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File List

Below is a list of files provided by the Pathfinder Mech Textures Pack product.

Core

Pathfinder Mech Textures Pack

  • Content :
    • /Runtime/Support/DAZ_3D_93674_Pathfinder_Mech_Textures_Pack.dsa
    • /Runtime/Support/DAZ_3D_93674_Pathfinder_Mech_Textures_Pack.dsx
    • /Runtime/Support/DAZ_3D_93674_Pathfinder_Mech_Textures_Pack.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Emissive.1006.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Desert/MECH_V3_Mech_Roughness.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Emissive.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Red/MECH_V3_Mech_Roughness.1006.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_BaseColor.1003_V1.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_BaseColor.1003_V2.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_BaseColor.1003_V3.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_Emissive.1003_V1.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_Emissive.1003_V2.jpg
    • /Runtime/Textures/PM/Screens/MECH_V3_Mech_Emissive.1003_V3.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Splinter/MECH_V3_Mech_Roughness.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Emissive.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Urban-Camo/MECH_V3_Mech_Roughness.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Emissive.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Woodland-Camo/MECH_V3_Mech_Roughness.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_BaseColor.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Emissive.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Height.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Metallic.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Normal.1006.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1001.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1002.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1003.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1004.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1005.jpg
    • /Runtime/Textures/PM/Yellow-Industrial/MECH_V3_Mech_Roughness.1006.jpg
    • /Vehicles/Daz Originals.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Desert.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Desert.png
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    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Red.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Red.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Red.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Splinter.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Splinter.png
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    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Urban Camo.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Urban Camo.png
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    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Wooddland Camo.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Wooddland Camo.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Wooddland Camo.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Yellow Indistrial.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Yellow Indistrial.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech !Yellow Indistrial.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Forest Screen.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Forest Screen.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Forest Screen.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Rock Screen.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Rock Screen.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Rock Screen.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Street Screen.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Street Screen.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech Street Screen.tip.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech UI Screen.duf
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech UI Screen.png
    • /Vehicles/Daz Originals/Pathfinder Mech/Materials/Iray/Pathfinder Mech UI Screen.tip.png