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Ambient Occlusion

Brickyard : Functions > Lighting > shadows

Darkens surfaces near other surfaces, to simulate shadowing caused by occlusion from ambient (global) lighting.

Snapshot

Parameters

Outputs

  • Occlusion : Color - Description…

Inputs

  • Occlusion Vector1) : Normal - Description…
  • P2) : Point - Description…
  • Strength : Float - Description…
  • Max Distance : Description…
  • Cone Angle : Description…
  • Samples : Description…
  • Bias : Description…

Examples

In a Material

  • In this example, …
    Example 1
1) , 2)
Available when Show Advanced is checked in the Brick Option Menu.