Table of Contents
|Product Name:||Shader Rotator|
With Shader Rotator, stop being frustrated when the perfect shaders you need for your scene apply in the wrong direction on your objects! Shader Rotator solves this issue in a single click.
On all your selected surfaces, Shader Rotator can rotate all the image maps used by your shaders by 90, 180, or 270 degrees. The script will create new images, rotated versions of the initial images, and of course, it will automatically replace the initial image maps on your selected surfaces with the new rotated ones.
The new rotated images are saved under the folder of your choice or using the runtime sub-folders hierarchy of the initial image. In order to be more efficient, the name of these new images will end with the rotation angle used. You can also choose between different image formats (.jpg, .png, or as the initial image) for your new images. Once the rotation is done, simply render or save your new rotated shader for later use.
Never again will you be unable to use the perfect shader because the pattern isn't orientated the proper way on your props with the simple, powerful tool, Shader Rotator! Get this powerful tool now!
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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