A displacement map along the normals of a mesh.
Inherits :
DAZ Script |
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DzPushModifier () |
DAZ Script | |
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DzWeightMap | getInfluenceWeights () |
DzFloatProperty | getValueControl () |
void | invalidateInfluenceWeights () |
Boolean | isPostSmooth () |
Boolean | modifyAsset () |
Boolean | modifyAsset ( DzUri newUri ) |
DzError | setInfluenceWeights ( DzWeightMap map ) |
void | setToPostSmooth ( Boolean ) |
void | assetModified () |
void | assetWasSaved () |
void | weightListChanged () |
void | weightsChanged () |
TODO: Add detailed description.
Holds the author of the file for this modifier. (Read Only)
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Holds the revision version of the asset file for this modifier. (Read Only)
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Holds the asset id for this modifier.
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Holds the modified date of the asset file for this modifier. (Read Only)
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Holds whether or not the asset for this modifier needs to be saved. (Read Only)
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Holds the URI of the asset source for this modifier; only valid when the asset is in an embedded state - i.e. modified. (Read Only)
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Holds the asset URI for this modifier. (Read Only)
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DzWeightMap : getInfluenceWeights()
Return Value:
DzFloatProperty : getValueControl()
Return Value:
Since:
void : invalidateInfluenceWeights()
Marks the weights on this modifier as having changed, and notifies the geometry of the need for an update. Emits the weightsChanged() and currentValueChanged() signals.
Boolean : isPostSmooth()
Return true if this push modifier is setup to be after the smoothing modifier
Since:
Boolean : modifyAsset()
Marks the asset as being modified.
Return Value:
true
if the asset is marked as modified, otherwise false
.Boolean : modifyAsset( DzUri newUri )
Marks the asset as being modified.
Parameter(s):
Return Value:
true
if the asset at the specified URI is marked as modified, otherwise false
.DzError : setInfluenceWeights( DzWeightMap map )
Sets or clears the weight map associated with the modifier.
Parameter(s):
Return Value:
void : setToPostSmooth( Boolean )
Move this push modifier to be before after the smoothing modifier.
Parameter(s):
false
for before, @ true for afterSince:
void : assetModified()
Signature:“assetModified()”
Emitted when the asset for the modifier has been modified.
void : assetWasSaved()
Signature:“assetWasSaved()”
Emitted when the asset for the modifier has been saved.
void : weightListChanged()
Signature:“weightListChanged()”
Emitted when the list of weights for this modifier has changed.
void : weightsChanged()
Signature:“weightsChanged()”
Emitted when the weights for this modifier has changed.