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Below is a list of files provided by the First Class Stateroom product.

DS

First Class Stateroom DS

  • Content :
    • /data/dazcontentqa/FCC/FCC_Bed/fcc_bed_29632.dsf
    • /data/dazcontentqa/FCC/FCC_Bed/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_C_Lounge/fcc_clounge_14765.dsf
    • /data/dazcontentqa/FCC/FCC_C_Lounge/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_Chair/fcc_chair_3922.dsf
    • /data/dazcontentqa/FCC/FCC_Chair/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_Desk/fcc_desk_12183.dsf
    • /data/dazcontentqa/FCC/FCC_Desk/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_DK_Chair/fcc_dk_chair_23199.dsf
    • /data/dazcontentqa/FCC/FCC_DK_Chair/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_Lamp/fcc_lamp_8754.dsf
    • /data/dazcontentqa/FCC/FCC_Lamp/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_Table/fcc_table_4224.dsf
    • /data/dazcontentqa/FCC/FCC_Table/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCC_W_Light/fcc_w_light_4123.dsf
    • /data/dazcontentqa/FCC/FCC_W_Light/UV Sets/dazcontentqa/Base/default.dsf
    • /data/dazcontentqa/FCC/FCS_Cabin/fcs_cabin_61674.dsf
    • /data/dazcontentqa/FCC/FCS_Cabin/UV Sets/dazcontentqa/Base/default.dsf
    • /Environments/Architecture/StateRoom/Cameras/ALL Cameras.duf
    • /Environments/Architecture/StateRoom/Cameras/ALL Cameras.png
    • /Environments/Architecture/StateRoom/Cameras/Camera1.duf
    • /Environments/Architecture/StateRoom/Cameras/Camera1.png
    • /Environments/Architecture/StateRoom/Cameras/Camera2.duf
    • /Environments/Architecture/StateRoom/Cameras/Camera2.png
    • /Environments/Architecture/StateRoom/Cameras/Camera3.duf
    • /Environments/Architecture/StateRoom/Cameras/Camera3.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Bed.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_Bed.png
    • /Environments/Architecture/StateRoom/Materials/FCC_C_Lounge.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_C_Lounge.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Chair.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_Chair.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Desk.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_Desk.png
    • /Environments/Architecture/StateRoom/Materials/FCC_DK_Chair.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_DK_Chair.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Lamp.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_Lamp.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Table.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_Table.png
    • /Environments/Architecture/StateRoom/Materials/FCC_W_Light.duf
    • /Environments/Architecture/StateRoom/Materials/FCC_W_Light.png
    • /Environments/Architecture/StateRoom/Materials/FCS_Cabin.duf
    • /Environments/Architecture/StateRoom/Materials/FCS_Cabin.png
    • /Environments/Architecture/StateRoom/Scenes/!Preload.duf
    • /Environments/Architecture/StateRoom/Scenes/!Preload.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_Bed.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_Bed.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_C_Lounge.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_C_Lounge.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_Chair.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_Chair.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_Desk.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_Desk.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_DK_Chair.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_DK_Chair.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_Lamp.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_Lamp.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_Table.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_Table.png
    • /Environments/Architecture/StateRoom/Scenes/FCC_W_Light.duf
    • /Environments/Architecture/StateRoom/Scenes/FCC_W_Light.png
    • /Environments/Architecture/StateRoom/Scenes/FCS_Cabin.duf
    • /Environments/Architecture/StateRoom/Scenes/FCS_Cabin.png
    • /Runtime/Support/DAZ_3D_8066_First_Class_Stateroom.dsa
    • /Runtime/Support/DAZ_3D_8066_First_Class_Stateroom.dsx
    • /Runtime/Support/DAZ_3D_8066_First_Class_Stateroom.png
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_curtain.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_cushion.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_duvet.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_pillow.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_1_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_2_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_c_light.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_ceiling.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_ceiling_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_chair_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_chair_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_desk_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_desk_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_dk_chair_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_dk_chair_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_door.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_es.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_floor.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_lamp_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_lamp_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_table.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_table_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_w_light.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_3.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_win.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_win_T.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wr.jpg

