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File List
Below is a list of files provided by the
Wastewater Area
product.
Core
Wastewater Area
Content :
/data/ANSIKO/Wastewater Area/WA Sun Light/pPlane(12pog00)1.dsf
/data/ANSIKO/Wastewater Area/WA Sun Light/UV Sets/ANSIKO/Base/default.dsf
/data/ANSIKO/Wastewater Area/WA Wastewater Area/UV Sets/ANSIKO/Base/default.dsf
/data/ANSIKO/Wastewater Area/WA Wastewater Area/Wastewater Aera.dsf
/data/ANSIKO/Wastewater Area/Wastewater Aera/UV Sets/ANSIKO/Base/default.dsf
/data/ANSIKO/Wastewater Area/Wastewater Aera/Wastewater Aera.dsf
/Environment/ANSIKO.png
/Environment/ANSIKO/Wastewater Area.png
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Sun Light.duf
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Sun Light.png
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Sun Light.tip.png
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Wastewater Area.duf
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Wastewater Area.png
/Environment/ANSIKO/Wastewater Area/Material Iray/WA Wastewater Area.tip.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Camera.duf
/Environment/ANSIKO/Wastewater Area/Presets/WA Camera.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Camera.tip.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Go To Wastewater Area Pose.duf
/Environment/ANSIKO/Wastewater Area/Presets/WA Go To Wastewater Area Pose.duf.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Go To Wastewater Area Pose.tip.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Render Setting Preset.duf
/Environment/ANSIKO/Wastewater Area/Presets/WA Render Setting Preset.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Render Setting Preset.tip.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Sun Light.duf
/Environment/ANSIKO/Wastewater Area/Presets/WA Sun Light.png
/Environment/ANSIKO/Wastewater Area/Presets/WA Sun Light.tip.png
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area Full Scene.duf
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area Full Scene.png
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area Full Scene.tip.png
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area.duf
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area.png
/Environment/ANSIKO/Wastewater Area/WA Wastewater Area.tip.png
/Runtime/Support/
DAZ
_3D_87024_Wastewater_Area.dsa
/Runtime/Support/
DAZ
_3D_87024_Wastewater_Area.dsx
/Runtime/Support/
DAZ
_3D_87024_Wastewater_Area.jpg
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_concrete_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_concrete_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_concrete_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_concrete_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_concrete_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Opacity.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_fabric_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_metal_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_metal_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_metal_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_metal_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_metal_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_tubes_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_tubes_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_tubes_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_tubes_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_tubes_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_wires_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_wires_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_wires_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_wires_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_ceiling_wires_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_electric_boxes_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_electric_boxes_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_electric_boxes_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_electric_boxes_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_electric_boxes_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_wasteland_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_wasteland_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_wasteland_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_wasteland_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floor_wasteland_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floorDebris_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floorDebris_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floorDebris_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floorDebris_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_floorDebris_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_ground_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_ground_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_ground_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_ground_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_ground_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pipes_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pipes_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pipes_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pipes_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pipes_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pit_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pit_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pit_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pit_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_pit_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_walls_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_walls_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_walls_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_walls_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_formwork_walls_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart01_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart01_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart01_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart01_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart01_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart02_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart02_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart02_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart02_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_metalpart02_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pipes_01_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pipes_01_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pipes_01_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pipes_01_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pipes_01_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pit_centraltubes_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pit_centraltubes_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pit_centraltubes_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pit_centraltubes_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_pit_centraltubes_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_small_pipes_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_small_pipes_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_small_pipes_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_small_pipes_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_small_pipes_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_supports_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_supports_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_supports_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_supports_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_supports_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_valves_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_valves_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_valves_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_valves_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_PIT_valves_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_plot_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_plot_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_plot_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_plot_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_plot_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_puddles_Opacity.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_railing_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_railing_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_railing_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_railing_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_railing_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_sewer_grid_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_sewer_grid_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_sewer_grid_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_sewer_grid_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_sewer_grid_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall01_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall01_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall01_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall01_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall01_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall02_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall02_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall02_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall02_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall02_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Opacity.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_glass_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_metal_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_metal_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_metal_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_metal_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_wall_lamps_metal_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_metal_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_metal_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_metal_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_metal_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_metal_Roughness.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_wires_Base_color.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_wires_Height.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_wires_Metallic.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_wires_Normal_OpenGL.png
/Runtime/Textures/ANSIKO/Wastewater Area/WA_walls_wires_Roughness.png
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