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4.6.1.17 Change Log

Below is a “sanitized” version of the Daz Studio change log leading to the General Release of version 4.6.1.17. This log is posted as part of a conscious effort to be more transparent in the development process. That being said, not all information relating to a particular build is present on this page - some information is still considered private and is therefore not included.

Public Channel

Public Beta 1

  • Fixed missing scrollbar in aniMate, on Mac

DAZ Studio : Incremented build number to 4.6.0.19


  • Added the ability to have side by side builds of General Release, Public Beta and Private Beta
  • Fixed rigidity map remapping during Polygon Group Editor remapping
  • Basic back end changes to support localization

DAZ Studio : Incremented build number to 4.6.0.20


  • Fixes to loop subdivision; changed default creation level to 1 instead of 2 for faster initialization
  • Work on IM packaging automation during the build process
  • Update OpenSubdiv to 1.1
  • Updated IM plugin packages to indicate 4.5+ in their titles
  • Updated IM plugin packages to use a common GUID, per product
  • Updated IM packages for General/Public/Private builds
  • Cleaned up old subdivision functions

DAZ Studio : Incremented build number to 4.6.0.22


  • Added support for HD morphs

DAZ Studio : Incremented build number to 4.6.0.23


  • Fixed missing plugins

DAZ Studio : Incremented build number to 4.6.0.24


  • Optimizations to HD morphs

DAZ Studio : Incremented build number to 4.6.0.25


  • Fixed a race condition between update and finalize when vertex edits are present
  • Begin work on Alembic Exporter plugin

DAZ Studio : Incremented build number to 4.6.0.26


  • Fixed vertex order in SubDivision surfaces to be consistent between levels
  • Base implementation of HD morphs

DAZ Studio : Incremented build number to 4.6.0.28


  • Mac build of Alembic Exporter plugin
  • Fixed an issue with HD morph generation

DAZ Studio : Incremented build number to 4.6.0.29


  • FIXED #DS-28 : Added support for Actor/Character and Follower/Wardrobe/Headwear content types to the “Create Poser Companion Files” action
  • Tweaks to release cycle support
  • Update OpenSubdiv to 1.2.1
  • Added support to Morph Loader Pro for preforming reverse deformations on HD morphs; limited access

DAZ Studio : Incremented build number to 4.6.0.30


  • Fixed missing shebang in GoZ shell scripts
  • Added initialization to IM packages
  • Fixed file extension registration post-install scripts in the IM packages

DAZ Studio : Incremented build number to 4.6.0.31


  • Added Mac code signing of BitRock installer
  • Added key chain unlocking for code signing Mac installer
  • Fixed missing shebang to IM package initialization shell script
  • Added HD morph support to Geometry Shells and GeoGrafts
  • Created plugins for adding HD morph support to Morph Loader Pro; limited access
  • Added the HD morphs plugin to the build/test footprint; limited access
  • Updated GoZ bridge to provide support for HD morphs; limited access

DAZ Studio : Incremented build number to 4.6.0.32


  • Updated 3Delight to 10.0.143
  • Updated some plugin descriptions

DAZ Studio : Incremented build number to 4.6.0.33


  • Switched to look for built-in content in the ProgramData folder

DAZ Studio : Incremented build number to 4.6.0.34


  • Fixed setting of the release cycle on Mac

DAZ Studio : Incremented build number to 4.6.0.35


  • Speed improvements to building facet sets from OpenSubdiv
  • Updated 3Delight to 10.0.144
  • Changed built-in content to install to ProgramData instead of AppData

DAZ Studio : Incremented build number to 4.6.0.37


  • Fixed Mac IM General Release build options to include desktop icon instruction
  • Fixed Mac IM build options to reflect the proper installation path for 64-bit
  • Updated built-in content metadata to 4.6
  • Added unique product metadata for Public and Private builds

DAZ Studio : Incremented build number to 4.6.0.38


  • Don't report missing geometry for built-in props; they are not used
  • Consistency tweaks to IM package initialization scripts

