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OBJ Companion

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Product Name: OBJ Companion
Product ID: 87131
Published Artist(s): ManFriday
Created By: N/A
Release Date: 2022-09-07

Product Information

  • Required Products: None

The OBJ Companion is a plugin for Daz Studio 4.15 and above that makes creating morphs using OBJ files easier.

If your favorite modeling software (e.g. Blender) does not have an import/export bridge, exporting from Daz Studio and importing using Morph Loader Pro involves a lot of clicks. And if you get one of these clicks wrong, Morph Loader Pro will tell you “geometry did not match” on import. In the worst case, this can mean that hours of modeling work have been wasted.

The OBJ Companion adds a new pane to Daz Studio with two big buttons for “export” and “import”, which can reduce the number of required clicks by a factor of 10 or more and greatly reduce the potential of getting one of the settings wrong. The workflow becomes very simple:

1. Select scene nodes to be exported
2. Press “export” button on “OBJ Companion” pane and adjust default options if necessary
3. Work on the exported OBJ in your modeler (e.g. Blender) and export modified OBJ
4. Pick modified OBJ in OBJ Companion again and press “import” - Done!

The OBJ Companion eliminates typical export errors that can cause import to fail later by switching to base resolution; hiding the Genesis “eyelashes” and “tear” nodes; hiding rigid follow nodes on clothing; hiding geometry shells and geografts. It also temporarily unparents the selected nodes.

You can even export multiple OBJs in one go with automatic naming by using naming templates.

This will make creating morphs for Daz Studio a lot more fun!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • [2 OBJ]

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Additional Details

  • The OBJ Companion adds a new pane to Daz Studio with two big buttons for “export” and “import”, which can reduce the number of required clicks by a factor of 10 or more and greatly reduce the potential of getting one of the settings wrong. The workflow becomes very simple:
    • 1. Select scene nodes to be exported
    • 2. Press “export” button on “OBJ Companion” pane and adjust default options if necessary
    • 3. Work on the exported OBJ in your modeler (e.g. Blender) and export modified OBJ
    • 4. Pick modified OBJ in OBJ Companion again and press “import” - Done!
  • The OBJ Companion eliminates typical export errors that can cause import to fail later by switching to base resolution; hiding the Genesis “eyelashes” and “tear” nodes; hiding rigid follow nodes on clothing; hiding geometry shells and geografts. It also temporarily unparents the selected nodes.
  • You can even export multiple OBJs in one go with automatic naming by using naming templates.
  • This will make creating morphs for Daz Studio a lot more fun!

Resolved Issues

  • None

Known Issues

  • None

Support

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