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dForce Mai Outfit for Genesis 9

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Product Name: dForce Mai Outfit for Genesis 9
Product ID: 99987
Published Artist(s): Nelmi
Created By: N/A
Release Date: 2024-06-18

Product Information

Introducing the dForce Mai Outfit for Genesis 9 - An Eastern-inspired outfit with a perfect blend of tradition and modern elegance!

This unique outfit features a detailed top and pants, designed to bring a touch of exotic charm to your wardrobe. What sets this outfit apart is its versatility – various parts can be hidden, allowing you to customize your look effortlessly.

Grafts have been used to hide parts of the outfit. Whether you're aiming for a bold statement or a subtle, refined appearance, this outfit adapts to your style needs.

The top and pants are available in 10 colors. Hide the Base Color Map in the Surfaces tab and replace it with your own color.

The top performs well in conforming poses but dForce is recommended for a superior fit. The pants is dForce only.

This outfit features a range of adjustment morphs to perfect your character's pose.

Included is a special dForce plane to help with simulations.

Ideal for any occasion, it ensures you stand out with grace and sophistication.

Elevate your fashion game with our Eastern-inspired outfit and embrace a world of endless styling possibilities!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Mai Outfit for Genesis 9

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 9:Clothing:Nelmi:Mai Outfit”
    • “People:Genesis 9:Clothing:Nelmi:Mai Outfit:Materials:Iray:Mai Pants”
    • “People:Genesis 9:Clothing:Nelmi:Mai Outfit:Materials:Iray:Mai Top”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Materials:Iray:Wardrobe”
    • “Props:Landscape:Ground”
    • “Simulation-Settings”
    • “Utilities:Fabric Settings”
    • “Wardrobe:Outfits”
    • “Wardrobe:Pants”
    • “Wardrobe:Shirts”

Additional Details

* General Morph Types

  • The Outfit have morphs that are designed for better fitting.
    • Adjustments: Alter shape and fit of a piece.
    • The Top and Pants have special Grafts that can hide parts of the outfit. Please see the “What is Included Section.” Please note that these Grafts only work when the Tool Settings is not active. These Grafts can be found in the Parameters section of each item.
  • The Mai Outfit and dForce.
  • How to work with the Mai Outfit and dForce?
    • dForce is enabled and suggested for the both the pants and the top. The top performs well in conforming poses. To get the desired effect when working with dForce, I suggest the following:
    • 1. A special dForce simulation preset is included in the product. You can also use your own dForce simulation presets, if desired.
    • If you want to set up a dForce simulation, please take the following steps:
      • 1. Load Genesis 9 into your scene; also load a plane primitive into your scene to act as a collision object for the floor when you want to use sitting or lying poses.
      • 2. Make sure the plane has been subdivided.
      • 3. Apply the material preset that you want for the dress.
      • 4. Set up an animation with 61 frames (you can raise this value if you want the dress to settle and drape fully).
      • 5. In frame 1, set a keyframe (click on the little key icon with the plus symbol inside, to the far

right end of the bottom icon bar) with Genesis 9 in default pose and your freshly loaded simulation ready wearables preset.

  • 6. Go to frame 60, select a pose for Genesis 9.
  • 7. Go to the Simulation tab inside DAZ Studio and change the following default settings: Start

Bones from Memorized Pose - OFF, Frames To Simulate: Animated (Use Timeline Play Range), Collision Mesh Resolution: Viewport

  • 8. Hit the “Simulate” Button!
  • Please make sure that there are NO intersections (pokethrough) between the individual pieces in

frame 1 and your simulation end frame.

  • The outfit consist out of various pieces that could cause explosions.
  • It is best to hide the ribbons, simulate the top, freeze it and then activate the ribbons again.
  • Move them with the morphs included. The same applies to the pants.
  • This works also for shoes. Widen the pants at the bottom with the morph included.
  • Please note that due to the nature of the outfit, it is not meant to use in extreme poses with dForce.
  • The Top and Pants have a preset to activate the Smoothing Modifier. It can be turned on or off and is very useful to cover small poke-through and to smooth the surface of the mesh.
  • The product includes a special dForce plane that can be used for simulation purposes.
  • This product may not be distributed for free or shared on torrent sites and is copyright protected.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats