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Bullet Time : Multi Angle Camera Render Script and Tutorial Set

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Product Name: Bullet Time : Multi Angle Camera Render Script and Tutorial Set
Product ID: 92722
Published Artist(s): Digital Art Live, MikeD
Created By: N/A
Release Date: 2023-12-14

Product Information

  • Required Products: None

Introducing the “Multi-Angles Render” script for DAZ 3D: a practical tool for artists and creators who want to streamline their rendering process. Developed by Mike D, a contributor of numerous scripts to the DAZ 3D store, this script is all about efficiency and precision. It automatically rotates any selected figure through specified angles on the Y-axis, conducts renders, and saves them directly, all without user interaction.

This product is not just a time-saving utility; it's also an educational experience. It includes a detailed video tutorial that walks you through how the script was built, line by line. Whether you're rendering simple scenes or complex promotional materials, this script can handle it all, from creating dynamic crowds (think billboards) to displaying a wearable from every angle. With the “Multi-Angles Render” script, you can focus more on creativity and less on the mechanics of rendering.

What you'll learn about script building from this project:-

  • 1. Understanding Scene Hierarchy: Learning to navigate and manipulate the scene hierarchy, identifying root and child nodes.
  • 2. Scripting Fundamentals: Grasping the basics of DAZ Script, including loops, conditionals, and function creation.
  • 3. User Interface Design: Developing skills to create and manage custom user interfaces within DAZ Studio scripts.
  • 4. File I/O Operations: Handling file input/output operations, including reading, writing, and checking for file existence.
  • 5. JSON Configuration: Utilizing JSON for saving and loading script configurations, enhancing user experience.
  • 6. Rendering Automation: Automating the rendering process through scripting, allowing for batch processing of multiple angles.
  • 7. Signal Handling: Learning to use signals to manage render states and respond to user actions like a cancellation.
  • 8. Debugging Practices: Developing effective debugging strategies to identify and resolve issues in the script.
  • 9. Memory Management: Ensuring proper memory handling, especially when dealing with file objects.
  • 10. Code Management: Regularly saving work to prevent data loss, and understanding the importance of code attribution and licensing.


If you haven't scripted before, our product “Beginner's Guide to Scripting in DAZ Studio” would be a good foundation for this tutorial set.

Total Running Time and Video Format

Total running time : 4 hours and 2 minutes

4 x MP4 videos at 1920 x 1080 HD resolution.

Searchable versions of videos recorded : search on any keyword or phrase throughout the video set.

Sample Video:

About the presenter Mike D

Mike lives in Greece. He studied Chemistry/Biochemistry at the University of Ioannina. At the same time, he joined the Students Photographic Club of the university. After graduation, he worked as a Chemistry and Biology teacher at high schools. As time passed by, he realized that the students preferred watching a visual representation of a topic rather than reading about it from an endless text. In order to meet their needs, he started learning about 3D and animation.

It was October of 2016 when he decided to design and program a website containing all the visual work he had done so far. So, was born. It contains a lot of photos, timelapses, and 3D projects.

At the same time, after watching a lot of webinars, mostly from Digital Art Live, various tutorials, and reading about advanced 3D techniques, he managed to create his own 3D commercial items. After a few months, he became a PA in DAZ 3D. In the next couple of years, he gradually reduced his teaching hours in order to devote himself to working as a full-time content creator for DAZ 3D. He has released a lot of products ever since.

Now, his main arsenal includes 3D Max, ZBrush, UVLayout Pro, Substance Designer, Substance Painter, Photoshop, and Marvelous Designer. He likes to create Props, Clothes, and Environments, but mostly Scripts. “There is one or more scripts in almost every one of my products, to maximize the user experience, even if the user doesn’t even know about their existence!”, as he says.

In his spare time, he likes watching movies and playing a good PC game with his girlfriend. Photography remains his hobby today.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 4 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Bullet Time : Multi Angle Camera Render Script and Tutorial Set 04 0f 04 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “General:Digital Art Live:Bullet Time Multi Angle Camera Render Script:Scripts:Digital Art Live and MikeD:DAZ Studio Scripting:Multi Angle Render”

Additional Details

This script is using part of code from the DAZ Sample:

Simple Input Dialog

Resolved Issues

  • None

Known Issues

  • None


Visit our site for technical support questions or concerns.

The contents of these packages are in DAZ Studio Native formats