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Shark Tail for Genesis 8 Males

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Product Name: Shark Tail for Genesis 8 Males
Product ID: 82445
Published Artist(s): FenixPhoenix, Esid
Created By: N/A
Release Date: 2021-07-24

Product Information

  • Required Products: None

Shark Tail for Genesis 8 Males* consists of a set of Geographs (Tail and Arm Fins) that will turn your character into a Shark Merman. Also included is a Geoshell Wearable that ensures a careful transition between your character and the attachments.

The transition comes in 3 different styles, yielding more variation. In addition, each style comes in 6 alternate colors for a total of 19 Iray Material Presets (Designer Sets) for the Transition Geoshell. As a bonus, we have also included 6 Iray Material Presets in case you only want to use the Tail without the Fins and Geoshell.

Of course, the devil is in the details, so we have also added tribal war paint to the design, which you can customize via 36 refinement material presets for the Geoshell Transition and 27 refinement material presets for the tail. These will allow you to add, remove, and change the war paint’s metallicity, emission, opacity, color, and style (through masks).

And since it is inconceivable that a fearsome Shark Merman would not have gotten into his fair share of fights, we included scars to showcase his trials and tribulations. Three different masks allow you to control the amount of flesh the scars will cover.

The best thing is that since we used the Daz 4-Layer PBR Shader to build the designs through masks, the product not only saves on disk space by reducing the number of textures, but it also allows you to customize the overall look from the comfort of the Surfaces Pane within Daz Studio.

So whether your merman will be a wise wizard living his days under the abyss, a warrior defending his underwater realm, or a villain ready to strike, the choice is yours!

  • Limitations: We tried to ensure that the tail would work with many human characters. However, stylized or extreme morphs (Underbelly, Dolb, and Drutherson, for example) and/or characters with altered feet (aliens, creatures, and monsters) will break the end of the tail and/or have a strange transition between the torso and tail.
  • Important: While we have included a control rig to help you pose the tail, you can break the limits for more extreme posing or use the bones instead. Also, keep in mind that since we are using the 4-Layers PBR Shader, the materials for the Transition Geoshell (overall look) will not be fully visible in viewport and the opacity will not be apparent, but the Designer Sets will render as shown in their icons.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Shark Tail for Genesis 8 Males (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Male:Anatomy:FPE Shark Tail”
    • “People:Genesis 8 Male:Anatomy:FPE Shark Tail:Iray Materials:00 Main Textures”
    • “People:Genesis 8 Male:Anatomy:FPE Shark Tail:Iray Materials:01 Alternate Looks”
    • “People:Genesis 8 Male:Anatomy:FPE Shark Tail:Iray Materials:02 War Paint”
    • “People:Genesis 8 Male:Anatomy:FPE Shark Tail:Iray Materials:03 Scars”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Anatomy:External”
    • “Documents”
    • “Materials:Iray:Anatomy”
    • “Materials:Iray:Masculine:Shark Tail for Genesis 8 Males:Anatomy”

Additional Details

  • Shark Tail for Genesis 8 Male will be installed into your Content Library:
    • » Material Presets & Attachments: People > Genesis 8 Male > Anatomy > FPE Shark Tail
    • » Textures: Runtime > Textures > FenixPhoenix > FPE Shark Tail
    • (FPE stands for FenixPhoenix & Esid)
  • Important:
    • The Iray Materials for the Transition Geoshell (Scars & War Paint) will not be visible in the viewport, but they will render as they should.

Resolved Issues

  • 2021-08-03 - We have now updated the product so it will now work with Genesis 8.1 Male characters via a special Geoshell Wearable set to work with the Body/Head combination. All material presets should apply to the Geoshell as they should without the need for further manual adjustments by the user.
  • 2021-11-12 - Some morphs were renamed to fix a Daz Connect issue.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats