2020-07-18

Product Information

  • Required Products: None

Pirate Hook & Peg for Genesis 8 Male(s) is composed of a set of leg and foot prosthetics that will transform your male character into an iconic pirate. The prosthetics work as a set, with four different textures to choose from depending on what kind of character you’re going for: hi-class (fancy), antagonist or misunderstood (dark), classic (basic), and scoundrel (crude).

In addition, they come with left and right wearable presets for further variation and enough material zones to allow for quick customization via shaders!

In total, you get 4 smart props (prosthetics), 8 Iray Material Presets (for 8 complete textured looks) and two reset hand poses!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Pirate Hook and Leg for Genesis 8 Male(s) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Male:Anatomy:FenixPhoenix:Pirate Hook and Peg”
    • “People:Genesis 8 Male:Anatomy:FenixPhoenix:Pirate Hook and Peg:Hand Poses”
    • “People:Genesis 8 Male:Anatomy:FenixPhoenix:Pirate Hook and Peg:Iray Materials”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Anatomy:External”
    • “Materials:Iray:Wardrobe”
    • “Poses:By Function:Fits”
    • “Poses:By Region:Partial Body:Hands”

Additional Details

  • Though the hook prosthetic doesn't have hand bones, some hand poses might cause hand correctives to kick in and distort the socket. Resetting the hand bones will fix the distortion which is why we've included a zero hand preset to use after posing and before rendering.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats