User Tools

Site Tools


File List

Below is a list of files provided by the Arachnid Class - Rim Runner Interior product.

Core

Arachnid Class - Rim Runner Interior

  • Content :
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Afterburners Ignite.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Airlock Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/All Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/All Landing Struts Landed.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Belly Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Bridge Inner Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Bridge Outer Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Captain's Screen.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Engine nozzles dilate.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Gantry room door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Personnel Door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Personnel Ramp Lower.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Port Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Port Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Port Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Port Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Primary Door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Spot Lights ignite.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Starboard Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Starboard Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Starboard Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/Morphs/Kara Pitat/Base/Starboard Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid Class/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Afterburners Ignite.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Airlock Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/All Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/All Landing Struts Landed.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Belly Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Bridge Inner Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Bridge Outer Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Captain's Screen.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Engine nozzles dilate.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Gantry room door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Personnel Door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Personnel Ramp Lower.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Port Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Port Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Port Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Port Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Primary Door open.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Spot Lights ignite.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Starboard Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Starboard Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Starboard Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/Morphs/Kara Pitat/Base/Starboard Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Arachnid/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Crew Quarters_24504.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Emergency Lighting Spinner.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/PB E-Locker Door.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Aft Wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Bottom Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Bottom Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port door open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Top Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Top Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Work Station Elevate.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Port Work Table Drop.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/PT E-Locker Door.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/SB E-Locker Door.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/ST E-Locker Door.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard aft wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Bottom Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Bottom Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Door open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Top Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Top Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Wall.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Work Station Elevate.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/Morphs/Kara Pitat/Base/Starboard Work Table Drop.dsf
    • /data/Kara Pitat/Rim Runner/Crew Quarters/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Aft Wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Bottom Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Bottom Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port door open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Top Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Top Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Work Station Elevate.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Port Work Table Drop.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard aft wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Bottom Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Bottom Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Door open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Top Bunk Hide.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Top Bunk Open.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Wall.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Work Station Elevate.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/Morphs/Kara Pitat/Base/Starboard Work Table Drop.dsf
    • /data/Kara Pitat/Rim Runner/DAZStudio4/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Forward hallway Cap/Forward Hallway cap_3985.dsf
    • /data/Kara Pitat/Rim Runner/Forward hallway Cap/Morphs/Kara Pitat/Base/Door Open.dsf
    • /data/Kara Pitat/Rim Runner/Forward hallway Cap/Morphs/Kara Pitat/Base/Emergency Light Spinner.dsf
    • /data/Kara Pitat/Rim Runner/Forward hallway Cap/Morphs/Kara Pitat/Base/Hallway Cap Open.dsf
    • /data/Kara Pitat/Rim Runner/Forward hallway Cap/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Lounge Section/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Lounge section_70409.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Aft Door open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Armory - Bathroom Inner Walls.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Bathroom Aft Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Bathroom Ceiling.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Bathroom Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Bathroom Port Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Cabinets.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Cupboard 1 Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Cupboard 2 Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Cupboard 3 Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Deep Freezer Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Deep Freezer.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Emergency Spinners.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Fridge Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Fridge.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Lounge Aft Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Lounge Ceiling.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Lounge Fore Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Lounge Inner Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Lounge Starboard Wall.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Inner Lid.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Inner Seat.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Inner Stall Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Outer Lid.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Outer Seat.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Men's Shower Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Mens Outer Stall Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Mens Privacy Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Mens room door open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Mini Fridge Open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Mini Fridge.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Table{2F}Stools deploy.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Inner Lid.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Inner Seat.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Inner Stall Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Outer Lid.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Outer Seat.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Outer Stall Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Privacy Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Room Door open.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/Morphs/Kara Pitat/Base/Women's Shower Door.dsf
    • /data/Kara Pitat/Rim Runner/Lounge/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Afterburners Ignite.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Airlock Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/All Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/All Landing Struts Landed.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Belly Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Bridge Inner Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Bridge Outer Doors open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Captain's Screen.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Engine nozzles dilate.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Gantry room door open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Personnel Door open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Personnel Ramp Lower.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Port Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Port Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Port Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Port Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Primary Door open.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Spot Lights ignite.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Starboard Aft Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Starboard Forward Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Starboard Outrigger Strut Land.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/Morphs/Kara Pitat/Base/Starboard Parasite Arm Deploy.dsf
    • /data/Kara Pitat/Rim Runner/Primary Hull/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Airlock Open.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Airlock.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Aft Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Ceiling.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Forward Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Personnel Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Port Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Starboard Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Bottom Deck Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Emergency Spinners.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Aft Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Ceiling.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Forward Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Port Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Starboard Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Middle Deck Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Port Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Port Elevator Middle Deck.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Port Elevator Top Deck.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Starboard Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Starboard Elevator Middle Deck.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Starboard Elevator Top Deck.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Aft Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Floor.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Forward Ladder Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Port Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Port Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Starboard Elevator Door.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Morphs/Kara Pitat/Base/Top Deck Starboard Wall.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/UV Sets/Kara Pitat/Base/default.dsf
