Encapsulates the drawing parameters for a 3D view.
Inherited By : DzUserDrawStyle
TODO: Add detailed description.
A list of shading styles for rendering scene objects in OpenGL.
Whether or not visual cues (such as bounding boxes for selected nodes) should be drawn when appropriate.
Whether or not only objects should be drawn.
Whether or not only shadow casters should be drawn.
Whether or not the style is a user style (Read Only).
Whether or not the draw is render quality.
trueif visual cues (such as bounding boxes for selected nodes) should be drawn for the current drawing operation,
falseif visual cues should not be drawn.
void : forceUseLighting()
If the current shade style is not using lighting, this method will set the shade style to the nearest match that uses single-pass drawing and lighting.
trueif regions are enabled,
falseif regions are disabled.
trueif selection maps are enabled,
falseif selection maps are disabled.