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Change Log

Below is a “sanitized” version of the Daz Studio v4.x change log. This information is posted as part of a conscious effort to be more transparent in the development process. Not all information relating to a particular build is presented on this page - some information is still considered private and is therefore not included.

General Release Channel

This is the channel where the “production ready” build is distributed to the general public.

Current Build

Earlier Builds

Public Build Channel

This is the channel where the builds that are not considered “production ready” yet are provided for testing by the general public. This channel typically provides a build that is in the BETA phase of development, but technically can provide a build in the ALPHA phase.

Public Beta 1

  • Update to DzCloud 1.0.0.194; fixed an issue where migrated products were being marked as DzCloud installed
  • Source maintenance
  • Fixed an issue that prevented a serial number from being entered while offline; unless stepping back/forth between adjacent wizard pages

DAZ Studio : Incremented build number to 4.9.0.64


  • Fixed file extension icons on Windows
  • Added DzAssetMgr::searchForAssetsInCategory()
  • Added enumerated state to DzTopLevelAssetContainer; enables script use of asynchronous search functions
  • Fixed Script IDE pane to handle messages from other threads
  • Update to DzCloud 1.0.0.196; fixed an issue with inaccurate missing file on scene load

DAZ Studio : Incremented build number to 4.9.0.65


  • Incremented application and plugin versions for 4.9.1.x
  • Build/Publishing system tweaks; 4.9.1.x

DAZ Studio : Implemented : Incremented build number to 4.9.1.1.


  • Deferred changes to 4.10.x
    • 4.9.1.2
    • 4.9.1.3
    • 4.9.1.4
    • 4.9.1.5
    • 4.9.1.6
    • 4.9.1.7
    • 4.9.1.8
    • 4.9.1.9
    • 4.9.1.10
    • 4.9.1.11
    • 4.9.1.12
    • 4.9.1.13
    • 4.9.1.14
    • 4.9.1.15
    • 4.9.1.16
    • 4.9.1.17
    • 4.9.1.18
  • Update to DzCloud 1.0.0.197; fixed incorrectly removing existing asset records when importing metadata from dsx
  • Update to DzCloud 1.0.0.198; fixed advanced filter date parsing in smart asset/product views

DAZ Studio : Incremented build number to 4.9.1.19


  • Update to DzCloud 1.0.0.199; fixed system configuration detection to be the same on 64 bit and 32 bit; fixed system configuration detection to handle admin privileges
  • Update to DzCloud 1.0.0.200; fixed message on failed connection; added support for forcing metadata update
  • The “Update Metadata” action in context menus for products now forces an update to the metadata cache rather than refreshing from the cache
  • Fixed missing ./resources/images/local-user-product.png
  • Fixed application icon reference (and file extension icon index) on Windows
  • Fixed an issue that could cause multiple unending connection attempts; prevented the application from closing

DAZ Studio : Incremented build number to 4.9.1.20


  • Fixed an issue where account credentials were not being converted before being handed to DzCloud; caused login to fail when non-ASCII characters were used
  • Improved speed of product search; delay fetch of extended data until needed for display
  • Update to DzCloud 1.0.0.201; fixed migration triggers for products where the store id is not “DAZ 3D” and/or where ProductToken is empty
  • Product results are now passed back in batches of 2500 to improve performance
  • Fixed a threading crash

DAZ Studio : Incremented build number to 4.9.1.21

Private Build Channel

This channel is similar to the Public Build channel, except that it is limited to a select group of individuals that serve as the “front line” or the “canary in a coal mine” for a time before the build is promoted to a less restricted channel. This channel is more likely to see an ALPHA build than the Public Build channel is.


  • Moved “Built-In Content” to “Default Resources” package (renamed from “Default Lights and Shaders”); fixes DzCloud delivery of Scene Builder and metadata conflicts
  • Added shader language identifiers to content type indicators for material and shader presets
  • Fixed Scene Builder; refactored support scripts to use the DzCloud based APIs instead of the (deprecated, undocumented, and now incompatible) DzDB*Table APIs

DAZ Studio : Incremented build number to 4.9.1.22


  • The sorting order option in smart content views/pages is now saved/restored between sessions; Smart Content Files/Products, Shaping Presets, Posing Presets, Surfaces Presets, Lights Presets, Cameras Presets, Render Settings Presets, etc.
  • Fixed an issue in Scene Builder with category path construction (which is derived from the names of assets assigned to specific categories) and query case sensitivity, that caused assets assigned to the proper category to not be displayed within the associated step's dialog
  • Fixed an issue in Scene Builder that caused it to enter into an infinite loop as it attempted to gather assets for a given category (and more specifically, its sub-categories)
  • Fixed path resolution for *.daz based content installed to ./data/cloud folders
  • Extended interactive lesson common include source; added convenience functions for creating instructions for entering a value into (or clear) the filter field on the Smart Content, Parameters, Shaping, Posing, Surfaces, Lights, Cameras, Render Settings, and Draw Settings panes

DAZ Studio : Incremented build number to 4.9.1.23