DAZ Studio : Incremented build number to 4.6.0.39


  • Fixed #DS-51 : Exporting a plain Genesis to Alembic and opening the result in modo 701 SP1 with default settings produces a mesh with all normals reversed
  • Collect all texture images and sort them in folders by character when exporting Alembic; this saves artists trying to figure out where the textures are for their character when they setup shaders in the target application

DAZ Studio : Incremented build number to 4.6.0.40


  • Updated IM packages of DSON Importer for Poser to include Poser Pro 2014 and Poser 10 as possible install destinations
  • Added support for arbitrary node selection helpers

DAZ Studio : Incremented build number to 4.6.0.42


  • Added Alembic Bitrock & IM package building to nightly build process
  • Cleaned up OpenSubdiv calculations
  • Updates to OpenSubdiv support

DAZ Studio : Incremented build number to 4.6.0.43


  • Added an “Open Recent” submenu to the File menu; menu needs to rebuilt to use this feature
  • Fixed Alembic export to also collect textures for SubD
  • Added a “Display Separate Items” action to the Parameters pane option menu
  • Added a “Display Followers” action to the Parameters pane option menu; provides the ability to see the properties of followers in the Parameters pane
  • Added codesigning to Windows DzInstallHelper and BitRock installers
  • Added the “Display Separate Items” action to default interface files for Parameters, Posing and Shaping pane option menus; these actions toggle whether the display of property groups in the pane are separated according to the items in the scene or consolidated into a single hierarchy
  • Added “Clear Recent Files…” action to default interface files, in the “Open Recent” submenu

DAZ Studio : Incremented build number to 4.6.0.44


  • Build process tweaks

DAZ Studio : Incremented build number to 4.6.0.45


  • Fixed labels in help navigation files for Mimic Live! and Alembic Exporter plugins

DAZ Studio : Incremented build number to 4.6.0.46


  • Added core “Docs” folder to IM packages

DAZ Studio : Incremented build number to 4.6.0.47


  • Added a new “Texture Shaded 2.0” DrawStyle; implements a per pixel draw style in the viewport; uses a custom shader for the viewport that is much closer 3Delight renders of the default shaders; this takes into account diffuse and specular and should function properly for default distant, spot, and point lights
  • Updated default layouts to set default states for “Display Separate Items” and “Display Followers” actions in the Parameters, Shaping and Posing pane option menus

DAZ Studio : Incremented build number to 4.6.0.48


  • Added “Texture Shaded 2.0” DrawStyle on Mac
  • Fixed “Texture Shaded 2.0” handling of custom node drawing; i.e. deformers, etc
  • Don't add the node name to FBX properties if they already are scoped by a dot; i.e. Head.EyeSize
  • Prototype implementation of TailorTape node
  • Prototype implementation of TapeMeasure node

DAZ Studio : Incremented build number to 4.6.0.49


  • Include “Texture Shaded 2.0” in the standard distribution footprint
  • Adjust default position of TapeMeasure node to point along -z axis
  • Created Measure Metrics plugin
  • Moved TailorTape and TapeMeasure nodes to the Measure Metrics plugin

DAZ Studio : Incremented build number to 4.6.0.50


  • Refactored build scripts for converting plugin General Release IM packages to Public Build and/or Private Build IM packages

DAZ Studio : Incremented build number to 4.6.0.51


  • Private Build via IM associated to private team accounts
  • Added Group node support to Measure Metrics view
  • Added listview to Measure Metrics pane
  • Prototype implemention of Protractor node

DAZ Studio : Incremented build number to 4.6.0.52


  • Fixed an issue where scenes loaded from the Recent Files list would not provide the save prompt once edited
  • Added unit display to Measure Metrics listview
  • Added a create action for Measure Metrics nodes

DAZ Studio : Incremented build number to 4.6.0.53


  • Fixed #DS-56 : Zeroing the figure no longer zeros the Point At value
  • Fixed modifier asset save to name alias/bone properties correctly
  • Added BitRock and IM build processing for Measure Metrics plugin
  • Added initial build templates for Measure Metrics plugin
  • Added Measure Metrics plugin and IM packages to RTQA process
  • Added Measure Metrics plugin Help pane navigation configuration files
  • Initial styling work on Measure Metrics plugin
  • Minor tweak to Measure Metrics docs URL