Ps

First Class Stateroom Ps

  • Content :
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_bed.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_chair.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_clounge.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_desk.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_dk_chair.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_lamp.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_table.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcc_w_light.obj
    • /Runtime/Geometries/RHS/FCS_Cabin/fcs_cabin.obj
    • /Runtime/Libraries/Camera/StateRoom/Camera1.cm2
    • /Runtime/Libraries/Camera/StateRoom/Camera1.png
    • /Runtime/Libraries/Camera/StateRoom/Camera2.cm2
    • /Runtime/Libraries/Camera/StateRoom/Camera2.png
    • /Runtime/Libraries/Camera/StateRoom/Camera3.cm2
    • /Runtime/Libraries/Camera/StateRoom/Camera3.png
    • /Runtime/Libraries/Character/StateRoom/!Preload.cr2
    • /Runtime/Libraries/Character/StateRoom/!Preload.png
    • /Runtime/Libraries/Character/StateRoom/FCC_Bed.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_Bed.png
    • /Runtime/Libraries/Character/StateRoom/FCC_C_Lounge.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_C_Lounge.png
    • /Runtime/Libraries/Character/StateRoom/FCC_Chair.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_Chair.png
    • /Runtime/Libraries/Character/StateRoom/FCC_Desk.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_Desk.png
    • /Runtime/Libraries/Character/StateRoom/FCC_DK_Chair.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_DK_Chair.png
    • /Runtime/Libraries/Character/StateRoom/FCC_Lamp.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_Lamp.png
    • /Runtime/Libraries/Character/StateRoom/FCC_Table.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_Table.png
    • /Runtime/Libraries/Character/StateRoom/FCC_W_Light.cr2
    • /Runtime/Libraries/Character/StateRoom/FCC_W_Light.png
    • /Runtime/Libraries/Character/StateRoom/FCS_Cabin.cr2
    • /Runtime/Libraries/Character/StateRoom/FCS_Cabin.png
    • /Runtime/Libraries/Light/StateRoom/Light_Camera1.lt2
    • /Runtime/Libraries/Light/StateRoom/Light_Camera1.png
    • /Runtime/Libraries/Light/StateRoom/Light_Camera2.lt2
    • /Runtime/Libraries/Light/StateRoom/Light_Camera2.png
    • /Runtime/Libraries/Light/StateRoom/Light_Camera3.lt2
    • /Runtime/Libraries/Light/StateRoom/Light_Camera3.png
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_curtain.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_cushion.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_duvet.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bd_pillow.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_1_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_bed_2_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_c_light.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_ceiling.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_ceiling_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_chair_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_chair_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_clounge_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_desk_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_desk_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_dk_chair_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_dk_chair_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_door.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_es.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_floor.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_lamp_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_lamp_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_table.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_table_B.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_w_light.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_1.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_2.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wall_3.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_win.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_win_T.jpg
    • /Runtime/Textures/RHS/FCS_Cabin/fcc_wr.jpg

StudioCF

First Class Stateroom StudioCF

  • Content :
    • /Environments/Architecture/StateRoom/Materials/FCC_Bed.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_Bed.png
    • /Environments/Architecture/StateRoom/Materials/FCC_C_Lounge.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_C_Lounge.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Chair.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_Chair.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Desk.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_Desk.png
    • /Environments/Architecture/StateRoom/Materials/FCC_DK_Chair.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_DK_Chair.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Lamp.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_Lamp.png
    • /Environments/Architecture/StateRoom/Materials/FCC_Table.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_Table.png
    • /Environments/Architecture/StateRoom/Materials/FCC_W_Light.ds
    • /Environments/Architecture/StateRoom/Materials/FCC_W_Light.png
    • /Environments/Architecture/StateRoom/Materials/FCS_Cabin.ds
    • /Environments/Architecture/StateRoom/Materials/FCS_Cabin.png