This version (2012/04/25 13:12) is a Draft.
Creating Surface Groups *
* = Review
Foundation: Different kinds of polygon groups, use of surface groups to make customizing textures easy, esp. hems, edges
Step by Step: Add details, add screenshots
Wrap-Up: Show some examples of how the item in Step by Step looks with different surface parameters applied to new zones
Next Steps: Face Groups, Regions, Rigidity, Surfaces & Materials
Summary
Use the Polygon Group Editor to select polygons in a conforming item and assign them to particular groups, in this case Surface Groups (a.k.a. Material Zones).
Process Overview
- View Tool Settings tab
- Activate Polygon Group Editor tool
- Select Polygons
- Create Surface Group
- Assign Name
- Delete empty groups as needed
Foundation
Step By Step
View [[Tool Settings]] tab
Activate Polygon Group Editor tool
Select Polygons
- View existing Surface or Face Group settings, may be used to select polygons, or:
- Right-Click conforming item, Polygon Selection → Mode
- Rectangle
- Lasso
- Drag
Create Surface Group
- Right-Click Surface Group heading, Create Surface Group from Selected…
- Assign name (may be different from bone name)