DAZ Studio : Incremented build number to 4.6.0.54


  • Modified spotlight to look exactly like 3Delight for cone softness; Texture Shaded 2.0
  • Tweaks to file extension registration scripts in IM packages
  • Styling work on Measure Metrics

DAZ Studio : Incremented build number to 4.6.0.55


  • Fixed #DS-66: Fixed morph saving issues associated with the GoZ plugin

DAZ Studio : Incremented build number to 4.6.0.56


  • Added support to build process for Dynamic Clothing plugins via IM packages
  • Tweaked the GoZ plugin to replace spaces and special characters in node names to underscores when sending to ZBrush; fixes issue with SubTools being read
  • Added support for allowing a user to control drawing of a TailorTape node
  • Added support for allowing a user to control drawing of a TapeMeasure node

DAZ Studio : Incremented build number to 4.6.0.57


  • Added Mac support to build process for Dynamic Clothing plugins via IM packages
  • Added options to Measure Metrics node creation dialog
  • Tweaks to allow the user to control drawing on a Protractor node

DAZ Studio : Incremented build number to 4.6.0.58


  • Fixed OBJ export of figures that fit/cull
  • Added support for reflection map and default lighting models; Texture Shaded 2.0
  • Added build system support for Dynamic Clothing plugins via IM packages
  • Tweaks to Mac build system support of Dynamic Clothing plugins via IM packages

DAZ Studio : Incremented build number to 4.6.0.59


  • Fixed specular highlights at glancing angles; Texture Shaded 2.0
  • Tweaks to build process for Dynamic Clothing plugins via IM packages
  • Added Dynamic Clothing plugin IM packages to RTQA queue

DAZ Studio : Incremented build number to 4.6.0.60


  • Initial implementation of multiply through opacity support; Texture Shaded 2.0

DAZ Studio : Incremented build number to 4.6.0.61


  • Update CMS client to Valentina 5.3
  • Fixed #50504: Changed how bulge values get set in DSON Importer for Poser
  • Fixed plugin build scripts to copy Help pane navigation configuration files to the proper folder

DAZ Studio : Incremented build number to 4.6.0.62


  • Tweaks to build processes

DAZ Studio : Incremented build number to 4.6.0.63


  • Fixed Dynamic Clothing Control/Creator IM package post-install script paths; install like a plugin, not an application

DAZ Studio : Incremented build number to 4.6.0.64


  • Fixed #DS-78: Fixed subdivision sticking
  • Fixed property views that show followers to [erroneously] update when auto-follow morphs are generated; was causing active interactions to be dropped
  • Show Followers in parameter based panes is now recursive
  • Tweaks to Dynamic Clothing install/uninstall scripts
  • Tweaks to Dynamic Clothing IM package post-install scripts; self-elevation
  • Fixed #DS-77: Fixed a crash when a GeoGraft was used in combination with a HD Morph

DAZ Studio : Incremented build number to 4.6.0.65


  • Added alternate image option for splash/about screen
  • Added BitRock installer and IM support files for nightly builds
  • Fixed #50505: Fixed the display of figures that cull when fit
  • Fixed a crash when switching from Texture Shaded 2.0 DrawStyle
  • Tweaks to Dynamic Clothing IM package install/uninstall scripts
  • Added validation to the MLP HD Morph Support plugin; limited access
  • Hide HD options in MLP if MLP HD plugin is missing
  • Exclude MLP HD plugin from standard distribution footprint

DAZ Studio : Incremented build number to 4.6.0.66


  • Fixed the label and URL in the Help pane navigation config for the MLP HD morph support plugin; limited access

DAZ Studio : Incremented build number to 4.6.0.67


  • Change HD morphs to write as binary; address size/speed
  • Change binary save of HD morphs to write more compactly; size

DAZ Studio : Incremented build number to 4.6.0.68


  • Fixed script access to persistent menus
  • Updated splash and about images
  • Optimization tweaks to HD morph support

