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ILFS Layered Fabric System for Iray

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Product Name: ILFS Layered Fabric System for Iray
Product ID: 84298
Published Artist(s): Daz Originals
Created By: MartinJFrost
Release Date: 2022-03-16

Product Information

  • Required Products: None

ILFS Layered Fabric System for Iray does exactly what it says on the tin! It's a layered shader set that has been tailored to allow you to create unique fabrics from the ground up on any surface. Add as much or as little pattern as you wish, mix colors, change the density of the weave and base texture without changing the scale of the pattern on it, or change the patterns and patination on the fabric without changing the base weave itself!

In short, the possibilities are endless. The presets provided give you a huge array of possibilities, and if you have a little knowledge of Daz shaders and Photoshop (or any other image editing software), you can take it even further by adding your own pattern overlay designs, stains, dirt, and whatever else you want to add.

Not only can you create your own unique fabric patterns and looks with this wonderful shader set, but it also comes with 20 ready-made layered shaders for you to use straight out of the box to play with or adjust using the settings in the step-by-step folders to change as you will.

So unleash your inner fabric designer, and drape your favorite characters in lace, silk, weaves, knits, or nets.

The choice is yours, and the options are infinite!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

ILFS Layered Fabric System for Iray (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:ILFS Layered Fabric System”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Premade Shaders”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Step 1 Base Shaders”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Step 2 Add Base Color”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Step 3 Add Color Pattern Overlay”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Step 4 Add 2nd Pattern Overlay”
    • “Shader Presets:ILFS Layered Fabric System:ILFS Step 5 Add Wear and Tear Overlay”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shader Sets:ILFS Layered Fabric System:ILFS Premade Shaders”
    • “Shader Sets:ILFS Layered Fabric System:ILFS Step 1 Base Shaders”
    • “Shader Sets:ILFS Layered Fabric System:ILFS Step 2 Add Base Color”
    • “Shader Sets:ILFS Layered Fabric System:ILFS Step 3 Add Color Pattern Overlay”
    • “Shader Sets:ILFS Layered Fabric System:ILFS Step 4 Add 2nd Pattern Overlay”
    • “Shader Sets:ILFS Layered Fabric System:ILFS Step 5 Add Wear and Tear Overlay”
    • “Shaders:Iray:Fabric”
    • “Shaders:Iray:Pattern”
    • “Shaders:Iray:Utilities:Bump”
    • “Shaders:Iray:Utilities:Color”
    • “Shaders:Iray:Utilities:Tiling”
    • “Shaders:Iray:Utilities:Translucency”
    • “Utilities:Scripts”

Additional Details

  • This set of shaders is simple to use - The files are laid out in folders and in order of use, so just start at step 0 and work your way to the end, you can also, of course delve in to the shader settings for each later and adjust to your own specifications if the settings provided dont quite get you where you want to be.
  • Using the system could not be easier. Start by adding the base shader and fabric base of your choice and setting the transparency and scaling of the base to your taste - you can always come back and change it later without undoing any of the subsequent steps ( Folder Marked Step 1)
  • Next add your base colour (Folder Marked Step 2)
  • Then you can go on and activate one or all of the three colour pattern layers (Folders marked Step 3-5) again each folder contains the scaling and all other settings for that layer so work your way down from activate layer to the bottom choosing the settings you want and you cant go wrong.
  • If at any point you want to undo something or de activate a layer there is a button for that in the appropriate folder.
  • To add a shader to a surface, make sure that the object and corresponding surface are selected.
  • Because this is a layered shader, its appearance in any viewport but Iray will not be the same as when rendered.
  • When making any adjustments to the shader either via the surfaces tab or using the presents contained in the bundle you will need to use the Iray viewport to do so, as the changes will not show up in any other viewport.
  • (Top Tip for advanced shader users - It is also possible to add your own maps to the shader layers in the surfaces tab (diffuse specular and normal/bump maps). If you wish to do this for mapped items you'll need to set that layers tiling to 1×1 - this is a bit more advanced and will appeal to the more experienced user but it does mean you can actually use the base settings of this set with existing mapped textures. )

Resolved Issues

  • 2022-08-06 Updated metadata to show a new shader sets to make it easier to use the product, also added new tutorial.

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats