* = Review
Foundation: Different kinds of polygon groups, use of surface groups to make customizing textures easy, esp. hems, edges
Step by Step: Add details, add screenshots
Wrap-Up: Show some examples of how the item in Step by Step looks with different surface parameters applied to new zones
Next Steps: Face Groups, Regions, Rigidity, Surfaces & Materials
Use the Polygon Group Editor to select polygons in a conforming item and assign them to particular groups, in this case Surface Groups (a.k.a. Material Zones).