DAZ Studio : Incremented build number to 4.6.0.70


  • Fixed user name position/padding on about screen
  • Updated about images
  • Updated installer images
  • Begin Property Editor rewrite; remove Qt3 support library dependencies; improve speed and stability; integrate property and grouping view (left) into a Parameters pane Edit Mode; rewrite/expand the property hierarchy view (right) as a new Property Hierarchy pane

DAZ Studio : Incremented build number to 4.6.0.71


  • Fixed build/publishing process issues

DAZ Studio : Incremented build number to 4.6.0.72


  • Minor API documentation tweak relating to persistent menus

DAZ Studio : Incremented build number to 4.6.0.73


  • Added the ability, to the API, to set action menu type after construction
  • Additional tweaks to about screens
  • Updated API documentation for DzActionMgr and DzActionMenu
  • Additional work on Property Editor rewrite

DAZ Studio : Incremented build number to 4.6.0.74


  • Fixed FBX Importer plugin label
  • Work to add Edit Mode to the Parameters pane
  • Allow group editing on Parameters pane while in Edit Mode

DAZ Studio : Incremented build number to 4.6.0.75


  • Updated API documentation for DzActionMgr, DzActionMenu, DzActionMenuItem, DzViewTool and DzContentMgr
  • Split the new DzActionMenuItem::FileAction enumeration into separate FileOpenAction and FileMergeAction values
  • Added functions to DzActionMenuItem for getting/setting the label of SubMenu, FileOpenAction and FileMergeAction items
  • Added a more generic label property and getter/setter function to DzActionMenuItem to replace the more specific subMenuLabel property/getter/setter
  • Deprecated the subMenuLabel property and SubMenuLabel getter and setter functions
  • Removed interim FileName getter and setter functions; use existing action functions instead
  • Added support for saving and reading FileOpenAction and FileMergeAction from interface files
  • Added functions for adding to FileOpenAction and FileMergeAction items to DzActionMenu
  • Added DzPersistentMenu::getActionMenu() to replace the now deprecated DzPersistentMenu::getPersistentMenu(); improve clarity

DAZ Studio : Incremented build number to 4.6.0.76


  • Additional work on Property Editor rewrite

DAZ Studio : Incremented build number to 4.6.0.77


  • Updated Default Advanced menus
  • Set default menu paths for various pane related actions
  • Additional work on Property Editor rewrite; drag-n-drop support, basic drag-n-drop for linking properties, show rigging properties in Edit Mode
  • Made API tweaks that allow interface [menu] files to be loaded while overriding defaults

DAZ Studio : Incremented build number to 4.6.0.78


  • Bump and Normal Maps in “Texture Shaded 2.0”
  • Added editing of ERC links to new Property Hierarchy pane; includes keyed op
  • DzActionMenu::insertMenu() now allows null to be passed in for the menu parameter to create a new DzActionMenu at the specified index
  • Added ERC stage items to new Property Hierarchy pane
  • Added support for creating aliases by dropping properties on a node in the new Property Hierarchy pane
  • Updated about images, per PD feedback
  • Updated menu files for “Show Followers” and “Edit Mode” actions in parameter based panes

DAZ Studio : Incremented build number to 4.6.0.79


  • Additional tweaks to about screen, per PD
  • Added “Projection Morph” override support; use “Projection Morphs” asset folder in place of “Morphs” with a _proj suffix in file basename for a given morph in “Morphs” to override auto-generated morph projections
  • Added UpdateMergeMenus script
  • API documentation tweaks
  • Menu cleanup

DAZ Studio : Incremented build number to 4.6.0.80


  • Added support for a persistent context menu on the new Property Hierarchy pane; allows some user customization

