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DzImageComponent (deprecated)

A single layer in a multi-layer texture image. (deprecated).

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Inherits :

Inherited By : DzImageLayer (deprecated) and DzImageMask (deprecated)

Properties

Methods

Signals

Detailed Description

Deprecated

Exists only to keep code written prior to 4.6.2.23 working. Do not use in new code. Use DzTextureComponent instead.

Properties


String : label

The label for the layer.


Boolean : visible

Holds whether or not the layer contributes to the final image.

Methods


void : addManipulator( DzImageManip (deprecated) manip )

TODO: Add description.


void : freeImageData()

TODO: Add description.


Image : getImageData()

Return Value:

  • The image data of the component.

DzImageManip (deprecated) : getManipulator( Number idx )

TODO: Add description.


Number : getNumManipulators()

TODO: Add description.


Size : getSize()

Return Value:

  • The size of the image data of the component.

void : insertManipulator( Number idx, DzImageManip (deprecated) manip )

TODO: Add description.


Boolean : removeManipulator( Number idx )

TODO: Add description.


Boolean : removeManipulator( DzImageManip (deprecated) manip )

TODO: Add description.


Boolean : toTextureLayer( DzTextureLayer layer, Size imageSize )

TODO: Add description.

Signals


void : imageDataChanged()

Signature:“imageDataChanged()”

Emitted when the image data for the component has been changed.


void : labelChanged( String label )

Signature:“labelChanged(const QString&)”

Emitted when the label of the component has been changed.


void : manipulatorListChanged()

Signature:“manipulatorListChanged()”

Emitted when the list of manipulators for the component has been changed.


void : visibilityChanged( Boolean onOff )

Signature:“visibilityChanged(bool)”

Emitted when the visibility of the component has been changed.