    • /data/Kara Pitat/Rim Runner/Vertical Access/Vertical Accessway_58537.dsf
    • /Runtime/Support/DAZ_3D_84744_Arachnid_Class_-_Rim_Runner_Interior.dsa
    • /Runtime/Support/DAZ_3D_84744_Arachnid_Class_-_Rim_Runner_Interior.dsx
    • /Runtime/Support/DAZ_3D_84744_Arachnid_Class_-_Rim_Runner_Interior.jpg
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_Height.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Bed texturing_Bed_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Crew quarters texturing_Crew Quarters_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Crew quarters texturing_Crew Quarters_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Crew quarters texturing_Crew Quarters_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Crew quarters texturing_Crew Quarters_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Crew quarters texturing_Crew Quarters_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display CH 1_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display CH 2_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display CH 3_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Display_Display_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Room extras texturing_Room_extras_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Room extras texturing_Room_extras_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Room extras texturing_Room_extras_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Room extras texturing_Room_extras_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Crew quarters/Room extras texturing_Room_extras_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Forward Hallway cap_Hallway_Cap_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Forward Hallway cap_Hallway_Cap_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Forward Hallway cap_Hallway_Cap_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Forward Hallway cap_Hallway_Cap_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway cap_Hallway_Cap_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway cap_Hallway_Cap_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway cap_Hallway_Cap_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway cap_Hallway_Cap_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway setup_Hallway_section_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway setup_Hallway_section_Height.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway setup_Hallway_section_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway setup_Hallway_section_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Hallway/Hallway setup_Hallway_section_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_basic_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_basic_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_basic_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_basic_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_secondary_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_secondary_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_secondary_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Bathroom texture_Bathroom_secondary_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Elevator_Elevator_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Elevator_Elevator_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Elevator_Elevator_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Elevator_Elevator_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_Appliances_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_Appliances_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_Appliances_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_Appliances_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_hardware_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_hardware_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_hardware_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_hardware_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_walls_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_walls_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_walls_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_walls_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Kitchen base_Kitchen_walls_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge Hallway_Lounge_hallway_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge Hallway_Lounge_hallway_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge Hallway_Lounge_hallway_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge Hallway_Lounge_hallway_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge texturing_Lounge_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge texturing_Lounge_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge texturing_Lounge_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Lounge texturing_Lounge_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Frosted_Glass_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Repeatable_fixtures_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Repeatable_fixtures_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Repeatable_fixtures_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Repeatable_fixtures_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Repeatable fixtures_Repeatable_fixtures_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Tertiary texturing_Interior_tertiary_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Tertiary texturing_Interior_tertiary_Emissive.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Tertiary texturing_Interior_tertiary_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Tertiary texturing_Interior_tertiary_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Tertiary texturing_Interior_tertiary_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Airlock_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Airlock_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Airlock_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Airlock_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 1_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 1_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 1_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 1_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 2_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 2_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 2_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 2_Roughness.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 3_BaseColor.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 3_Metallic.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 3_Normal.png
    • /Runtime/Textures/Kara Pitat/Arachnid Class - Rim Runner/Interior/Vertical Accessway_Vertical Access Deck 3_Roughness.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Crew Quarters.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Crew Quarters.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Crew Quarters.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Forward hallway Cap.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Forward hallway Cap.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Forward hallway Cap.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Lounge Section.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Lounge Section.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Lounge Section.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Vertical Accessway.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Vertical Accessway.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/AC-RR - Vertical Accessway.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Loading Presets/AC-RR - Internals Combination - Middle Deck.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Loading Presets/AC-RR - Internals Combination - Middle Deck.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Loading Presets/AC-RR - Internals Combination - Middle Deck.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 1.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 1.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 1.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 2.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 2.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 2.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 3.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 3.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Channel 3.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Display Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red On.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red On.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Emergency Red On.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Hallway Mains Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters lighting Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters lighting Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters lighting Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Crew Quarters/AC-RR - Lighting - Quarters Lighting Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red On.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red On.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Emergency Red On.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Hallway Cap/AC-RR - Lighting - Mains Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Bathroom Mains Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red On.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red On.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Emergency Red On.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Hallway Mains Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting On.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting On.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Lounge Section/AC-RR - Lighting - Lounge Lighting On.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red Off.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red On.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red On.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Emergency Red On.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Full Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Full Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Full Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Half Strength.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Half Strength.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Half Strength.tip.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Off.duf
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Off.duf.png
    • /Vehicles/Adventurers Toybox-Vehicles edition/Arachnid Class - Rim Runner/Interior sections/Materials/Lighting/Vertical Accessway/AC-RR - Lighting - Mains Off.tip.png