DAZ Studio : Incremented build number to 4.6.0.81

Public Beta 2

  • Context menu work on Parameters pane in Edit Mode

DAZ Studio : Incremented build number to 4.6.0.82


  • Added a “Consolidate Properties” action to the Parameters pane option menu; allows the user to override the default collapsing of like typed/labeled properties
  • Fixed an issue in the “Texture Shaded 2.0” DrawStyle on ATI cards
  • Added “ERC Freeze”, “Delete Selected Properties”, and “Sort Property Groups” actions to Parameters pane Edit Mode
  • Removed a Qt3 support library dependency from the “ERC Freeze” action
  • Additional work on Property Editor rewrite; filtering of Property Hierarchy pane
  • Supressed the register plugins dialog on start-up
  • Added support for marking default menu items
  • Added support for default menu items to the Customize dialog
  • Fixed an issue where the Customize dialog was not preserving non-CustomMenu DzActionMenu menuType
  • Updated Default Advanced menus
  • Refactored the Update and Merge Menus script to be based on menu items being marked default
  • Added the Update and Merge Menus script to the standard distribution footprint

DAZ Studio : Incremented build number to 4.6.0.83


  • Tweaks to Parameters pane Edit Mode context menu actions and associated dialogs
  • Added the ability to accept serialization from IM
  • Reworked Parameters pane Edit Mode dialogs; standardize look and feel

DAZ Studio : Incremented build number to 4.6.0.84


  • Initial project setup for Rigid Follow node
  • Refactor Rigidity Group to be vertex based, instead of facet based, internally

DAZ Studio : Incremented build number to 4.6.0.85


  • Began implementation of Rigid Follow node; instance derived node that associates itself with facet(s) of a target geometry and rigidly follows relational changes to said facet(s)

DAZ Studio : Incremented build number to 4.6.0.86


  • Rigid Follow node implementation; use ERC links between delta and transform properties

DAZ Studio : Incremented build number to 4.6.0.87


  • Tweaks to various Lessons for the Lesson Strip
  • Tweaks to IM package file extension registration scripts

DAZ Studio : Incremented build number to 4.6.0.88


  • Added “Create Rigid Follow Node from Selected…” action to Property Group Editor menus
  • Fixed “Consolidate Properties” action in Parameters pane to show correct check state
  • Fixed UV interpolation in the viewport to match/respect the Edge Interpolation of the object
  • Optimizations to emit of signals from Rigid Follow nodes
  • Refactor IM package file extension registration scripts
  • Tweaks to IM package file extension registration scripts; handle extensions that are associated but should not cause the application to open
  • Updated OpenSubdiv support to 2.0.1

DAZ Studio : Incremented build number to 4.6.0.89


  • Added support for using Regular Expression in the filter field of the Parameters, Shaping, Posing, Lights, Cameras and Surfaces panes
  • Made UVs in OpenSubdiv generated meshes more memory efficient; collapse UVs that are the same
  • DzComboEdit now emits textChanged signal when the text of the lineedit changes
  • Minor tweaks to the Welcome page in the Startup Wizard
  • Reordered default Lesson Series
  • Disable HD morphs in 32 bit; performance is not acceptable

DAZ Studio : Incremented build number to 4.6.0.90


  • Added “Update and Merge Menus” script to Built-In content
  • Changed “Property Editor 2” (rewrite) pane label to “Property Hierarchy” to reflect refined purpose
  • Changed label of “Edit Rigidity Groups…” action to “Rigidity Group Editor…” for consistency with similar editor actions
  • Created “Property Hierarchy Editor” project on Mac
  • Fixed #50686 : Program crashes when Cartoon Shaded is selected
  • Fixed #DS-103 : Fix property stop when dialing morph
  • Fixed #DS-89 : Fix jitters in weight map painting
  • Fixed #DS-94 : Collisions not applied to SubD objects during a spot render
  • Fixed display of Auto Follow icon in property headers when in Edit Mode on the Parameters pane
  • Interface tweaks to Polygon Group Editor actions/dialogs
  • Re-factor Scene Info pane to better reflect the actual geometry composition of the scene
  • Styling work on display of Auto Follow state in styled property headers in Edit Mode
  • Styling work on Rigid Follow node
  • Tweaks to VBOs
  • Updated default menus; Polygon Group Editor option/context menus

