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DzBrickSet

Base class for a set of bricks that form a single shader.

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Inherits :

Enumerations

Methods

Detailed Description

This class holds a root brick and handles tracing that root brick through its children to form a RSL and/or MDL shader. A root brick is any brick that does not have a DzBrickSet::ShaderType of NONE.

See Also:

Enumerations

Methods


String : getFullShaderPath()

Return Value:

  • The absolute shader path for the generated shader.

String : getShaderFile()

Return Value:

  • The destination of the shader file this set will create.

void : invalidateFiles()

Invalidates the files generated by this set.


void : sendForUpdate()

Queues this brick set to be recompiled if necessary.