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dForce Cleric Outfit for Genesis 9

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Product Name: dForce Cleric Outfit for Genesis 9
Product ID: 93235
Published Artist(s): Daz Originals
Created By: Barbara Brundon, Umblefugly
Release Date: 2024-01-25

Product Information

Introducing the dForce Cleric Outfit for Genesis 9, a stunning 3D product that brings fantasy to life.

This intricately designed outfit is perfect for your digital adventures, whether you're crafting epic scenes or telling captivating stories.

With dForce technology, the Cleric Outfit seamlessly conforms to the dynamic movements of your Genesis 9 characters, adding realism and authenticity to every render.

Immerse yourself in a world of fantasy and magic with this meticulously crafted 3D outfit, designed to elevate your digital creations to new heights.

Upgrade your Genesis 9 experience with the dForce Cleric Outfit today!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Cleric Outfit for Genesis 9

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 9:Clothing:Daz Originals:dForce Cleric Outfit”
    • “People:Genesis 9:Clothing:Daz Originals:dForce Cleric Outfit:Materials:Iray”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Arms:Lower”
    • “Accessories:Torso”
    • “Materials:Iray:Accessories”
    • “Materials:Iray:Wardrobe”
    • “Poses:By Function:Fits”
    • “Poses:By Region:Partial Body:Feet”
    • “Utilities:Scripts”
    • “Wardrobe:Footwear”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”
    • “Wardrobe:Skirts”

Additional Details

  • Unreal and Unity both support OpenGL and DirectX. Normal maps for this set are in OpenGL. You can load them in your preferred software to change to DirectX. All clothing comes with a clothing expander attached to it. You can adjust the Clothing Expander before or after the simulation with the paint tool to expand the clothing in any spot you feel is needed.

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of this package are in DAZ Studio Native formats