DAZ Studio : Incremented build number to 4.6.0.91


  • Added Property Hierarchy Editor plugin to standard distribution footprint

DAZ Studio : Incremented build number to 4.6.0.92


  • Tweak to UV consolidation in subdivision meshes
  • Added options to “Update Geometry…” action
  • Relabeled “Update Geometry…” action to “Update Base Geometry…”
  • Moved “Update Base Geometry…” action from internal to public
  • Fixed a painting issue on styled bool buttons
  • Fixed FBX import of a node hierarchy, each with geometry; would sometimes be missing geometry

DAZ Studio : Incremented build number to 4.6.0.93


  • Added Dz3DViewport::setStatusTipText() and Dz3DViewport::setWhatsThisText() to API; allows view tools to set status tip and whats this text for sub items that are not widgets; falls back to viewport help item
  • Fixed names on some viewport/toolbar widgets
  • Fixed inline help on several viewport related widgets
  • Fixed some inaccuracies in API documentation
  • Cube View Controls now set a status tip
  • Pose Tool now sets tool and status tips
  • Fixed setting the object name of a DzDropButton; fixes associating inline help to some widgets
  • Added/updated various viewport control and Lesson Strip inline help items
  • Added initial SDK IM package building to nightly builds

DAZ Studio : Incremented build number to 4.6.0.94


  • Tweaks to SDK IM package building

DAZ Studio : Incremented build number to 4.6.0.95


  • Extended SDK sample “exclusions” to include *.vcxproj.filters on Mac; remove superfluous files from Mac SDK
  • DzComboEdit now supports use of “»” in strings to specify hierarchical paths
  • DzComboEdit now supports use of “-” in strings to specify a separator
  • Tweaks to ERC Freeze dialog and related messages
  • Added ability to specify a name for a Measure Metric node in the creation dialog

DAZ Studio : Incremented build number to 4.6.0.96


  • Tweaks to Parameter Settings dialog
  • Reworked the Create Property dialog; standardized using DzBasicDialog
  • Added support for setting presentation information in the Create Property dialog
  • Added support for creating String and File property types using the Create Property dialog
  • Added RTQA processing of SDK IM packaging

DAZ Studio : Incremented build number to 4.6.0.97


  • Work on build/publish systems and making the SDK available via Install Manager
  • DzComboEdit now accepts a name and propagates to its immediate children; allows for unique help items
  • Moved Presentation attributes in the Create Property dialog to their own groupbox
  • Added Mappable, Require Map and Modulo numeric attributes to the Create Property dialog; not fully functional
  • Don't show String or File property types in the Create Property dialog when launched from ERC Freeze

DAZ Studio : Incremented build number to 4.6.0.98


  • Additional work on build/publish systems and making the SDK available via Install Manager
  • Tweaks to Polygon Group Editor tool menus
  • Fixed an issue with group selection changing when switching to Edit Mode in the Parameters pane
  • Added ability to limit the active level of an HD morphs

DAZ Studio : Incremented build number to 4.6.0.99


  • Fixed drawing of presentation gradient for int properties
  • Fixed a bug with setting presentation type to None in the Parameter Settings dialog
  • Fixed a bug with setting the value of string properties to None in the Parameter Settings dialog
  • Fixed a bug with browsing for a file/directory in file properties, in the Parameter Settings dialog
  • Allow setting of presentation gradient colors for int properties in the Parameter Settings dialog
  • Added simple Scene Builder frame to startup wizard; requires valid definition

DAZ Studio : Incremented build number to 4.6.0.100


  • Consistency tweaks to Image Editor labeling and messages
  • Tweak to image menu visual organization
  • Fixed the Parameter Settings dialog to display the presentation icon and card attributes only when the target property type supports display of those specific attributes
  • Added support for specifying whether a float/int property is mappable, requires a map or is modulo (loop at limits), in the Create Property dialog
  • Added support for specifying whether a property should auto-follow, in the Create Property dialog
  • Fixed the Create Property dialog to display the presentation icon and card attributes only when the target property type supports display of those specific attributes
  • Made tweaks to the layout, visibility and predefined filters of file property attributes, in the Create Property dialog
  • Fixed reset of the Create Property dialog to support all recent additions
  • Fixed the setting of default values in the Create Property dialog for all recent additions
  • Added inline help for several property related widgets
  • Made updates to various inline help items
  • Minor updates to default menu files
  • Fixed styling of image, string and file properties to omit erroneous value field in header

