Base class for a set of bricks that form a single shader.
Inherits :
DAZ Script | |
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String | getFullShaderPath () |
String | getShaderFile () |
void | invalidateFiles () |
void | sendForUpdate () |
This class holds a root brick and handles tracing that root brick through its children to form a RSL and/or MDL shader. A root brick is any brick that does not have a DzBrickSet::ShaderType of NONE.
See Also:
Return Value:
String : getShaderFile()
Return Value:
void : invalidateFiles()
Invalidates the files generated by this set.
void : sendForUpdate()
Queues this brick set to be recompiled if necessary.