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DzImageComponent

A single layer in a multi-layer texture image.

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Inherits :

Inherited By : DzImageLayer and DzImageMask

Properties

Methods

Signals

Detailed Description

TODO: Add detailed description.

Properties


String : label

The label for the layer.


Boolean : visible

Holds whether or not the layer contributes to the final image.

Methods


void : addManipulator( DzImageManip manip )

TODO: Add description.


void : freeImageData()

TODO: Add description.


Image : getImageData()

Return Value:

  • The image data of the component.

DzImageManip : getManipulator( Number idx )

TODO: Add description.


Number : getNumManipulators()

TODO: Add description.


Size : getSize()

Return Value:

  • The size of the image data of the component.

void : insertManipulator( Number idx, DzImageManip manip )

TODO: Add description.


Boolean : removeManipulator( Number idx )

TODO: Add description.


Boolean : removeManipulator( DzImageManip manip )

TODO: Add description.


Boolean : toTextureLayer( DzTextureLayer layer, Size imageSize )

TODO: Add description.

Signals


void : imageDataChanged()

Signature:“imageDataChanged()”

Emitted when the image data for the component has been changed.


void : labelChanged( String label )

Signature:“labelChanged(const QString&)”

Emitted when the label of the component has been changed.


void : manipulatorListChanged()

Signature:“manipulatorListChanged()”

Emitted when the list of manipulators for the component has been changed.


void : visibilityChanged( Boolean onOff )

Signature:“visibilityChanged(bool)”

Emitted when the visibility of the component has been changed.