DAZ Studio : Incremented build number to 4.6.0.102


  • Fixed #DS-123: Fixed a crash when removing multiple surfaces
  • Tweaks to Scene Builder layout
  • Added support for a title in the Scene Builder frame
  • Added support for a description in the Scene Builder frame
  • Fixed #DS-120: Fixed ERC Freeze attenuate by control when launched from a selected property
  • Fixed a crash and bad undo stack in create property
  • Property items are now transparent while being dragged

DAZ Studio : Incremented build number to 4.6.0.103


  • Made the Lesson Strip widget more accessible from script
  • Modified the View Controls Lesson to add prev/next buttons
  • Modified the View Controls Lesson scripts to be more efficient/consistent
  • Added a “Show in Property Hierarchy” action to the Parameters pane Edit Mode context menu
  • Added the “Parameter Settings…” action to the Property Hierarchy context menu

DAZ Studio : Incremented build number to 4.6.0.104


  • Increment revision number to 1

DAZ Studio : Incremented build number to 4.6.1.0


  • Verify builds, post revision increment

DAZ Studio : Incremented build number to 4.6.1.1


  • Added a “Show in Parameters” action to the Property Hierarchy context menu
  • Added a “Preview…” option to the Parameter Settings dialog
  • Refactored Lesson Strips; extracted duplicated code into various common scripts which are included at the Lesson/step level; added dynamic first, previous, X of Y, next and last navigation
  • Exposed a function to script for retrieving the Lesson Strip widget from the status bar
  • Added several functions to DzLessonStripWgt for retrieving various Lesson Strip buttons via script
  • Registered DzLayout for script access; used in dynamic construction of navigation controls in Lesson steps
  • Fixed View Controls Lesson ui files

DAZ Studio : Incremented build number to 4.6.1.2


  • Updated 3Deligtht to 10.0.167
  • Fixed #DS-127: Fixed incorrect image property default value reporting

DAZ Studio : Incremented build number to 4.6.1.3


  • Moved ERC Freeze action to Property Hierarchy plugin
  • Moved Property Cloner, Property Mover and Conforming Property Converter actions to Parameters pane
  • Fixed #DS-129 : Fixed writing of ERC that controls a property with aliases
  • Added script access to sidenav property view node editors
  • Added script access to sidenav property view surface editor

DAZ Studio : Incremented build number to 4.6.1.4


  • Initial tweaks to Property Cloner, Property Mover and Conforming Property Converter scripts to work with Parameters pane Edit Mode selection
  • Fixed #DS-19 : Moved binding brush options in a tab stack to save vertical space
  • Fixed an issue where locked weight maps could still be changed when auto-normalize was off
  • Fixed #DS-98 : Updated selection highlighting to indicate the node that is causing the selection
  • Viewport selection now uses the Accent Color of a given UI Style as the highlight color
  • Viewport selection now uses the Link Color of a given UI Style as the alternate highlight color
  • Nodes that promote selection now highlight using the alternate highlight color

DAZ Studio : Incremented build number to 4.6.1.5


  • Selecting a Lesson in the Lesson Strip Menu now causes the first step of that Lesson to be shown; still tracking down a bug that is causing the step navigation buttons to be unresponsive if the first step of the current Lesson is displayed when another Lesson is chosen
  • Minor efficiency tweaks
  • Backend work on support for more robust inline help

DAZ Studio : Incremented build number to 4.6.1.6


  • Styling tweaks; added several pane action icons
  • Updated City Limits toolbars
  • Fixed the registration of script accessible Qt translation functions to not cause a conflict with added String functions; fixed collisions with String::arg(); fixes issue with loading scenes with Reality data
  • Added a User Interface Preference for enabling/disabling Per Pixel Lighting; added “Viewport 2.0” support to the Smooth Shaded DrawStyle; moved preliminary enabling/disabling of “Viewport 2.0” functionality from individual DrawStyles to a common option used by all applicable DrawStyles
  • Removed Property Editor plugin from public footprint; replaced by Property Hierarchy and Parameters pane Edit Mode
  • Expanded unit test coverage
  • Parameters pane Edit Mode context menu tweaks; added Property Cloner, Property Mover and Conforming Property Converter actions; moved “set” actions to a “Set” sub-menu; made labels on dynamically labeled UI elements dynamic
  • Property Hierarchy context menu tweaks; made labels on dynamically labeled UI elements dynamic
  • Added tiling support to “Viewport 2.0”

DAZ Studio : Incremented build number to 4.6.1.7


  • Added icons for pane actions to the Pane Group tabbar context menu
  • Added xdir and cross multiply to advanced options of the default material brick
  • Revisions to unit tests
  • Fixed aniMate2 tool action to accept an icon from the style
  • Additional pane action icons
  • Styling tweaks
  • Updated widgetTest example script
  • Minor tweaks to Property Cloner/Mover scripts
  • Fixed an issue with HD morph limits
  • Fixed an issue with reverse deformations on HD morph loading; limited access

DAZ Studio : Incremented build number to 4.6.1.8


  • Added several pane action icons
  • Styling tweaks
  • Updated 3Delight to 10.0.170
  • Fixed #DS-133: Light back faces with uber environment 2
  • Speed improvements to metadata import
  • Made it easier to check/uncheck many products in import metadata dialog

DAZ Studio : Incremented build number to 4.6.1.9


  • Fixed an issue with anisotropic support on default material brick
  • Added several pane action icons
  • Added save action icons

DAZ Studio : Incremented build number to 4.6.1.10


  • Reworked View pane layout; keep controls consolidated
  • Updates to inline help
  • Styling updates/tweaks

DAZ Studio : Incremented build number to 4.6.1.11


  • Disabled bump and normal support in “viewport 2.0”; speed concerns, re-enable once VBO support is added
  • Build process tweaks
  • Fixed #DS-131: Fixed LODs getting incorrect UV sets; was causing issues in Texture Atlas

DAZ Studio : Incremented build number to 4.6.1.12


  • Added guard against a potential crash in color picker widget
  • Set application home path in the dzInstall.ini file so other programs/installers can find the installed application
  • Added a dialog for users to locate Hexagon when the bridge cannot find it
  • Updated default compatibility bases to include Genesis and Genesis 2
  • Added a dialog for users to locate Bryce when the bridge cannot find it
  • Fixes to widget object names; improves ability to provide inline help
  • Refactored Conforming Property Converter script to support move to Parameters pane Edit Mode
  • Updated default toolbar files
  • Updated default action files
  • Styling tweaks

DAZ Studio : Incremented build number to 4.6.1.13


  • Fixed grafting figures so that they own modifications to the edge(s) shared with the host

DAZ Studio : Incremented build number to 4.6.1.14

Private Channel

  • Revert change from 4.6.1.14; the host figure must own the edges shared with grafting figures in order to resolve morphs being loaded (MLP) onto a composite mesh and appropriately split between the contributors
  • Updated script access to db classes
  • Tweaks to script API documentation
  • Incremented SDK version to 4.6.1.14 to reflect API additions; note that this is the SDK version and not the minimum SDK version, which is still 4.5.0.100; binary compatibility with plugins built against the published 4.5.0.114 SDK is unaffected

DAZ Studio : Incremented build number to 4.6.1.15


  • Clean up merge from trunk

DAZ Studio : Incremented build number to 4.6.1.16


  • Fixed #DS-152: Fixed Properties Preset Save Options to display “other” properties
  • Fixed a crash when showing Parameter Settings for a color property
  • Fixed #DS-162: Fixed a visibility issue when using a Shader Mixer brick material
  • Fixed Shaping pane jumping when morphs were auto-generated
  • Fixed #DS-163: Minor updates to default layouts; show aspect frame in render activities, consolidate properties

DAZ Studio : Incremented build number to 4.6.1.17

Released to Production

  • 2013-10-2